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thunder19681128

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Hello,

Since the update to 1.1 I have problems getting mods to be active.

After the update to 1.1 I had problems loading the game, so I deleted all my mods. Carefully loading one at the time and I got my game working again. But now some of those mods are active, but some are not. I do see them in my workshop as installed, but in the game they are not there to activate in the content manager.

It concerns these mods: Tree Brush, Extended Road Upgrade, Transport Lines Manager 2.2, Road Color Changer, District UI Tweaks: Hide Names, Automatic Bulldoze.

The most annoying thing is, my saved games (games started before update 1.1) do not load proper. All the buildings are missing and the roads turn up blue. Also the game freeshes after loading.
New started games are working fine, buildings show up and roads are visible. But still, those mods do not show up in the content manager and thus are not working.

To me it must be something with those mods not working, because the older games were created with those mods active.
 

thunder19681128

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Did you ever, since 1.1, use the launch parameters "noWorkshop" or "disableMods"?
Yes I did, when the game did not start after update 1.1, I read here on the forum that adding those start-up lines might be helpfull.
But I removed those lines after deleting all my mods and adding them again for the game to work. At this moment those lines are not added to the start-up options.
 

TotalyMoo

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Yes I did, when the game did not start after update 1.1, I read here on the forum that adding those start-up lines might be helpfull.
But I removed those lines after deleting all my mods and adding them again for the game to work. At this moment those lines are not added to the start-up options.

OK, thank you. I'm currently researching the option that adding these launch parameters does something slightly unintended. Please keep the info coming.
 

thunder19681128

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OK, thank you. I'm currently researching the option that adding these launch parameters does something slightly unintended. Please keep the info coming.
New Assets are working* and showing up in my content manager, it only concerns the mods which are not showing up.

* Actually, some assets do make my game crash on start-up, but to me it has no connection with the mods not showing up in the game to be activated.