• We have updated our Community Code of Conduct. Please read through the new rules for the forum that are an integral part of Paradox Interactive’s User Agreement.

unmerged(47399)

Second Lieutenant
Aug 10, 2005
189
0
PackMan said:
Could be a mismatch in your registry since you already have DD installed. The way I understand it is that you simply renamed the old folder and made a new setup. Did the preinstaller copy the rest of your needed files to the 'Modern Day Scenario' folder except the .exe?

If you follow the steps in the readme.txt that comes with the zipped file you shouldn't have any problems. The preinstaller reads the following registry value: HKEY_LOCAL_MACHINE\SOFTWARE\Paradox Interactive\Doomsday\path and then assume that's where you keep your DD installation. It copies needed files from that directory, including the .exe.

I hope this helps.

All the preinstaller does is create the new folder, nothing else
I also checked the registry and the path value leads to the newly installed game, not the modded one
 

freebirdcjb

Second Lieutenant
28 Badges
Apr 5, 2006
186
0
  • Europa Universalis III Complete
  • Steel Division: Normand 44 - Second Wave
  • Steel Division: Normandy 44
  • Hearts of Iron IV: Together for Victory
  • Hearts of Iron IV: Cadet
  • Hearts of Iron IV Sign-up
  • Crusader Kings II: Way of Life
  • 500k Club
  • Victoria 2: Heart of Darkness
  • Victoria 2: A House Divided
  • Victoria 2
  • Semper Fi
  • Victoria: Revolutions
  • Europa Universalis III Complete
  • Arsenal of Democracy
  • Hearts of Iron III: Their Finest Hour
  • Hearts of Iron III
  • For the Motherland
  • Europa Universalis III Complete
  • Europa Universalis III
  • Darkest Hour
  • Crusader Kings II: Sword of Islam
  • Crusader Kings II: Sons of Abraham
  • Crusader Kings II: The Old Gods
  • Crusader Kings II: Legacy of Rome
  • Crusader Kings II: Charlemagne
  • Crusader Kings II
  • Hearts of Iron II: Armageddon
PackMan said:
The first thing the preinstaller do is look in your windows register for a certain key. Since I don't have the downloaded version I can only guess they don't place the registry keys in the same place as in the boxed version.

Could you do me a favour and I'll try to guide you trough this.

1. Start -> Run

2. Type: regedit and press ok

3. Regedit starts...

4. Browse your way to: HKEY_LOCAL_MACHINE\Software\
Do you have a folder called Paradox Interactive or Paradox something here?
If so, rightclick on it and select export

5. Save the .reg file and e-mail it to me (my e-mail is in my contact information).


Sorry it took me so long to reply, but I do not see that registry key. Ive looked everywhere and I cant find it. So I guess that it doesnt place a key at all. Anyone know where I can find the registry key for the digital download version of DD?

I had a successfull test of a manual install I did, but with the same problems others have listed(i.e. crash to desktop after a month or so.) I did find a key for DD in my registry and it was patched to 1.2(manual install as well). So maybe thats just what I have to do. Unless someone else has an idea or a solution to my problem. Thanks for the help though.
 

unmerged(47399)

Second Lieutenant
Aug 10, 2005
189
0
Okay
I just completly uninstalled DD
Removed the registry entrys
Reinstalled DD
Patched it to 1.2
Unzipped the MDS2 files
Launched the preinstaller
Installed the mod
The only files in the Modern Day Scenario 2 folder are the mod files
Nothing else
Help?
 

unmerged(31967)

MDS 2 Team Leader
Jul 15, 2004
437
0
jose1357 said:
I was wondering if that beach ha been removed from Afghanistan & a naval base in the Venezuelan jungle :)

The naval base is removed (at least i remember removeing it). About that beach i'm not sure.
 

unmerged(45932)

KittenSlayer
Quote:
Originally Posted by TFL99
Has anyone else noticed that non of the AI nations are producing new units? Or is it just me?

Originally Posted by Samu
yes. It's because we have no AI files (read back a few pages).

