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unmerged(14249)

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That was a great session. I've been hanging on like grim death as Germany in the hope that something would turn up. Initially the session was quite quiet - winter brought a pleasant respite in the fighting as most of the other players focussed on the fighting in China.

Guderian made ready for his role as Germany's new mass-combat minister by leading two panzer divisions across the Belt to Malmo, while German marines made a Viking raid near Stockholm and forced their way ashore. These forces then linked up and advanced upon Stockholm, where Swedish troops fought bravely to protect the virtue of their women. But, at the third assault Stockholm fell and Sweden was puppeted. Swedish blonde au pairs will now been recruited to all corners of the Reich and, in this way, German population growth will be doubled!

The Soviet Union had been wary of further hard fighting with the Axis and pursued its own economic goals by seeking to add Persia to the Union. The UK reacted strongly to this threat to its vital Anglo-Iranian oil company and declared war upon the Soviets. (a sphere event in which Ederon chose the war option). The Soviets then reacted by making peace with the Axis! This restored the frontier to the Molotov-Ribbentrop Pact line in Poland while the Soviets got to keep all their gains in the Balkans: Rumania, Bulgaria, Yugoslavia and Hungary.

The Allies recoiled in shock from this realignment but then responded with the bold stroke of puppeting Japan. This had the unexpected effect of giving control of the axis-held Japanese territory to the remaining member of the Axis and so Germany now found itself in control of most of China. A stalwart corps of Japanese troops even renounced their allegiance to the Emperor and vowed to fight on for the New World Order under General Honda.

The diplomatic map has now been radically redrawn and so we concluded the session to take stock of the new situation. With Japan now in the United Nations, the Allies VP total of 598 was way out in front of the other two alliances. But with both of those alliances now being at war with the UN rather than each other, maybe the military balance has shifted.

The date is now February 1944. This is uncharted terrtory for me and I wonder how this interesting alternate history will now play out. With the fluid new situation and fighting all over the globe, we could perhaps use some more players. Brazil, France and Communist China might all be worth playing now ...

Andrew
 

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Thanks for everybody for session. I was not in best mood yesterday (due to increased stress IRL) and my confusion was only extended during that session. Though I find new situation quite interesting :) It'd need lot of reconsideration, reorganisation and communication. And I'm worried I can't afford that time.
 
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The official bulletin will follow later, but at this stage I would like to ask for an edit so that the manchurian provinces are brought back under SU control. Letting it revert to comunist china because Japan is puppeted is more than odd. It may make sense in some far-out technical corner of a Paradox-brain, but as far as I'm concerned, this territory was conquered and annexed by the SU.

You wouldn't want to see Poland switch from annexed german territory to italian just because UK was annexed, would you?
 
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Well that sure was confusing. Although I had considered the effects of an allied DOW, I had not foreseen all the mess up in Asia and Poland. Suddenly I had stranded troops all over, my conquest was gone and my convoys were pummeled. It was a nightmarish click-fest that allowed for no planning or strategy. Just good old panic :)

Basically the japanese puppeting was partly my fault. I could have prevented it if I had been aware that I was holding the last japanese VP. Then things had looked differently. But chance had it that when I was watching the US amphib attack on the last japanese VP, I reached for my tea and accidentally, but barely, touched RMB. As a consequence, my troops retreated and the whole thing came tumbling down.

Ofc. this effect wouldn't have been there in the first place if Japan hadn't wasted all their other VPs, but it feels like a foolish way to start such a heavy avalanche of problems.

The official bulletin will follow later, but at this stage I would like to ask for an edit so that the manchurian provinces are brought back under SU control. Letting it revert to comunist china because Japan is puppeted is more than odd. It may make sense in some far-out technical corner of a Paradox-brain, but as far as I'm concerned, this territory was conquered and annexed by the SU.

You wouldn't want to see Poland switch from annexed german territory to italian just because UK was annexed, would you?
 

Vissarion

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There is nothing wrong with Manchuria being Chinese. Let me try to explain it to you. When you annexed Manchukuo, which consisted of Communist Chinese national territory, the Communists got it because one of their allies (you) annexed land that is rightfully theirs. If you wanted China for yourself you should not have allied with them. And the land did not change hands because of Japanese puppeting, it became Chinese when you annexed and stayed that way. If you want to conquer China for your own you must go through your own territory.

