Patch day is likely to break some mods, meaning your city won't load/work like it usually does. But don't worry, most mods update pretty quickly or can safely be removed, so you are unlikely to lose your city.
Just don't panic and if you do open your save, don't save over the file - save as a new file instead just to be safe.
If you don't use any mods from the workshop or have been through patches before you likely know the drill and this post won't really be useful for you. It's intended to help players who aren't used to mods and patches through the update as smoothly as possible. If this is still all new to you and you have questions feel free to ask and I’ll answer them as best as I can.
If you play with a lot of mods
Will I be able to continue my old city?
Most likely yes, but it might be a few days depending on what mods you use. I'll help you figure out when you can safely start your city again.
Will ‘insert mod’ be updated?
Most likely yes - a lot of our awesome modders are working hard to get everything up and running again. But some mods will need larger fixes and as modders only have their free time, we might wait a while for some of them. Now is a great time to tell them how much we appreciate their work! And if there are already several comments mentioning the mod is broken, you don't need to comment. The modder knows and will update when they can.
Which mods are broken?
Not broken, but has some issues
Has been updated - working again
Obsolute - no longer needed
Which mods do I absolutely need to load my city?
I don't have a complete list, but generally mods that add a network like Network Extensions 2, More Train Tracks, Metro Overhaul Mod, One Way Train Tracks and Extra Train Station Tracks are needed to load a city once you have used the networks they add in your city. If any of these are broken you'll have to wait for them to be fixed to load your city again. 81 tiles is another mod you'll need to wait for to be updated if you have used it.
Then there are mods like Traffic Manager: President Edition, any mod that changes population numbers (like Realistic Population and Consumption), Ploppable RICO and Plop the Growables, which you can load your city without, but it's not a good idea as your city will be chaotic at best and fall apart at worst.
A good way to determine how much you need a mod is to think of what it does. If it makes some big changes to how things work in game, removing it will cause problems. If it's something that makes things more convenient for you but doesn't really change how things function once in your city, it isn't a big deal to get rid of.
What about Metro Overhaul Mod
Metro Overhaul Mod has been updated! If you wonder what the mod has to offer now that above ground metro has been added to the game, check out this message from one of the creators.
Still having issues?
You might have mods that broke before this patch - maybe last patch or long before that. I recommend checking out this list of broken and abandoned mods to get rid of any old ones you still have. It's a constant work in progress, so it may not be a complete list, but it's a great place to start. See the tab at the bottom on how to use.
Just don't panic and if you do open your save, don't save over the file - save as a new file instead just to be safe.
If you don't use any mods from the workshop or have been through patches before you likely know the drill and this post won't really be useful for you. It's intended to help players who aren't used to mods and patches through the update as smoothly as possible. If this is still all new to you and you have questions feel free to ask and I’ll answer them as best as I can.
If you play with a lot of mods
- Don’t open your city or cities yet, but wait until most major mods are updated, so nothing breaks.
- Keep an eye on this post and its links so you know which mods are updated.
- Disable all mods and start a new city (make sure not to save over your other city!) if you want to check out the new features. This can easily be done by adding the launch option “-noWorkshop” (without the quotation marks)
- Even if you have broken mods you might still be able to load your city, but depending on the mods things might be messy. If you do load without those mods, make sure to save as a new file just in case!
Will I be able to continue my old city?
Most likely yes, but it might be a few days depending on what mods you use. I'll help you figure out when you can safely start your city again.
Will ‘insert mod’ be updated?
Most likely yes - a lot of our awesome modders are working hard to get everything up and running again. But some mods will need larger fixes and as modders only have their free time, we might wait a while for some of them. Now is a great time to tell them how much we appreciate their work! And if there are already several comments mentioning the mod is broken, you don't need to comment. The modder knows and will update when they can.
Which mods are broken?
- Dropouts - error, broken, remove or use replacement: Dropouts Sunset Fix
- Fine Road Anarchy - old mod, no longer updated. Use replacement: Fine Road Anarchy 2
- Fine Road Tool - old mod, no longer updated. Use replacement: Fine Road Tool 2
- Rebalanced Industries - error, creator is aware
- Toggleable Whiteness - tours become invisible
- Traffic Manager: President Edition (STABLE) - old mod, no longer updated, use replacement
- Transport Line Render Fix - Transport lines are invisible, no longer needed
Not broken, but has some issues
- Advanced Vehicle Options (AVO) - works, but has no options for the new DLC. WILL NOT BE UPDATED, use replacement Advanced Vehicle Options (Industries DLC ready)
- Customize it - works, but missing settings for new DLC features, use Customize It Extended
- Extended Building Information - works, but shows nothing for the new DLC buildings
- Tree LOD Fix - error popup on launch for some people
Has been updated - working again
- 81 tiles
- Advanced Vehicle Options (Industries DLC ready)
- Customize It Extended
- Environment Changer
- Extended Game Options
- Extra Train Station Tracks (ETST)
- Favorite Cims
- Fine Road Anarchy 2
- Improved Public Transport 2
- Loading Screen Mod
- Loading Screen Mod Test
- Metro Overhaul Mod
- More Asset Tags
- More Network Stuff
- More Vehicles
- Network Extensions 2
- Quay Anarchy
- Real Time
- Service Vehicle Selector 2
- Stops and Stations
- Sub-Buildings Tabs
- Ticket Price Customizer
- TMPE V11 STABLE
- TMPE v11.1.2 LABS
- Train Converter - no longer requires Metro Overhaul Mod
- Transport Lines Manager 13.2
Obsolute - no longer needed
- Building Panel Already Exists Icons Fix - issue has been fixed in the game, so mod is no longer needed
- Pause on Load - has been added to the game
- Transport Line Render Fix - no longer needed, broken
Which mods do I absolutely need to load my city?
I don't have a complete list, but generally mods that add a network like Network Extensions 2, More Train Tracks, Metro Overhaul Mod, One Way Train Tracks and Extra Train Station Tracks are needed to load a city once you have used the networks they add in your city. If any of these are broken you'll have to wait for them to be fixed to load your city again. 81 tiles is another mod you'll need to wait for to be updated if you have used it.
Then there are mods like Traffic Manager: President Edition, any mod that changes population numbers (like Realistic Population and Consumption), Ploppable RICO and Plop the Growables, which you can load your city without, but it's not a good idea as your city will be chaotic at best and fall apart at worst.
A good way to determine how much you need a mod is to think of what it does. If it makes some big changes to how things work in game, removing it will cause problems. If it's something that makes things more convenient for you but doesn't really change how things function once in your city, it isn't a big deal to get rid of.
What about Metro Overhaul Mod
Metro Overhaul Mod has been updated! If you wonder what the mod has to offer now that above ground metro has been added to the game, check out this message from one of the creators.
Still having issues?
You might have mods that broke before this patch - maybe last patch or long before that. I recommend checking out this list of broken and abandoned mods to get rid of any old ones you still have. It's a constant work in progress, so it may not be a complete list, but it's a great place to start. See the tab at the bottom on how to use.
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