Im not sure what that has to do with anything. There doesnt need to be a specific country ai file for each individual country in order for them to produce units. I know I remember that in previous versions of this mod ai countries produced units. Did there use to be a default ai build scheme that all countries would use unless a specific one was specified and it got deleted or something? I clearly remember playing previous versions of this mod and seeing unit number increase over time. Currently, since the ai doesnt replace its losses, you can defeat any nation as a minor if you have patience and time.

I love this mod and the modern day theme. Now that the lag problem has been cleared up with the DD version I was looking forward to playing it again. However, after getting through a few years and seeing that my enemies armies crumble away without being replaced it takes almost all the fun away from an otherwise great mod.
 

stevieraystrat

Hegemon
56 Badges
Sep 13, 2006
64
15
  • Surviving Mars
  • Hearts of Iron IV Sign-up
  • Hearts of Iron IV: Cadet
  • Hearts of Iron IV: Colonel
  • Hearts of Iron IV: Field Marshal
  • Crusader Kings II: Reapers Due
  • Stellaris: Digital Anniversary Edition
  • Stellaris: Leviathans Story Pack
  • Crusader Kings II: Monks and Mystics
  • Stellaris - Path to Destruction bundle
  • Steel Division: Normandy 44
  • Cities: Skylines - Mass Transit
  • Steel Division: Normandy 44 Deluxe Edition
  • Stellaris
  • Hearts of Iron IV: Death or Dishonor
  • Steel Division: Normand 44 - Second Wave
  • Hearts of Iron IV: Expansion Pass
  • Stellaris: Apocalypse
  • Cities: Skylines - Parklife
  • Stellaris: Distant Stars
  • Stellaris: Megacorp
  • Crusader Kings II: Holy Fury
  • Imperator: Rome Deluxe Edition
  • Imperator: Rome
  • Hearts of Iron IV: Expansion Pass
  • Hearts of Iron IV: No Step Back
  • Semper Fi
  • Crusader Kings II: Legacy of Rome
  • Crusader Kings II: The Old Gods
  • Crusader Kings II: The Republic
  • Crusader Kings II: Sons of Abraham
  • Crusader Kings II: Sword of Islam
  • Darkest Hour
  • Europa Universalis IV
  • For the Motherland
  • Hearts of Iron III
  • Hearts of Iron III: Their Finest Hour
  • March of the Eagles
  • Penumbra - Black Plague
  • Crusader Kings II
  • Victoria 2
  • Victoria 2: A House Divided
  • Victoria 2: Heart of Darkness
  • War of the Roses
  • 500k Club
  • Cities: Skylines
  • Mount & Blade: Warband
  • Mount & Blade: With Fire and Sword
  • Crusader Kings II: Way of Life
  • Crusader Kings II: Horse Lords
MasterSK said:
I do not agree with u too. These are stupid american words. Yes, the Su-27 is the 4.5 generation fighter but this is not all what Russia has. U have forgotten Su-37 which is in many ways better than F-22. The only thing in which is Raptor better is fully stealth technollogy which is in Super Flanker used only partially. But its sometimes for nothing to have stalth because the Su-37 has powerfull radar which can datect Raptor in some situations.Moreover there are many other Russian projects such as MiG-39/MiG 1.42/MiG 1.44 , S-32/37 Berkut.


Btw, i dont have enought time to read all 151 pages so why have some countries so low ic (Russia).

To continue with a can help you with Czech and Slovak republic. Generals,tech teams...

I havent solved my problem with forum on mdshome yet. When i log in and click on members list it shows that i am logged in but no forum below top list. I am using Opera and i tried also IE. Pretty anoying :confused: :(

You don't know what you're talking about, at all. The F-22 is operational, and is combat ready, stationed in Alaska. The Su-37 can't be anywhere near as stealthy as the F-22, which is the practically invisible, and the Su-37 simply isn't the same kind of combat horse; it is a test bed, and there isn't a combat ready Berkut in existence, nor will there ever be one. They are a decade away from having a functional 5th generation aircraft, if they had unlimited money, and they are poor. Comparing an aircraft that doesn't exist in a combat form yet, to an aircraft that is universally regarded as the greatest fighter in the world? :rofl:

The MiG 1.42 was canned. It will never exist. It was also still being tested, and was decades away from a prototype, much less a functional aircraft. It's stealth is based on plasma, which isn't anything like the F-22's stealth.

