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unmerged(18538)

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I like that idea very much. I was actually trying to make something like that in the events I'm writing, but in a different way. Instead of setting up different scenarios to start with I was trying to let the players themselves decide which path their nation should take.
 

unmerged(15893)

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But, thinking of it, won't the game, as it is now, be quite a downer? Basically it is US+UK, and quite possibly the rest of the western world versus North Korea, Iran, China etc. IMo, that is overkill, and we should leave room for interesting, unhistorical events.

You're are right.

Let us create different campaigns. One is the default "realistic" one, the other a US gone bad, a third a ressurgant Russia claiming former Soviet land and so on.

This is a good idea, but it will hve to wait. The first thing we have to get down is the MAIN campaign, then we can worry about having a couple of unrealistic ones like a crazy U.S. or a crazy Russia.

Other campaigns can be set in the middle of WWIII, with whatever situations that might hold, so that the player isn't forced to "wait" every time. (Think of the "Blitzkrieg" scenario compared to the "Road to War" scenario in HoI)

Lunar brought up the idea, and it is a very good one.

Thanks for the good suggestions!
 

unmerged(15893)

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Originally posted by Lord_VR
Although I can't see a legitimate reason for it, I will.

The legitimate reason is this;

Do I harrass or insult anybody else's country, so you shouldn't insult mine. And if I did do something to offend somebody's homeland, please tell me, and I would delete the post immediately.

As much as you might not be aware, people DO get offended by things and other people's views, EVEN IF the view was factual.

I understand that Russia becoming a communism might offend people, so that's just another reason why we aren't going to use it.

There is a million things I would like to say, BUT, I'm decent enough to keep it to myself in favor of others opinions, and I'm sure you could do the same. I commend you for deleting the post for the sake of keeping things in bounds, Thank you.
 

unmerged(18538)

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I never harassed the US nor its people. I simply said that the US has a bloody past. That is NOT anti-American propaganda, nor is it intended to be an attack on the US as a nation or its people. I'm sorry if I expressed myself poorly before, but I've never intended to attack a country.

If I say that "your nation and your history suck" then you should be offended and defend your country. But if I simply point out that you have committed errors in the past - just like every single other nation on earth - that doesn't mean that I'm attacking your nation or people. Do I make myself clear, Marty?
 

unmerged(15893)

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Originally posted by Gathenhielm
Calm down guys:)

I think it sounds a little bit boring to make Russia communist again, I say make them fascist!

YEAH!!!! :D

I'm calm, but people (including myself) have to understand that things just have to be dropped, sometimes. So, Lord_VR, can you please just drop this? Thanks, I'm sure you will because you seem to be a decent person. Thanks.
 

unmerged(18538)

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I was a stupid fool even to let myself be convinced to return here. What was I thinking? There no way that I'll be able to provide you people with any good help. Good luck with the project. I'll go back to where I came from - developing my own games...
 

unmerged(15893)

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Originally posted by Lord_VR
I was a stupid fool even to let myself be convinced to return here. What was I thinking? There no way that I'll be able to provide you people with any good help. Good luck with the project. I'll go back to where I came from - developing my own games...

First of all, you would be able to provide great help.

Second of all, nobody said that we didn't want your help. Actually, I've stated a million times that the help of EVERYBODY and ANYBODY would be extremely appreciated.

If you do not want to help, fine.

But if you do, then I would be very pleased.
 

Galleblære

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It is strange how things turn around. VR started a valid argument, free from any bias. What he basically said was that "it is wrong to proclaim certain nations evil and others good, purly based on their form of government, religion etc.

Than you Marty, took this as a personal insult to the US, and demanded it be stopped. Then you say, in plain words, that China is evil, and you can't hide that oppinion with a ;) smilie. Here you say that there should be no nation bashing, and in a sense, you do the exact same thing.

As I have observed, and experienced myself, you are pretty good at shooting down other ideas or suggestions in favor of your own. I mean, in the last to pages here now, you've done it twice. You state that a commie Russia is the most "realistic thing". Personally, I would think a more Fortress USA is more realistic, taking on a more sinister role. But that is just my oppinion, and I am not forcing anyone to accept it, and neither should you. There should be some poll to see what people really want.

