As I recall, most of the goods in Victoria were not necessarily consumed by governments (for factories), but by the POPs themselves. In Vicky 2, I imagine this will remain the case; but, because money is going to be "enclosed" in the system now, is there going to be any need for a price floor or ceiling for goods?
In Victoria II, will we be able to see unemployment as the price tries to reach an equilibrium with production? The labourers working those RGOs shouldn't be able to support their needs with what they should be paid for the price of coal, once production hits its stride. Hopefully, this'll lead to labourers emigrating to other, more profitable RGOs.
I had just assumed from V1 and earlier dev diaries about production that there would be price floors and ceilings or at least weighted prices. I can't see open auction bidding on new goods for instance or something like fish becoming worthless because of overcapacity. Since the amount of goods are limited as well as the jobs and labor has minimal switching costs there would have to be some min or max price functions.
Because even with floors and ceilings there could be a wide range and 100k POPs producing a good that is selling for near the max price could become quite poor very fast if it went to the min price and enough POPs leave to get a new job that the price climbs to again profitable point. If there is no min point especially then that would be nightmare to balance I'd guess. Even no max price would be problems as even wealthy capitalists could quickly totally impoverish themselves bidding to own the first automobiles.