They cost the same as a heavy tank and you can't place a secondary cannon on to it. Without a secondary cannon to put on them for extra hard and soft attack they are essentially useless and not worth building.
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Alright so its only use is as a tank destroyer. No reason to use it as a tank.They're expensive/end game, not useless.
The hard atack from secondary cannon is negligible.
Is jut a "wonder weapon" of tanks, along with Super-Heavy Tank.
Super Heavy Gun in Modern Tank.
Its has any use? I don't play MP games, so im a bit dumb about TD use. U basically can use Super-Heavy Gun in Modern Tank switching the role and the Turret. But comparing with other guns, doesn't seem all that "game changer" weapon. I'm missing...forum.paradoxplaza.com
Hardness is almost never a detriment. Only the most dedicated heavy tank divisions with 8 HT and 3 MOT will have more hard attack than soft attack. And that's only if you build tanks with the high velocity gun. If you put heavy howitzer + secondary gun + machine gun, the heavy tank will always have more soft attack than hard attack.As it stands though, the purpose of the modern chassis is to take 'medium' level battalion stats (almost entirely the same), give it access to 'heavy' weapons and armour. The problem with that, is... no one cares. Armour is basically already (to an extent) a dumpstat on tanks, the point of putting ticks into armour is to get breakthrough, not the armour, so you would probably end up with just as many ticks because the breakthrough would be the same between them. The hardness in MP is also largely a detriment, hard attacks are far more plentiful in MP.
Where are the TD?Hardness is almost never a detriment. Only the most dedicated heavy tank divisions with 8 HT and 3 MOT will have more hard attack than soft attack. And that's only if you build tanks with the high velocity gun. If you put heavy howitzer + secondary gun + machine gun, the heavy tank will always have more soft attack than hard attack.
They probably have that base on the Abrams tanks!They cost the same as a heavy tank and you can't place a secondary cannon on to it. Without a secondary cannon to put on them for extra hard and soft attack they are essentially useless and not worth building.
I mean theres nothing modern about a modern tank that is worse than a ww2 tank. You need the extra soft and hard attack from additional heavy guns on your tankThey probably have that base on the Abrams tanks!![]()
That because you ignore their armor and reliability.I mean theres nothing modern about a modern tank that is worse than a ww2 tank. You need the extra soft and hard attack from additional heavy guns on your tank
yeah cas is important but AT divisions stacked in groups of 10 will stop tanks from crossing a river. Thing Stalin lineThat because you ignore their armor and reliability.
The reality is you don't need that extra attack to win. You can use the IC saving on planes or more tank divisions. Do you have 1000 CAS on the air zone already, if not then try it.
Where are the TD?
I wasn't really going to comment on your original mention of 8 tanks 3 mot, because I felt like a 22 wide template was already outside the realm of consideration for a sweaty MP template. Most of the tank templates I'm familiar with discussing, are 42w with something like 8 mek, 6 tanks 6 TD, and either 1 SPAA or 2 towed AA. And then you bring out more of these small templates, while they also all have support artillery, and you only go as far as to include 1 TD. All of those things really do combine to skew towards soft attack.Even dedicated heavy tank divisions with 1 HTD has more soft attack than hard attack.
no one uses low width tanks like these even in pure vanilla, they get clicked and lose a lot of strength due to low hpI wasn't really going to comment on your original mention of 8 tanks 3 mot, because I felt like a 22 wide template was already outside the realm of consideration for a sweaty MP template. Most of the tank templates I'm familiar with discussing, are 42w with something like 8 mek, 6 tanks 6 TD, and either 1 SPAA or 2 towed AA. And then you bring out more of these small templates, while they also all have support artillery, and you only go as far as to include 1 TD. All of those things really do combine to skew towards soft attack.
Also, are you really using MA-R, mass mob doctrine to show us these tanks? Thats the only way I can get 24.1 org and 0.48 recovery. Well, at least it isn't SF doctrine to try to lean into the extra soft attack from support companies.
I don't want to bother right now with completely reverse engineering your exact techs and designs to see what else there is to find.
Anyway, 22w tank templates are not something I'm familiar with discussing in terms of MP. What sort of mods or rulesets does your group use, that might encourage the use of this sort of thing?
I wasn't really going to comment on your original mention of 8 tanks 3 mot, because I felt like a 22 wide template was already outside the realm of consideration for a sweaty MP template. Most of the tank templates I'm familiar with discussing, are 42w with something like 8 mek, 6 tanks 6 TD, and either 1 SPAA or 2 towed AA. And then you bring out more of these small templates, while they also all have support artillery, and you only go as far as to include 1 TD. All of those things really do combine to skew towards soft attack.
Also, are you really using MA-R, mass mob doctrine to show us these tanks? Thats the only way I can get 24.1 org and 0.48 recovery. Well, at least it isn't SF doctrine to try to lean into the extra soft attack from support companies.
I don't want to bother right now with completely reverse engineering your exact techs and designs to see what else there is to find.
Anyway, 22w tank templates are not something I'm familiar with discussing in terms of MP. What sort of mods or rulesets does your group use, that might encourage the use of this sort of thing?
you also have nukes though, which break the ai's deathstacks of infantry quickerYou forgot the speed. With modern tanks you can make insane 12km/s monstrosity and by the time you have researched modern tanks your industry is so large you are not going to worry about the IC cost. Heavy tank and super heavies are slow and have too much terrain penalties too.