This is my vision of how the development process should occur:

1. Initial stage. Information gathering. Try to create the most realistic image of the real world as possible, with resources, technology, manpower, military strength, leaders, etc etc etc. THis is put into a "vanilla campaign" free of any events etc, such as we are doing now.

2. When that is done, we start creating the campaigns. We can create several at the same time, as the main work is already finished. We create nation specific events, tweak some nations to change, being fascist/commie/whatever, and change things around a bit.

This will therefore leave room for all kinds of ideas and people, since we will all in the begining work towards a common goal, and then get the reward of concentrating on our favored campaign! :)
 

unmerged(15893)

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Than you Marty, took this as a personal insult to the US, and demanded it be stopped. Then you say, in plain words, that China is evil, and you can't hide that oppinion with a smilie. Here you say that there should be no nation bashing, and in a sense, you do the exact same thing.

The smile meant that I didn't believe it was true. I was using the smilie as a sign that I was being sarcastic.

"As I have observed, and experienced myself, you are pretty good at shooting down other ideas or suggestions in favor of your own. I mean, in the last to pages here now, you've done it twice. You state that a commie Russia is the most "realistic thing". Personally, I would think a more Fortress USA is more realistic, taking on a more sinister role. But that is just my oppinion, and I am not forcing anyone to accept it, and neither should you. There should be some poll to see what people really want. "

Well, Now that I have thought about it, A commie Russia is by far not realistic. All I was stating that I was a good start, and more realistic than the so-called "fortress U.S." idea.

This is my vision of how the development process should occur:

As I've said before, this is a pretty good idea.

And a main problem is, somebody's country is going to be slandered by making a MDS. I have 2 Russian friends, and a Russian band member, and I have no problem with the country. BUT, as much as I don't think Russia is going to go crazy and attack Europe, it was just an idea at the time. Also, I have many Chinese friends, and a Vietnamese band member, BUT I still made a scenario where those countries were both "evil"
Unfortunately, in this scenario, somebody will have to be the enemy, whether it will be China, the U.S., or Russia, it is going to offend somebody, and it's going to be somewhat unrealistic. And, this is a Modern Day scenario, so we really cannot do a "fortress" America becomes imperial thing, because it's not what's happening in the modern day. Maybe if the scenario started in 2025 we can do it, but it's a modern day scenario, so it's not a very good idea, for the timeframe.

Also, The MDS isn't a place for political discussions and arguments, whether the arguments are about the U.S. being evil, or if China is evil, it still doesn't belong here. It seems that everytime an argument is ended, somebody else has to come in a respark it? Not very smart.
 
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Galleblære

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But what I am saying is that the MDS doesn't have to consider this. We will have several different scenarios being developed at the same time, and that way we can avoid any "nation bashing" or people getting upset that their country is treated as such and such.

I say, let us concentrate on the "Vanilla Campaign" first, and leave all the story and event ideas for now. That way, we can get a smooth process, and get more people to help.

As a conclusion, I would advice that the sticky with the "chain of event" data be changed to contain several campaign ideas.
 

unmerged(15893)

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Originally posted by Galleblære
But what I am saying is that the MDS doesn't have to consider this. We will have several different scenarios being developed at the same time, and that way we can avoid any "nation bashing" or people getting upset that their country is treated as such and such.

I say, let us concentrate on the "Vanilla Campaign" first, and leave all the story and event ideas for now. That way, we can get a smooth process, and get more people to help.

As a conclusion, I would advice that the sticky with the "chain of event" data be changed to contain several campaign ideas.

Everything in this statement I agree, and support. We need to focus on the Vanilla Campaign, then we can add some spice. The most important thing right now is having a solid map (thank Buke), some solid technologies, and some graphics and such forth.
 

Buke

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Agreed I think we have (me included) have been thinking ahead too much. Lets do some work on the critical stuff and see where we can go.

Also what do you think we should do, Have one campaign with events to choose what your nation should do in a pre set story or have several campaigns with different stories but a more set goal for your nation?
 

unmerged(15893)

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Agreed I think we have (me included) have been thinking ahead too much. Lets do some work on the critical stuff and see where we can go.

I agree. I've been thinking too much ahead, and needless to say, we should work on more critical stuff, first.

Also what do you think we should do, Have one campaign with events to choose what your nation should do in a pre set story or have several campaigns with different stories but a more set goal for your nation?

Hmm, personally, I rather have one uber-campaign. It would make things easier, and it would probably be mroe fun, too.
 

