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JCommander

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(EDIT oops sorry I posted this too early stand by for edits. I suppose I now I can get hired as a Paradox dev...)

Preface: Given the current state of the game, this obviously isn't any kind of priority for the devs. To be quite honest, I think a large part of this thread is just me writing fanfiction as a coping mechanism. With that out of the way...

Sidenote: more monument upgrades should be locked behind specific tech levels for historical era reasons. For example, given the historical era in which it was built, Pena Palace should require around lvl. 36 admin tech

Sidenote #2: I tried to be creative with what kinds of bonuses each monument gives and how they interact with other game mechanics, which I'm aware makes them tricky to implement, but whatever I already acknowledged this is basically fanfiction.

St. Basil's Cathedral
Can't be upgraded until 14 admin tech
Located In: Moskva (295)
Noteworthy
  • +.25% annual Patriarch Authority
  • +1% missionary strength
Significant
  • +.33% annual Patriarch Authority
  • +1.5% missionary strength
  • -25% missionary maintenance
Magnificent
  • +.33% annual Patriarch Authority
  • +2% missionary strength
  • -50% missionary maintenance
  • -1 unrest and +10% tax in states with Metropolitan

Oxford University
Located in: Oxford(234)
Noteworthy
  • -5% tech cost
Significant
  • -7.5% tech cost
  • +10% institution spread in the Britain region
  • Spreads spawned institutions
Magnificent
  • -10% tech cost
  • +10% institution spread in the Britain region
  • Spreads spawned institutions
  • -10% idea cost

Great Mosque of Djenne
Only usable by Muslim
Located In: Jenne (1134)
Noteworthy
  • +1 tolerance of the True Faith
Significant
  • +1 tolerance of the True Faith
  • +1% missionary strength
  • +1% yearly Devoutness if Theocracy
Magnificent
  • +1 tolerance of the True Faith
  • +2% missionary strength
  • +1% yearly Devoutness if Theocracy
  • -2 national unrest scaling bonus at 100% legalism
  • +15% manpower recovery bonus at 100% mysticism
Sankore Madrasah
Only usable by Muslim
Located In: Timbuktu (1132)
Noteworthy
  • -0.5% tech cost per Tolerance of the True Faith
Significant
  • +1% missionary strength
  • -1.5% tech cost per Tolerance of the True Faith
Magnificent
  • +1% missionary strength
  • -2.5% tech cost per Tolerance of the True Faith
  • -1% idea cost per Tolerance of the True Faith
Benin Earthworks
Only usable by West African tech group
Located In: Benin (1147)
Noteworthy
  • +10% local defensiveness
Significant
  • +15% local defensiveness
  • +1 local fort level
Magnificent
  • +25% local defensiveness
  • +10% national defensiveness
  • +2 local fort level

Husuni Kubwa
Only usable by East Bantu cultures
Located In: Kilwa (1196)
Noteworthy
  • +1 yearly legitimacy
Significant
  • +1 yearly legitimacy
  • +10% trade power in area
Magnificent
  • +1 yearly legitimacy
  • +25% trade power in area
  • +1% trade efficiency per 25 vassal development, up to 25% trade efficiency

Dome of the Rock
Only usable by Muslim
Located In: al-Quds (379)
Noteworthy
  • +1 tolerance of the True Faith
  • +1 missionary
  • +10 diplomatic relations with all Muslim countries
Significant
  • +1 tolerance of the True Faith
  • +1 missionary
  • +15 diplomatic relations with all Muslim countries
  • +2% missionary strength
Magnificent
  • +2 tolerance of the True Faith
  • +1 missionary
  • +25 diplomatic relations with all Muslim countries
  • +3% missionary strength

Kotel
Only usable by Jewish
Located In: Jerusalem (379)
Noteworthy
  • +1 tolerance of the true faith
Significant
  • +2 tolerance of the true faith
  • +1 missionary
  • +1% missionary strength
Magnificent
  • +2 tolerance of the true faith
  • +1 missionary
  • +1% missionary strength
  • -1 national unrest
  • JEWISH MECHANIC HERE IF WE EVER GET ONE

Church of the Nativity
Only usable by Christian
Located In: Jerusalem (379)