Finally, to utterly crush your suggestion, the F-22 has the AESA, which, on it's own, makes it devastatingly effective. An F-15 with an AESA could stop anything in the world that isn't a Eurofighter or an F-22, and the F-15 is OLD.

The Su-27 is 4th generation. The Sukhoi you're thinking of is the Su-30MKI, which is 4.5th gen.

The Russians are perhaps 20 year behind the United States in aerial radars. They don't have a radar that could detect an F-22 without the F-22 being within visual range, by which point it's long dead thanks to the AMRAAM.

"(and it is not as much stealth as the B2's - its a fighter plane). And India had problems with the radars of their Suhojs (which is the same as in Su-37) : it does not have the capabilities that the Russians told, and these radars are very unreliable."

The B-2 isn't as stealthy as an F-22. The F-22's RCS is said to be that of a steel marble, or a flying insect. One that flies mach 1.8 without turning on it's afterburners... The B-2 is older technology, and I believe even the F-35 is stealthier.

The Indians put American radars into their Sukhoi's for the reasons you stated.

"Some airplanes are close in one capability with the Raptor"
Only the JSF and the Eurofighter compare. The Eurofighter is like the F-22 lite, it isn't nearly as stealthy as the F-22, it's radar is inferior, and it isn't the powerhouse the F-22 is. It's incredibly advanced, but it is several notches below the F-22. It must be understood, that the F-22 was a program that began in the 80's, and we've spent so much money on it, more than many nations GDP in the same time period, that, along with our technological infrastructure, we've created an incredible aircraft. Nothing can even compete with it, and that is not even close to hyperbole.
 

unmerged(48425)

Recruit
Sep 8, 2005
9
0
samu said:
some GDP 2005 numbers(- we used 2003 in MDS but there is no big difference (World Bank list)
Rssia : 1,559,934
USA : 12,409,465
Germany : 2,417,537

You shouldnt just use the GDP. First some countries have good GDP just because of the price of oil. Since you can trade oil for supplies in game that's like counting two times the same thing.

Now countries that just make raw materials, insignificant industrial products or that are totally service based economy shouldnt have the same IC as sophisticated manufacturing powerhouse country if they have the same GDP.

Also, if you use the GDP, you have to consider that the assets might be own by foreigners and that not all government would be strong enough to retain those industrial assets in the kind of dangerous times MDS try to portray.
 

unmerged(31967)

MDS 2 Team Leader
Jul 15, 2004
437
0
Estienne said:
You shouldnt just use the GDP. First some countries have good GDP just because of the price of oil. Since you can trade oil for supplies in game that's like counting two times the same thing.

Now countries that just make raw materials, insignificant industrial products or that are totally service based economy shouldnt have the same IC as sophisticated manufacturing powerhouse country if they have the same GDP.

Also, if you use the GDP, you have to consider that the assets might be own by foreigners and that not all government would be strong enough to retain those industrial assets in the kind of dangerous times MDS try to portray.

there is nothing else to use....
 

jose1357

Major
4 Badges
May 6, 2005
761
0
  • Arsenal of Democracy
  • Hearts of Iron II: Armageddon
  • Darkest Hour
  • 500k Club
Also, if you use the GDP, you have to consider that the assets might be own by foreigners and that not all government would be strong enough to retain those industrial assets in the kind of dangerous times MDS try to portray.
Most of our debt is owned by foreign nations (China is like $250b?) GDP therefore is the main measure in my opinion apart from perhaps GDP per capita, but even then if that were the case Luxembourg would have more IC than the US. I think IC is good apart from the events taking away IC 4 US, China, and maybe some future war events for "mobilization" if WW3 starts to increase Russian/Chinese IC perhaps
 