Galleblære

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The Über campaign would be a good thing, granted that we can get it to work. The player would porbably have to click through quite a few events first though to set up such and such country in that way, and that might not work so well together.

But we do do have to have several campaigns anyway, set before the war, in the war, and maybe even after the war, and play out the new world orders.
 

unmerged(15893)

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Originally posted by Galleblære
The Über campaign would be a good thing, granted that we can get it to work. The player would porbably have to click through quite a few events first though to set up such and such country in that way, and that might not work so well together.

Well, hopefully we can have one Über campaign, but that isn't important right now.

But we do do have to have several campaigns anyway, set before the war, in the war, and maybe even after the war, and play out the new world orders.

Yes, this is true.
 

unmerged(19206)

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wow ive been reading through all this stuff here. serious people, you should start a new thread this one is far too long.

ok first, the EU will unite IRL, wait and see. the old ones at last will. (Germany, France, Benelux, Austria, Italy)

whats wrong with the evil empire usa? thats a very good realistic option. we could write an event at the start of the game where you can choose if usa (or any other country that you choose to be "evil") goes fascist/communist/whatever.it would add a unlinear gameplay in the mod and would appease all sides right?

the proposal for a big united EU is great IMHO. make a "Join EU?" event for every possible EU member, and give 3 options: 1. Join (if country player controlled> give player conrol over EU)
2. Remain Independent (sparks another "Join EU?" event few month later)
3. Remain Independent and sign a defence treaty with usa.
then you just have to give the EU a claim over the whole EU territory and youve got your eu vs usa war sooner or later.
sure this idea would have to be worked out with a few extra events, but what do you think?
 

unmerged(15893)

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Originally posted by Dr. Med. Wurst
wow ive been reading through all this stuff here. serious people, you should start a new thread this one is far too long.

ok first, the EU will unite IRL, wait and see. the old ones at last will. (Germany, France, Benelux, Austria, Italy)

whats wrong with the evil empire usa? thats a very good realistic option. we could write an event at the start of the game where you can choose if usa (or any other country that you choose to be "evil") goes fascist/communist/whatever.it would add a unlinear gameplay in the mod and would appease all sides right?

the proposal for a big united EU is great IMHO. make a "Join EU?" event for every possible EU member, and give 3 options: 1. Join (if country player controlled> give player conrol over EU)
2. Remain Independent (sparks another "Join EU?" event few month later)
3. Remain Independent and sign a defence treaty with usa.
then you just have to give the EU a claim over the whole EU territory and youve got your eu vs usa war sooner or later.
sure this idea would have to be worked out with a few extra events, but what do you think?

We have started a new thread, this one is pretty much defunct now. You should have posted in the Suggestions or the Event/Plots thread. Thank you.

We want REALISM. In the name of realism, we aren't going to have an "Evil America", and we aren't going to unite the E.U. Those were old ideas which are now somewhat defunct. The "unity of EU" is unrealistic, and it would take away the fun of playing the individual countries. Having a "Evil (place name here)" would probably be unrealistic, and it would make us have to write to many main plots. I want the campaign to be dynamic, but somewhat static and stable. If you want to read what we plan on doing now, read the Plot/Event thread.
 
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unmerged(19248)

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About dissidents

Hello!

This is the correct forum for general plot discussions, isn´t it? EU, or rather the quite similar alliance that is we discuss here, can never go to war against the US nor the UK in the near future. The basic problem that I see is the lack of nationalism. The situation can not easely be compared to that during WWII, when the trust in the government were much higher.

If the government, in case of a world war, decides to either:
A) Go to war against the US
B) Stay neutral
C) Join the US alliance
the outcom wold be the same. Enormus amount of dissidents. In my opinion, the european inhabitans are much more interested in their own personal ideas about the world.

For example: I would try to help the UK + US war effort in any way that I could even if Sweden went into war against those nations, but some of my friends here in Sweden find it more important that the US looses than the survival of democray. Others would be outraged if we took any other position than a neutral one.

I can not speak for US, but I belive that conscripting american civilians without a direct threat against the CONUS would lead to enormus Vietnam-era protests. Therefore do I find it much more realistic that the US initially suffers from massive dissidents, and when the country starts to be directly threathend, the figures will decrease.

Just some toughts, and I do have to apoligize for my english.