Noteworthy
  • +1 tolerance of the true faith
  • +1 missionary
Significant
  • +1 tolerance of the true faith
  • +1% missionary strength
  • +1 missionary
Magnificent
  • +2 tolerance of the true faith
  • +1 missionary
  • +2% missionary strength
  • +1 tolerance of heretics

Masjid al-Haram
Only usable by Muslim
Located In: Mecca (385)
Noteworthy
  • +1 tolerance of the true faith
  • +1 missionary
Significant
  • +1 tolerance of the true faith
  • +1 missionary
  • Every time a Muslim takes the "To Mecca!" option in the "Hajj" event, receive 15% of the ducats they spent
  • Going on the Hajj yourself is 50% cheaper
Magnificent
  • +2 tolerance of the true faith
  • +1 tolerance of heretics
  • +1 missionary
  • Every time a Muslim takes the "To Mecca!" option in the "Hajj" event, receive 25% of the ducats they spent
  • Going on the Hajj yourself is free

Mosque of 'Ali
Only usable by Shia
Located in: Karbala (409)
Noteworthy
  • +1 missionary
  • +1 tolerance of the true faith
Significant
  • +1 missionary
  • +1 tolerance of the true faith
  • -1 tolerance of heretics
  • +2% missionary strength
Magnificent
  • +1 missionary
  • +1 tolerance of the true faith
  • Feudal Theocracy interactions no lower cost mana
  • Feudal Theocracy and Iqta interactions cool down 50% faster
  • -2 tolerance of heretics
  • +3% missionary strength

Arsenal of Venice
Located in: Venezia (112)
Noteworthy
  • -10% galley cost
  • +10% galley build time
Significant
  • -15% galley cost
  • +15% galley build time
  • +10% galley combat ability
Magnificent
  • -25% galley cost
  • +25% galley build time
  • +15% galley combat ability
  • -50% galley sailors cost
  • Every time you build a Galley, gain 10 / yearly income mercantilism (it's possible Mercantilism doesn't have this many digits)

Leiden University
Requires Admin tech 15
Located In: Den Haag (4383)
Noteworthy
  • -10% local development cost
Significant
  • -15% local development cost
  • -5% tech cost
Magnificent
  • -25% local development cost
  • Universities now give -33% development cost instead of -25%
  • -10% tech cost

Santa Maria del Fiore
Located In: Firenze (116)
Only usable or Upgradable if you've embraced Renaissance
Noteworthy
  • +1 yearly prestige
Significant
  • +1 yearly prestige
  • -1% advisor costs per 10 prestige
Magnificent-
  • +1 yearly prestige
  • -2% advisor costs per 10 prestige
  • -1% prestige decay

Corvin Castle
Location: Hunyad (1951)
Noteworthy
  • +10% local defensiveness
Significant
  • +15% local defensiveness
  • +10% Nobility loyalty equilibrium
Magnificent
  • +20% local defensiveness
  • +15% Nobility loyalty equilibrium
  • Granting privileges to the Nobility costs 50% less crown land
University of Kraków
Located In: Krakow (262)
Noteworthy
  • +5% research speed
  • Spreads Renaissance to Krakow province
Significant
  • +7.5% research speed
  • Spreads Renaissance to Krakow province
  • -10% national development cost
Magnificent
  • +10% research speed
  • Spreads Renaissance to Krakow province
  • -15% national development cost
  • -5% idea cost per Tolerance of Heathens
The Red Fort
Requires 15 military tech
Located In: Delhi (522)
Noteworthy
  • +10% local defensiveness
Significant
  • +15% local defensiveness
  • +1 yearly prestige
Magnificent
  • +25% local defensiveness
  • +1 yearly prestige
  • +1 Infantry shock
Aachen Cathedral
Must be Christian, and have the same religion as the Emperor
Located In: Aachen (1878)
Noteworthy
  • +10 diplomatic relations with same-faith Imperial princes
Significant
  • +0.05 monthly Imperial Authority (if held by the Emperor or an ally)
  • +15 diplomatic relations with same-faith Imperial princes
Magnificent
  • +0.10 monthly Imperial Authority (if held by the Emperor or an ally)
  • +25 diplomatic relations with same-faith Imperial princes
  • Grants a % modifier to Imperial Authority equal to 10% of your stored Church Power or Papal Influence.
Fortifications of Xi'an
Located In: Xi'an (700)
Noteworthy
  • +10% local defensiveness
Significant
  • +15% local defensiveness
  • +1 fort level
Magnificent
  • -0.05% monthly devastation (global)
  • +25% local defensiveness
  • +2 fort levels

