For the couple of missions I played with it, I really liked it! I agree with removing tactics variable and lowering the ejection resistance. I'll keep playing with it and see if they tend to eject too much or if you got it just right. Funny you mention that it was your master plan to keep Ganimal alive. He was the one that was freaking out because his back armor was stripped off, so I kept him in the back lines to prevent him from ejecting! haha
LOL. Yo 3dahs, so on lights, only enemy lights are allowed to roll for ejections early. I had their threshold lowered as well. However, player pilots are kept as normal. I can adjust it accordingly, but let me know if you notice enemy lights ejecting too often, or not enough.
Also, if you see anything wierd, or doesn't feel right let me know too. I'm sure there will be outliers and it ain't perfect.
@don Zappo, now I'm waiting on your new BPS system so I can fudge with it too haha.