1. Modular structures
I saw this in some form suggested before, but not in this comprising way...
I would like to see modular objects and a totally new system of choosing objects from the menu. In this system, you should be able to choose the components first to make any kind of object more flexible.
Example No. 1:
You choose "road". Now, the game asks you to choose the number of lanes in positive direction and the number of lanes in negative direction, the type of road (byroad/high street/avenue/motorway), props (no/gras/trees), special properties (bus lanes/bicycle track/parking lane/tram tracks/...).
Following this, it should be possible to create as an example an avenue with 2 lanes in one direction and 3 in the other one, tram tracks in the middle but trees on the sides, as well as a bicycle track.
Example No. 2 (inspired from the new mass transit DLC):
You choose "transport hub". Now, the game asks you to choose the number of train platforms/metro platforms/monorail platforms/... the hub should have besides the option of a taxi rank/...
Example No. 3:
Please, make it possible to choose the type of road, you would like to have in front of buildings such as the cargo terminal, cruise terminal or the airport.
This makes the use of different structures more efficient, because you do not necessarily need exactly this certain type of road or hub building you can choose from, but something customised.
2. Car ferries
I'm very glad, that you bring ferries to Cities Skylines for the transport of people. Building on this, wouldn't it be practical to have car ferries as well (eg. https://upload.wikimedia.org/wikipedia/commons/5/5a/SednaLiten.JPG ) which would be handled as "normal" roads from the game, such that bin lorries or police cars can use them as well?
This would make the game more realistic, because you do not really want to connect smaller isles with long bridges to the mainland, where ferries could do the job.
3. Back to the roots
With the new DLC Mass Transit coming up, you do the right step going back to the roots of Cities in Motion. Would it be that difficult to implement the old timetable scheduler for public transport? That way you could easily manage to have a bus arriving at a stop in the right moment for passengers change routes or the mode of transport without waiting, because you scheduled another vehicle for just a few seconds later.
I would really appreciate any feedback or elaboration on this. Thanks for your attention!
//Kristian
I saw this in some form suggested before, but not in this comprising way...
I would like to see modular objects and a totally new system of choosing objects from the menu. In this system, you should be able to choose the components first to make any kind of object more flexible.
Example No. 1:
You choose "road". Now, the game asks you to choose the number of lanes in positive direction and the number of lanes in negative direction, the type of road (byroad/high street/avenue/motorway), props (no/gras/trees), special properties (bus lanes/bicycle track/parking lane/tram tracks/...).
Following this, it should be possible to create as an example an avenue with 2 lanes in one direction and 3 in the other one, tram tracks in the middle but trees on the sides, as well as a bicycle track.
Example No. 2 (inspired from the new mass transit DLC):
You choose "transport hub". Now, the game asks you to choose the number of train platforms/metro platforms/monorail platforms/... the hub should have besides the option of a taxi rank/...
Example No. 3:
Please, make it possible to choose the type of road, you would like to have in front of buildings such as the cargo terminal, cruise terminal or the airport.
This makes the use of different structures more efficient, because you do not necessarily need exactly this certain type of road or hub building you can choose from, but something customised.
2. Car ferries
I'm very glad, that you bring ferries to Cities Skylines for the transport of people. Building on this, wouldn't it be practical to have car ferries as well (eg. https://upload.wikimedia.org/wikipedia/commons/5/5a/SednaLiten.JPG ) which would be handled as "normal" roads from the game, such that bin lorries or police cars can use them as well?
This would make the game more realistic, because you do not really want to connect smaller isles with long bridges to the mainland, where ferries could do the job.
3. Back to the roots
With the new DLC Mass Transit coming up, you do the right step going back to the roots of Cities in Motion. Would it be that difficult to implement the old timetable scheduler for public transport? That way you could easily manage to have a bus arriving at a stop in the right moment for passengers change routes or the mode of transport without waiting, because you scheduled another vehicle for just a few seconds later.
I would really appreciate any feedback or elaboration on this. Thanks for your attention!
//Kristian
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