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novapaddy

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what about a nedix

What would drive a NEDEX? I've been to Holland many times and I've always noticed how orderly the place and people are. It appears "settled" and calm. Maybe I am totally wrong? I think a contagion following a Brexit would be more likely in a place like France. Another country with a proud history seeing itself having its status lowered, just like the Brits? I think Poland too is likely, taking other countries, but who really knows.

I just think having a vote on Brexit is a huge mistake, if you are not already sure of the outcome.
 

emperor raspou

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What would drive a NEDEX? I've been to Holland many times and I've always noticed how orderly the place and people are. It appears "settled" and calm. Maybe I am totally wrong? I think a contagion following a Brexit would be more likely in a place like France. Another country with a proud history seeing itself having its status lowered, just like the Brits? I think Poland too is likely, taking other countries, but who really knows.

I just think having a vote on Brexit is a huge mistake, if you are not already sure of the outcome.


Look at the opinion polls for the next dutch election. https://en.wikipedia.org/wiki/Next_Dutch_general_election

I don't think that a NEDXIT is a crazy idea.
 

novapaddy

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VERSION 3

I think the main idea to try to develop for version 3 of the mod is hybrid warfare. Where there is a war going on, but it is all non-declared, clandestine forces, non-military military forces, like what we saw used in the Crimea in 2014?

It is why I put Irregular Forces into the mod in the first place, although I didn't get to decide how best to use them?

How to do that in a ww2 game, which is set on large armies fighting over broad fronts? I intend to examine the spy missions and see if I can develop that area of the game to suit the new type of modern warfare? Of course the spy missions would need to be much more often and more varied.

I cannot think of any other part of the game which would lend itself to this idea. It is a pity you cannot have a border skirmish or some kind of half-war, without having to declare a full on total war.

Anyone got any ideas for this?
 
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novapaddy

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Look at the opinion polls for the next dutch election. https://en.wikipedia.org/wiki/Next_Dutch_general_election

I don't think that a NEDXIT is a crazy idea.

Well we have just had an election here in Ireland and I voted for a party I have always considered "beyond the pale" for the first time ever. Why? well the EU has forced our government to install a water tax and water meters in every house and now we have to pay for our water. BUT we already pay for our water in other taxes. This party that I voted for, promised to remove the water taxes. The latest is that they hopefully form part of the new government, so my vote will have helped produce an outcome favourable to me. First time ever!

So, I can see how "normal" people will vote for parties they would not usually consider at all. Maybe 2016 will be a year of great changes?
 

emperor raspou

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Well we have just had an election here in Ireland and I voted for a party I have always considered "beyond the pale" for the first time ever. Why? well the EU has forced our government to install a water tax and water meters in every house and now we have to pay for our water. BUT we already pay for our water in other taxes. This party that I voted for, promised to remove the water taxes. The latest is that they hopefully form part of the new government, so my vote will have helped produce an outcome favourable to me. First time ever!

So, I can see how "normal" people will vote for parties they would not usually consider at all. Maybe 2016 will be a year of great changes?



I just saw the results and I thought that fine gael would win easily but,it seems that it is tight.
 

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I just saw the results and I thought that fine gael would win easily but,it seems that it is tight.

Yeah, but there isn't really a lot of difference between FG and FF. FG I suppose is the party of business and FF is the party of farmers. Even our Labour party has gone like the British Labour Party by going more towards the centre and towards FG. FF was the party in government that bankrupted the country by guaranteeing bond-holder debts which were unsecured. 6 people bankrupted the whole country.

Generally the cost of living just keeps rising and people are continuously finding it more difficult to stay ahead, but I'm sure this is the same in lots of places. I'm off to bed, so night night. Cheers
 

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Just downloaded and have a few comments/criticisms:

1. I'm surprised at how complete this mod is already with regards to the map! Great work guys!

2. Lots of government weirdness:
  • Why are half the world's democracies labelled as dictatorships? Is this just for gameplay purposes or is it "oh so edgy"? It's especially silly when the US is a dictatorship while Somalia is a democracy.
  • America being in the same spot on the Democratic-Authoritarian slider as Saudi Arabia is absolutely bonkers. Also, why is Iraq a theocracy, but Saudi Arabia is just populist? Among other things. Also, America should be relatively centered on the left/right scale.
  • Also, America being labeled as a Dictatorship means the election event can never happen.
  • India is communist?
3. America has air units based in China.