Porcelain Tower
Only usable by Eastern religions
Located In: Nanjing (1821)
Noteworthy
  • -1 local unrest (area)
Significant
  • -1 local unrest (area)
  • -25% local state maintenance
Magnificent
  • -1 local unrest (area)
  • -2.5% tech cost per harmonized faith
  • -50% local state maintenance

Big Wild Goose Pagoda
Only usable by Mahayana, Theravada, or Vajrayana,
or by Confucian with at least one of those faiths Harmonized,
or by Tengri with one of those faiths Syncretic
Location: Xi'an (700)
avada, or Vajrayana

Location: Lhasa

Noteworthy
Noteworthy
  • For Buddhist: +5% yearly Karma decay
  • For Confucian: +0.25 yearly Harmony
  • For Tengri: +1 tolerance of Heathens
Significant
  • For Buddhist: +10% yearly Karma decay
  • For Confucian: +.33 yearly Harmony
  • For Tengri: +1.5 Tolerance of Heathens
Magnificent
  • For Buddhist: +15% yearly Karma decay
  • For Confucian: +.5 yearly Harmony
  • For Tengri: +2 Tolerance of Heathens

Potala Palace
Only usable by Mahayana, Theravada, or Vajrayana
Location: Lhasa (677)
Noteworthy
  • +0.5 yearly devotion
  • +5% local defensiveness from temples
Significant
  • +1 yearly devotion
  • +10% local defensiveness from temples
Magnificent
  • +1.5 yearly devotion
  • +20% local defensiveness from temples
  • scaling bonus of -5% discipline to 5% discipline from 0 to 100 Devotion

Kashi Vishwanath
Only usable by Hindu
Located in Varanasi (2095)
Notable
  • -1 local unrest (area)
  • +1 missionary
Significant
  • -1 local unrest
  • +1 Tolerance of the True Faith
  • +1 missionary
Magnificent
  • -2 local unrest
  • +2 tolerance of the True Faith
  • +1 missionary
  • +2% missionary strength

Edinburgh Castle
Location: Lothian (248)
Notable:
  • +15% local defensiveness
Significant
  • +25% local defensiveness
  • +0.5 yearly legitimacy
Magnificent
  • +25% local defensiveness
  • +1 yearly legitimacy
  • +1 fort level
  • +15% defensiveness in the local area

Gyeongbokgung
Only usable by Korean culture or nations with Korean culture accepted
Location: Hanseong (735)
Notable
  • +0.25 legitimacy
  • +0.5 meritocracy
Significant
  • +0.5 legitimacy
  • +1 meritocracy
  • +5% all estate loyalty
Magnificent
  • +1 legitimacy
  • +2 meritocracy
  • +10% all estate loyalty
  • -1 national unrest

Sri Ranganathaswamy Temple
Only usable by Hindu
Located in Madurai (536) (I think? could be Samarkand)
Notable
  • +1 tolerance of the True Faith
Significant
  • +1 tolerance of the True Faith
  • Shakti now gives an additional +5% goods produced
  • Vishnu now gives an additional -10% land attrition
Magnificent
  • +2 tolerance of the True Faith
  • Shakti's bonus increased to +10% goods produced
  • Vishnu's bonus increased to -25% land attrition
  • Unlocks the Change Personal Deity decision on a ten-year cooldown


Note: I'm deliberately not including some structures that were constructed very near the end of EU4's timeframe, such as the Brandenburg Gate and the Arc de Triumph.
Some of this is definately pretty unbalanced - although not as unbalanced as Concentrate Development - so please give feedback! I also really enjoy coming up with these so reply with more ideas - feasible or not!
 
