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humancalculator

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amd athlon 64x2 3800+ 2 GHz

geforce 8800gt 256 mb ram

3 gb ram


after 2 months it went down to about 1941 speed. acceptable.



there is 1 more problem though.

the ukranian civil war fired and both sides COMPLETELY destroyed each others land forces. theres a dug in 20 air cav with 14 strength on 1 side and a dug in HQ on the other. neither can move because both are being bombed continously. neither side used its fighters except to bomb...

About the same specs as me, and about the same speed, which although not the best, it is acceptable.

Yes, i had the same problem for the ukrainian civil war. The ukrainians ended up winning but only with a half strength air-cav division.

Also, how do i research the 21st century ship-to-ship missile tech. I researched the pre-reqs that are listed, but it still won't allow me to research it.
 

humancalculator

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heyy..awesome mod btw..but when i load up the mod I only have 6 choices of nations when the mod creator stated their was over 100 playable countries. Can someone pleasee helllp??:confused::confused::confused:

Right-click on one of the flags. From there you can select whichever nation you want.
 

Kurt_Steiner

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...if I only got one penny (well, better an euro) each time that this very question is made...:D
 

KINGBEN

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It's not working for me. I've installed a completely new Arm 1.2 into C/Paradox (as I've got Vista). Done the preinstaller, the installer into the MDS2 folder and I've used the mod ntl patch.

I must have missed something or done something wrong as it wont even load to the main menu.

Ta,

Ben
 

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About the "Ship to Ship Missile" - it's a bug or samothing like this: i went to the technology folder in "db" of the game and entered the navytech file, found this tech and saw there a GREAT mistake: the requested techs to learn "post CW ship to ship missile" are both "post cw targeting" AND (you won't beleive) "post CW ship to ship missile"! The same is for the next two "ship to ship" techs. All you need is to change the request tech ids from current tech to previous in the same section, as i did and played with much more enjoying the game.
P. S.: Devs! Please fix it, cause it's not cool to do it manually. Thanks.
 

Killerrabbit

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About the "Ship to Ship Missile" - it's a bug or samothing like this: i went to the technology folder in "db" of the game and entered the navytech file, found this tech and saw there a GREAT mistake: the requested techs to learn "post CW ship to ship missile" are both "post cw targeting" AND (you won't beleive) "post CW ship to ship missile"! The same is for the next two "ship to ship" techs. All you need is to change the request tech ids from current tech to previous in the same section, as i did and played with much more enjoying the game.
P. S.: Devs! Please fix it, cause it's not cool to do it manually. Thanks.

I kind of had fixed it, but I forgot to include the file in the newest patch. :rolleyes:
 

Admiral Yamamot

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For some weird reason the Iraqi independence event seems not to work ... I still own all of the eastern part of Iraq after the event fires.

Apart from that: I like the changes being made with Hoitfix3.

The most difficult thing to grasp is the naval combat. My US CV Fleets are getting owned by Chinese submarines despite being heavily guarded by DDs.
And CGN are carrier-killers ... :eek:
 

Mesina2

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Question.
Why did you guys make some countries unplayble?
I mean 7 IC and less is really unplayble since building factory takes 14 months( I think) and takes 5 IC.
Also you need to spen IC on goods demands, while for suplies sollution is to destroy all armies.

Also teach tree is sucky and from 1.5 version is much better, while menu screen is lame.
 

Stahlwolf

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You're truly the definition of a nagger, are u?

I suppose, you're not happy with the IC your precious croatia was given by the modders or what is this time, that makes u cry again like an enraged child?
 
Last edited:

KINGBEN

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Question.
Why did you guys make some countries unplayble?
I mean 7 IC and less is really unplayble since building factory takes 14 months( I think) and takes 5 IC.
Also you need to spen IC on goods demands, while for suplies sollution is to destroy all armies.

Also teach tree is sucky and from 1.5 version is much better, while menu screen is lame.

Please give it a rest. Are you going to complain that the HoI2 1936 scenario has the Dominican Republic with 5ic?

Yes, you probably have already.
 

humancalculator

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I kind of had fixed it, but I forgot to include the file in the newest patch. :rolleyes:

Can u upload the file soon? I am going to attempt to manually change it in a moment, but i am very bad at such things.

Edit: Nevermind, it is fixed. :)
 
Last edited:

humancalculator

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I don't know why, but when I start the game UK Head of State is Nina Temple and not Queen Elizabeth II :confused:
All other countries seem OK

I haven't seen that at all. Maybe it is an issue with your download.
 

Killerrabbit

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For some weird reason the Iraqi independence event seems not to work ... I still own all of the eastern part of Iraq after the event fires.

Apart from that: I like the changes being made with Hoitfix3.

The most difficult thing to grasp is the naval combat. My US CV Fleets are getting owned by Chinese submarines despite being heavily guarded by DDs.
And CGN are carrier-killers ... :eek:

Iraq independence is WAD. The AI will never guard puppets or allies in peacetime. Thus leaving Iran to always win otherwise.

I advice you to invest in Frigates also. And keep an eye out on the weather. ;) CGN's are specifically designed in real life and in the game to destroy carriers.

@Melkor, it's due to communist infiltration. Either of UK ingame, your computer, or your precious bodily fluids, making you see things that are not real. Or maybe an epic dose of LSD? In any case, try to move UK sliders to the right, and you'll get the good 'ol queen back. :)

(This has not been reported before, and I don't think it's common. Probably due to some slider changes)
 

Melkor89

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:rofl: no I've just found the problem: it was the old ministers_uk.csv file that created conflict. I've erased it and now it works fine.

However, I see that Abkhazia and Singapore color issue is still there (their color is the same of their neighbours - Russia and Malaysia respectively).