4. NATO isn't part of team USA and CSTO isn't part of team Russia. Gameplay reasons I presume?

3. Just some suggestions for US events:

  • If Trump is elected, you have the "build a wall" event chain. You can build it yourself (getting you dissent) or try to get Mexico to do it (hurts relations with Mexico). In the latter case, Mexico can accept (decrease IC efficiency, raise dissent, costs money) or refuse. If they refuse, USA can back off (dissent), threaten war (major damage to relations with Mexico), or embargo Mexico. In the middle case, Mexico can cave to US demands or refuse, going to war. Once the wall is built, the USA gets improved fort level on all of its Mexican border provinces, a minor IC efficiency boost, and moves one towards authoritarian.
  • If Bernie is elected, you can perform campaign finance reform (raises Democratic but lowers Open Society) and create universal health care (raises consumer goods need drastically but also drastically decreases dissent growth and slightly increases manpower growth).
 
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VERSION 3

I think the main idea to try to develop for version 3 of the mod is hybrid warfare. Where there is a war going on, but it is all non-declared, clandestine forces, non-military military forces, like what we saw used in the Crimea in 2014?

It is why I put Irregular Forces into the mod in the first place, although I didn't get to decide how best to use them?

How to do that in a ww2 game, which is set on large armies fighting over broad fronts? I intend to examine the spy missions and see if I can develop that area of the game to suit the new type of modern warfare? Of course the spy missions would need to be much more often and more varied.

I cannot think of any other part of the game which would lend itself to this idea. It is a pity you cannot have a border skirmish or some kind of half-war, without having to declare a full on total war.

Anyone got any ideas for this?
Have you played the Fallout mod for DH? There's a event chain where you are a time traveler and you basically go through a undercover mission using the event chain. You make choices and eventually end up with a real result in the game which could be a civil war or stopping one. My point is you could use the event chain in a similar manner. This would be perfect for setting up a real war. US SOF engaging Spetsnaz and what not. That already goes on today. It'd be a good bit of writing really but with a event chain type deal it'd be great for starting off wars and making the player really feel he's apart of the situation in whatever country.

Trump's wall. Should defiantly be a event, lol.

Another thing..what's the deal with Russia. I've played a couple games and they never do anything....Just sit there. I'd like to see them reabsorbing the Soviet states or something..it is called the Putin mod no? I don't think it should be left to chance. It should be slowly absorbing and reasserting its world power.
 

jurrz12

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Also, the "Damn You Greeks" event is some conspiracy theorist wierdness.
 

GermanPower

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ALSO Special forces. Is there anyway you can cap it? There's a limited amount of men who can do that job 1 in 500,000. There's no way you'd have any more then 2 or 3 special forces divisions. Rangers aren't the same as someone from SOF. Rangers are a generalized forces thats just better trained. More effective combat troops but still conventional, not as well trained, not as in good shape, not as good marksmen, not as good stealth wise and so forth. But they are better then a regular army division.

If you do plan on specializing on special forces, I know a ton about them. So I can help for example general info thats helpful is.

For US
Rangers - large military support(Planes, tanks, etc), decently trained, does not actively perform clandestine missions, does play a background role almost always with forces listed below, they actively wear standard or common BDU (Battle deployment uniforms) Could potential be over 70,000 in a non-drafted US but with heavy emphasis on the Ranger program. Drafted easily in 300,000 or more.

Special Forces - The US army's detachment of sketchiness, Extremely well trained (2 or more years of training just for the job), highly selective, a wide variety of roles from man hunting to intell gathering, extremely covert, rarely in military uniform, beards are heavily grown for the fact of looking non-military, small man teams of up to 4-6. With a push possibly 8,000 men at max, these are the about as bad ass as it gets besides Delta Force.

Force Recon (Marines) - Similar to rangers, numbers roughly 1/4 compared to rangers amount simply because the marines are smaller, not much to note but they are more elite infantry then special forces

SEALS - This is a mix between Special Forces & Rangers. They follow and look like special forces (Rarely wear uniforms, beards, and etc), however generally take on high profile missions and have a decent amount of support, dependent on the mission. Highly trained and skilled obviously. Similar number size at max as Special Forces

Delta Force - The best the US has to offer, they are in the dark, virtually no support, 4 years of training, they are the best of the best from SF and others, Highly experienced in combat. Any man in has seen years of combat deployments (This is defining and different from the rest) Numbers are as low as 200 and high as 600. SEALS take credit for missions they sometimes perform (They want darkness), I'm not sure what they do? But I asure its as shady as the US gets. They tag along with other SF groups to stay in the dark. That includes other nations, such as the SAS. I should say they do similar things to US Special Forces...but its hard to peg them because they are so in the dark. They mostly are in whatever flashpoint before anyone else however.