You wouldn't even have to invade China had you only asked your faithfull ally the USA to send some resources as well as the supplies you recieved...
 

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Sgt. Bulldog said:
You wouldn't want to see Poland switch from annexed german territory to italian just because UK was annexed, would you?
Why would that happen?
 
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It might be fair if I switch country after Japan has been puppeted.
I wouldn't mind playing commie china, should make for an interesting game.
Any objections?
 

Vissarion

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Isebrand said:
It might be fair if I switch country after Japan has been puppeted.
I wouldn't mind playing commie china, should make for an interesting game.
Any objections?
No, although Japan has some work to do with recapturing china and punishing the blosheviks. Oh well, it's your call. If we get Nick to play an Allied power we'd be 3 on 3.
 

Lord Ederon

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To make it playable for me I need to rename all units so I know what nation do they belong to. It's important when merging units (i.e. selecting multiple units). It's big mess managing troops of 10+ countries without some naming convention. However it is time demanding and hardly done under pressure. Thus I'd like to ask you whether I can rename those units loading game in SP, then saving.

There are 2 problems for consideration:
- you can reject it cause of possible cheating
- there can be some SP/MP issue that makes it hazardous

Let me know about it please, so I know whether to bother with it or not.
 
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I'm sure we trust you so you can ignore that part.

But with my experience from this game, the SP saves are wide off mark on some points so I think it wouldn't be a good idea.

And at the same time, I'm sure we all have similar needs for next session (allthough I always spend a lot of effort on naming units). So perhaps a longer paused status might be an option for next session? You guys seem to want to start so early so perhaps you could start next monday at 1900 CET to give time for that. Then Vissarion can save and rehost when I and Isebrand ea. are ready (not that I don't need pause time - I certainly do, but not for renaming units).

As far as Manchuria goes, it was my mistaken observation that the japanese puppeting brought it up. Since that is not the case, I guess it simply boils down to my mistake. Isebrand is welcome to make a play of it if he likes, but Comm China has a rather limited potential.
 

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Okay then. We shall do it ingame.
 

Vissarion

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OK. An "organizing session" will be set up next monday before the real session from 19:00 CET, then (or earlier, if it suits you better).
 
Last edited:

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You mean on Monday, right?
 

Vissarion

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unmerged(14249)

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Lord Ederon said:
To make it playable for me I need to rename all units so I know what nation do they belong to.
...
there can be some SP/MP issue that makes it hazardous
If the game is loaded in SP mode then the AI issues all kinds of orders for units that people won't want. I don't think that's an option so I'm happy to allow you as much time as you need to get organised. But I'm not really understanding your naming issue. This has nothing to do with the Japanese change of sides, right? You just want to get NZ, Australia, Netherlands, etc under better control, right?

Andrew
 

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Colonel Warden said:
You just want to get NZ, Australia, Netherlands, etc under better control, right?

Andrew
Something like that.
 

Vissarion

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I can understand that. When you have 5 stacks from different nations in 1 province, it's hard to tell them apart when they're all called "1st Corps".
 
Mar 7, 2002
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Commie China will be intersting. I could imagine that Germany would give me his Chinese belongings (via "demand territory"), and SU might be interested in helping to defending it. After a couple of month Commie China manpower should give Allies some trouble. And of course the occasional infantry tech form Germany and SU wouldn't hurt either ... .

And then it is back to fighting the invading Japanese :)
 

Lord Ederon

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Sep 8, 2002
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It be really great if we can get third (or even more :p) Allied player(s). It's really hard to fight on multiple fronts, more when you have no land connection with capital and your threatened belongings are scattered all over the globe.
 

unmerged(29350)

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May 20, 2004
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Hi Guys,

If you are seriously interested in adding more players to this game to control some of the more minor Allied nations then I'd certainly be interested as the game I'm currently playing seems to be grinding to a halt due to player unavailability.
Happy to play any of Brazil, Nat China or france (although I have no idea as to what state they are in in this strange alternat history you are creating - although it all sounds extremely interesting).
If you are interested, I take it you are playing Monday nights on 1.06c? - Let me know what time you start - I can make it for 19.30 at a push but 20.00 is better.