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Kewlkhat

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Hundreds of tourists still arrive to see it, like the Grand Canyon and Balancing Rock in Utah or the Dorset-Exemouth jurassic coast and its perfect arch "Durdle Door" (which has fallen down to erosion) or the white cliffs of Dover. Monuments are as close to a "Tourism" mechanic as you would probably get when you divide it from senses of national pride and religious beliefs (Japan's Mount Fuji, Australia's Ululu, Ireland's Giants Causeway etc) and you can probably imagine the benefits coming from people visiting the area so per to say in the game and having a welcome well set up tourist or local response with sherpas, local guides, boost to the local economies etc.

220px-ArcheNationalPark-BalancedRock.jpg


I mean i could least see notable hot-springs for instance as a important if it has duality with Native American tribes as well as European Settlers, as there were significant conflicts for control of them historically speaking (NA monument to plonk yourself over and farm high TD if there isnt already a settled tribe ontop of it then move on) or even a mountain ranges like the Alps/Everest or river Ganges being interpreted as natural sub-monuments repeated with lesser bonuses across multiple.

I guess the keyword would be "Exceptional Terrain of Interest", Gibraltar Rock, The Matterhorn, Dutch Polder Waterways (being one of their own invention)
i dont think people were really doing tourism back then, unless they were on a pilgrimage
 

FantasticFwoosh

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i dont think people were really doing tourism back then, unless they were on a pilgrimage

Its all flavors of the same thing as there are people along these routes who may co-depend on pilgrims passing through to constitute a meaningful benefit to their yearly living, in addition to contributing a good point about the nature of religious monuments itself.

Masjid al-Haram and the Kaaba would be a excellent example, Medina is already in the game and as of the 'crade of civilization' re-spec of islam mechanics was totally ignored by leviathan as a candidate and the Jerusalem Western Wall as a possible other alternative. If the concept of 'Modifiers' for holding provinces could simply be converted into monuments, it'd be base-game friendly.

kaab.jpg


I personally think that all of the monuments we have the moment should be basegame if they aren't tech/specially locked by compatibility with other DLC's (a few people were requesting El Dorado discovery monuments); simply uprading them could substitute the mechanic of them not existing in vanilla for the ability to upgrade/destroy them would be enough for the DLC in better mangement of them.

> You can affect centres of trade which are omnipresent modifiers to provinces which needs a DLC to pump cash into making them better, but can't acknowledge to load in even significant religious monuments and wonders of the world.

Ontop of this, without going all "Civilization" on people, building generic monuments by half-merging it with great buildings would also allow CK2 compatibility to port over your great medieval cathedrals, statues, pyramids and nordic stones. If you're polynesian tech, maybe all of your statues beside the great moai monuments are represented as moai heads etc with the fine little details you can slip in.
 
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JCommander

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I think monuments should be divided into two types.
Upgradeable monuments
View attachment 713187
Monuments impossible to upgrade.
View attachment 713188
- Buddha Statues
- Inukshuk
- Machu Picchu
- Mausoleum at Halicarnassus
- Mount Fuji
- Parthenon
- Petra
- Stonehenge
I agree with everything here except Machu Picchu, which was initially constructed around the 1444 start date and was in use for its original purpose well into the EU4 timeframe.

Another issue is that in times of Troubles having this monument would be very wrong. In fact, Russia barely had enough stability - it fought vicious wars, expanded, had instability of highest order, Church reformation (actually pushed by Kievan clergy indirectly), etc.
You're correct, but St. Peter's was built right before the Time of Troubles so historically that's a good date. But I see your point, and the stability cost modifier might not be appropriate for that reason.

You could also add Kaaba since its one of the most holy sites of Islam.
I did - it's part of the Masjid al-Haram!

For Champa I highly suggest the Po Nagar tower and/or My son sanctuary
For Dai Viet the Temple of Literature could give tech and/or idea cost reduction.
These are good choices but there are already a LOT of monuments in southeast asia compared to the rest of the world.

I suggested 3 Great Mosques which were built by Ottomans in EU4 timeline, I think at least 1 one of them should be added into game.
a. Süleymaniye Mosque
b. Blue Mosque
c. Selimiye Mosque
Good thought but Constantinople already has the Hagia Sophia, which can be converted into a mosque, so adding more would be a little redundant.
 
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