Green Berets - Winning hearts and minds in the dark. Like special forces however they focus on winning hearts and minds, training, and being with little or no support. They do a lot of training and work. Everyone does..but they specialize in arming, training and performing gurellia warfare. Double or more as SF. 16,000 or so.
 
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Wordsarecool

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ALSO Special forces. Is there anyway you can cap it? There's a limited amount of men who can do that job 1 in 500,000. There's no way you'd have any more then 2 or 3 special forces divisions. Rangers aren't the same as someone from SOF. Rangers are a generalized forces thats just better trained. More effective combat troops but still conventional, not as well trained, not as in good shape, not as good marksmen, not as good stealth wise and so forth. But they are better then a regular army division.

If you do plan on specializing on special forces, I know a ton about them. So I can help for example general info thats helpful is.

For US
Rangers - large military support(Planes, tanks, etc), decently trained, does not actively perform clandestine missions, does play a background role almost always with forces listed below, they actively wear standard or common BDU (Battle deployment uniforms) Could potential be over 70,000 in a non-drafted US but with heavy emphasis on the Ranger program. Drafted easily in 300,000 or more.

Special Forces - The US army's detachment of sketchiness, Extremely well trained (2 or more years of training just for the job), highly selective, a wide variety of roles from man hunting to intell gathering, extremely covert, rarely in military uniform, beards are heavily grown for the fact of looking non-military, small man teams of up to 4-6. With a push possibly 8,000 men at max, these are the about as bad ass as it gets besides Delta Force.

Force Recon (Marines) - Similar to rangers, numbers roughly 1/4 compared to rangers amount simply because the marines are smaller, not much to note but they are more elite infantry then special forces

SEALS - This is a mix between Special Forces & Rangers. They follow and look like special forces (Rarely wear uniforms, beards, and etc), however generally take on high profile missions and have a decent amount of support, dependent on the mission. Highly trained and skilled obviously. Similar number size at max as Special Forces

Delta Force - The best the US has to offer, they are in the dark, virtually no support, 4 years of training, they are the best of the best from SF and others, Highly experienced in combat. Any man in has seen years of combat deployments (This is defining and different from the rest) Numbers are as low as 200 and high as 600. SEALS take credit for missions they sometimes perform (They want darkness), I'm not sure what they do? But I asure its as shady as the US gets. They tag along with other SF groups to stay in the dark. That includes other nations, such as the SAS. I should say they do similar things to US Special Forces...but its hard to peg them because they are so in the dark. They mostly are in whatever flashpoint before anyone else however.

Green Berets - Winning hearts and minds in the dark. Like special forces however they focus on winning hearts and minds, training, and being with little or no support. They do a lot of training and work. Everyone does..but they specialize in arming, training and performing gurellia warfare. Double or more as SF. 16,000 or so.

Modern SOF units simply are not large enough to simulate as independent units, and in fact are never used in the same way a brigade or division would be. At the very most I could see SF ingame as an attachment but otherwise they really don't belong in the game as a unit.

Stuff like Rangers and Spetsnaz are a possible exception, but there's no reason to make a whole new unit for them.
 
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Modern SOF units simply are not large enough to simulate as independent units, and in fact are never used in the same way a brigade or division would be. At the very most I could see SF ingame as an attachment but otherwise they really don't belong in the game as a unit.

Stuff like Rangers and Spetsnaz are a possible exception, but there's no reason to make a whole new unit for them.
Sure. I'd agree. But in a world war I find it likely they might play a roll as specialized forces. I'd see them as Germany used their best of the best. Put them in the most vital spots of the front line. I doubt they'd preform any duties they did pre-world war 3, I think that'd be largely left up to the CIA. A lot a lot a lot should change about the military in the event of a world war. Everything would change. You'd see it revert closer back to World War 2, tactics different...but the same methodology.
 
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novapaddy

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Did you manage to fix those two events that was causing the slowdown?:)

That slowdown caused by those 2 events only lasts for 1 day each. I'm supposed to be studying for an exam I have on Thursday. But of course I'm reading the posts and already thinking about stuff for version 3.

It will be at least a week before I get back into doing any more work on the mod. The exam is giving me a much needed break, and an opportunity to recharge my batteries.

I'm still waiting on feedback. I changed a lot of stuff from the normal dh and added lots of new things, but as yet the feedback has been sparse. Maybe it is my own fault, as some of the best stuff only starts when you are at war. ...
 

