Hey,
i just had the idea in context of the eclipse. will be there plans to release content of the producers, like adding disasters like in old simscity games?
like adding a bit more of "complexiticity"? so like a bit more to manage, if some features like public transportations get easier/intuitive to use.
or there arent any plans of more content and just rely on the modding community?
like here at my places, there could have happened a blackout, power shortcut due the missing sun during the ecplise and the sudden rise of sunpower. and with the wrong management a disaster could be happened.
i played a bit, but i dont see a interdepedence of the game features, like inhabitans want small businesses to fullfill there needs. but i just seen, if i ddelete those areas, nearby houses feel better. kind of contradiction, but i dont see much in affect. or will it be more casual?
edit
http://prntscr.com/6j1vmq
hm will this be fixed? like missing blocks can be added/merged?
i just had the idea in context of the eclipse. will be there plans to release content of the producers, like adding disasters like in old simscity games?
like adding a bit more of "complexiticity"? so like a bit more to manage, if some features like public transportations get easier/intuitive to use.
or there arent any plans of more content and just rely on the modding community?
like here at my places, there could have happened a blackout, power shortcut due the missing sun during the ecplise and the sudden rise of sunpower. and with the wrong management a disaster could be happened.
i played a bit, but i dont see a interdepedence of the game features, like inhabitans want small businesses to fullfill there needs. but i just seen, if i ddelete those areas, nearby houses feel better. kind of contradiction, but i dont see much in affect. or will it be more casual?
edit
http://prntscr.com/6j1vmq
hm will this be fixed? like missing blocks can be added/merged?
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