Dr. Zoidberg

Deputy Citizen Commisar
70 Badges
Mar 1, 2005
1.197
0
  • Europa Universalis IV: Pre-order
  • Supreme Ruler 2020
  • The Showdown Effect
  • Victoria 2
  • Victoria 2: A House Divided
  • Victoria 2: Heart of Darkness
  • War of the Roses
  • 200k Club
  • 500k Club
  • Cities: Skylines
  • Cities: Skylines Deluxe Edition
  • Europa Universalis III: Collection
  • Europa Universalis IV: El Dorado
  • Sword of the Stars II
  • Pride of Nations
  • Europa Universalis: Rome Collectors Edition
  • Pillars of Eternity
  • Europa Universalis IV: Common Sense
  • Cities: Skylines - After Dark
  • Europa Universalis IV: Cossacks
  • Cities: Skylines - Snowfall
  • Europa Universalis IV: Mare Nostrum
  • Stellaris
  • Stellaris Sign-up
  • Hearts of Iron IV: Cadet
  • Europa Universalis 4: Emperor
  • Europa Universalis IV: Conquest of Paradise
  • Crusader Kings II
  • Crusader Kings II: Legacy of Rome
  • Crusader Kings II: The Old Gods
  • Crusader Kings II: The Republic
  • Crusader Kings II: Sons of Abraham
  • Crusader Kings II: Sword of Islam
  • Deus Vult
  • Europa Universalis III
  • Europa Universalis III: Chronicles
  • Divine Wind
  • Europa Universalis IV
  • Europa Universalis IV: Art of War
  • Hearts of Iron II: Armageddon
  • Europa Universalis IV: Wealth of Nations
  • Hearts of Iron III
  • Heir to the Throne
  • Europa Universalis III Complete
  • Lead and Gold
  • Legio
  • Magicka
  • Europa Universalis III Complete
  • Europa Universalis IV: Res Publica
  • Victoria: Revolutions
Londoner Rob said:
Is there any way of making new countries, beyond the 20 that Paradox allow you. (i.e have Eithiopia, Jamaica, cental American states.etc).
Yes, but the reason for so much of the amalgamation of states in this mod is to lighten the load on your computer. It is not an ideal solution, but it atleast helps.
 

unmerged(18064)

Supreme Ruler of Earth
Jul 6, 2003
404
0
Visit site
jose1357 said:
Most of our debt is owned by foreign nations (China is like $250b?) GDP therefore is the main measure in my opinion apart from perhaps GDP per capita, but even then if that were the case Luxembourg would have more IC than the US. I think IC is good apart from the events taking away IC 4 US, China, and maybe some future war events for "mobilization" if WW3 starts to increase Russian/Chinese IC perhaps

I heard our debt to China just tipped 1 trillion dollars.
 
Oct 28, 2005
33
0
masternick201 said:
I heard our debt to China just tipped 1 trillion dollars.

It doesn't matter how much we owe them. Our standard of living is far greater and we are decades ahead of them in technology. Mass producing trinkets and shipping them overseas doesn't make you an economic power. Anything important that we need or use is manufactured here. Maybe if China and some other countries lifted their trade barriers and followed the same rules we do our products would outsell theirs.
 