ALVASV

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Tried version 2 today as Russia. I got all the terrorist events for other countries pop up for me, but they don't change my dissent, is this intentional, to just show us the event?

Why are Chechnya and Dagestan independent from Russia, they are not that autonomous to warrant them being independent in game IMO. Chechnya somewhat makes sense but definitely not Dagestan. Even Chechnya is stretching it because Chechen formations fought as part of the Russian Armed Forces in Georgia and have been serving in the Ukraine as irregulars. I think they should be made part of Russia again. If you have events regarding a collapse of Russia then Chechnya should be one of the first to declare independence, otherwise in game Chechnya is just very weak and useless, and it's annoying to not be able to build in that area because of its independence.

Also I found no option for me to join the Syrian Civil War on Syria's side, I was stuck to just sending the "Syrian Express". I didn't have this problem in version 1.
 
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novapaddy

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Tried version 2 today as Russia. I got all the terrorist events for other countries pop up for me, but they don't change my dissent, is this intentional, to just show us the event?

Why are Chechnya and Dagestan independent from Russia, they are not that autonomous to warrant them being independent in game IMO. Chechnya somewhat makes sense but definitely not Dagestan. Even Chechnya is stretching it because Chechen formations fought as part of the Russian Armed Forces in Georgia and have been serving in the Ukraine as irregulars. I think they should be made part of Russia again. If you have events regarding a collapse of Russia then Chechnya should be one of the first to declare independence, otherwise in game Chechnya is just very weak and useless, and it's annoying to not be able to build in that area because of its independence.

Also I found no option for me to join the Syrian Civil War on Syria's side, I was stuck to just sending the "Syrian Express". I didn't have this problem in version 1.

I can check those events happening for you but not specifically for RUS. Were they african related events? Weird?

Chechnya and Dagestan are in the mod as is as part of a Caucasus group of events which can lead to a RUS war. So WAD.
The mod starts in June 2015 and RUS has a decision to join the Syrian war in September, as historical. Always worked when tested... ? another mystery.

I'll check it out. Thanks for the feedback.

EDIT:

RUS only enters the Syrian war in defence of Assad. If by September 30, the Assad regime is already gone from the game, then there is no reason for RUS to go to Syria.

LOTS of different thing can happen between June and the end of September in Syria.

As I have said before, this mod is not a reenactment of history. It is a mod. Different stuff can happen.
 
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I can check those events happening for you but not specifically for RUS. Were they african related events? Weird?

Chechnya and Dagestan are in the mod as is as part of a Caucasus group of events which can lead to a RUS war. So WAD.
The mod starts in June 2015 and RUS has a decision to join the Syrian war in September, as historical. Always worked when tested... ? another mystery.

I'll check it out. Thanks for the feedback.

EDIT:

RUS only enters the Syrian war in defence of Assad. If by September 30, the Assad regime is already gone from the game, then there is no reason for RUS to go to Syria.

LOTS of different thing can happen between June and the end of September in Syria.

As I have said before, this mod is not a reenactment of history. It is a mod. Different stuff can happen.

Yeah but Syria didn't even end up falling, it got reduced to Damascus and 1 other province, then made a massive comeback and annexed ISIS and al-Qaeda. I'll try again and see if I still can't join the war.

Also if that's the case with Chechnya/Dagestan then they should both be puppets of Russia (only Dagestan is), and in alliance with Russia. Out of curiosity what is this event :)? ISIS Vilayet of Caucasus?
 

novapaddy

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Yeah but Syria didn't even end up falling, it got reduced to Damascus and 1 other province, then made a massive comeback and annexed ISIS and al-Qaeda. I'll try again and see if I still can't join the war.

Also if that's the case with Chechnya/Dagestan then they should both be puppets of Russia (only Dagestan is), and in alliance with Russia. Out of curiosity what is this event :)? ISIS Vilayet of Caucasus?

I've just run the game as RUS and yes I see what you mean about events from of all places... Burundi... happening frequently. I can fix that.

But I also noticed that stuff happens out of sequence that I had planned. But this is also good, as it means the AI is making its own decisions and the game will always be different. On this occasion, the Caliphate should attack the Lebanon, then Iraq and Iran, but instead they attacked India first. Whereas I had planned to attack India after all those other countries, which makes more sense.

There are events to create an Islamic Caliphate of the Caucasus, which is why Chechnya and Dagestan are as they are. But as with other stuff, only in certain circumstances.
 
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