semihippie

Second Lieutenant
67 Badges
Apr 18, 2006
104
0
  • Europa Universalis IV: Cossacks
  • Victoria 2
  • Victoria 2: A House Divided
  • Victoria 2: Heart of Darkness
  • 500k Club
  • Cities: Skylines
  • Europa Universalis IV: El Dorado
  • Europa Universalis IV: Pre-order
  • Crusader Kings II: Way of Life
  • Pillars of Eternity
  • Europa Universalis IV: Common Sense
  • Crusader Kings II: Horse Lords
  • Cities: Skylines - After Dark
  • Victoria: Revolutions
  • Crusader Kings II: Conclave
  • Europa Universalis IV: Mare Nostrum
  • Stellaris
  • Hearts of Iron IV: Cadet
  • Crusader Kings II: Reapers Due
  • Europa Universalis IV: Rights of Man
  • Hearts of Iron IV: Together for Victory
  • Europa Universalis IV: Mandate of Heaven
  • Europa Universalis IV: Third Rome
  • BATTLETECH
  • Surviving Mars
  • Hearts of Iron IV: La Resistance
  • Divine Wind
  • Hearts of Iron II: Armageddon
  • Crusader Kings II
  • Crusader Kings II: Charlemagne
  • Crusader Kings II: Legacy of Rome
  • Crusader Kings II: The Old Gods
  • Crusader Kings II: Rajas of India
  • Crusader Kings II: The Republic
  • Crusader Kings II: Sons of Abraham
  • Crusader Kings II: Sword of Islam
  • Darkest Hour
  • Deus Vult
  • Europa Universalis III
  • Arsenal of Democracy
  • Europa Universalis IV
  • Europa Universalis IV: Art of War
  • Europa Universalis IV: Conquest of Paradise
  • Europa Universalis IV: Wealth of Nations
  • For The Glory
  • Hearts of Iron III
  • Heir to the Throne
  • Europa Universalis III Complete
  • Magicka
  • Europa Universalis III Complete
mib said:
Hey, I just played the mod and after 3 days my game ctd'ed. I restarted it and 7 days later it ctd'ed. Didn't happen to vanilla MDS2, could it be an incompatibility with DD?
It happens to everyone. It's just pretty unstable- lots going on.
 

mib

Custom User Title
95 Badges
Feb 5, 2005
4.667
36
  • Europa Universalis IV: Common Sense
  • Victoria 2
  • Victoria 2: A House Divided
  • Victoria 2: Heart of Darkness
  • 500k Club
  • Cities: Skylines
  • Cities: Skylines Deluxe Edition
  • Crusader Kings II: Holy Knight (pre-order)
  • Europa Universalis III: Collection
  • Europa Universalis IV: El Dorado
  • Europa Universalis IV: Pre-order
  • Crusader Kings II: Way of Life
  • Pillars of Eternity
  • Semper Fi
  • Crusader Kings II: Horse Lords
  • Cities: Skylines - After Dark
  • Europa Universalis IV: Cossacks
  • Crusader Kings II: Conclave
  • Cities: Skylines - Snowfall
  • Europa Universalis IV: Mare Nostrum
  • Stellaris
  • Stellaris: Galaxy Edition
  • Stellaris: Galaxy Edition
  • Stellaris: Galaxy Edition
  • Hearts of Iron IV Sign-up
  • Crusader Kings III
  • Europa Universalis IV: Art of War
  • Cities in Motion 2
  • Crusader Kings II
  • Crusader Kings II: Charlemagne
  • Crusader Kings II: Legacy of Rome
  • Crusader Kings II: The Old Gods
  • Crusader Kings II: Rajas of India
  • Crusader Kings II: The Republic
  • Crusader Kings II: Sons of Abraham
  • Crusader Kings II: Sunset Invasion
  • Crusader Kings II: Sword of Islam
  • Europa Universalis III
  • Europa Universalis IV
  • Hearts of Iron II: Armageddon
  • Europa Universalis IV: Conquest of Paradise
  • Europa Universalis IV: Wealth of Nations
  • Europa Universalis IV: Call to arms event
  • For the Motherland
  • Hearts of Iron III
  • Hearts of Iron III: Their Finest Hour
  • Europa Universalis III Complete
  • Magicka
  • Europa Universalis III Complete
  • Europa Universalis IV: Res Publica
Big Ugly said:
It doesn't matter how much we owe them. Our standard of living is far greater and we are decades ahead of them in technology. Mass producing trinkets and shipping them overseas doesn't make you an economic power. Anything important that we need or use is manufactured here. Maybe if China and some other countries lifted their trade barriers and followed the same rules we do our products would outsell theirs.
trinkets = cars, computers, electronics?

EDIT: And may I remind you that mass-producing trinkets and beads and shipping them overseas built empires.