I found that the commands like: command = { type = free_oil value = -280 } not work correctly.
This additional resource consumption do not summed with "Usage" during the hourly resource consumption.
Therefore, in the absence of oil, the oil never ends!
Example
Germany-36, Oil:
Home Produced: 124
Usage: -8
Additional (domestic civilian) consumption: -280
If the oil reserves ran out, game mechanics will work as follows:
Every new day at 00.00 hour GER will have 124 Oil. Then every several hours it will be in proportion to the decrease (8 Oil per 24 hours).
At 23.00 it will be 116 Oil (124-8). And next day it will be 124 Oil again!
So, Germany have terrible negative balance of oil, but never have less than 118 Oil ! Bingo! All units have no antibonuses, Germany have no need to worry about Oil !
To fix this problem we should to sum both parts of consumption, and per-hour decrease should be 8 + 280 = 288 Oil per 24-hour (-12 Oil per hour)!
Thus, at 11.00, every day German Oil will be over! That's would be correct mechanics!
At this moment, using this type of commands is the only way to make game with realistic world oil balance and it is very important for my modding.
So, would you be so kind to fix this problem in next patch, please?
This additional resource consumption do not summed with "Usage" during the hourly resource consumption.
Therefore, in the absence of oil, the oil never ends!
Example
Germany-36, Oil:
Home Produced: 124
Usage: -8
Additional (domestic civilian) consumption: -280
If the oil reserves ran out, game mechanics will work as follows:
Every new day at 00.00 hour GER will have 124 Oil. Then every several hours it will be in proportion to the decrease (8 Oil per 24 hours).
At 23.00 it will be 116 Oil (124-8). And next day it will be 124 Oil again!
So, Germany have terrible negative balance of oil, but never have less than 118 Oil ! Bingo! All units have no antibonuses, Germany have no need to worry about Oil !
To fix this problem we should to sum both parts of consumption, and per-hour decrease should be 8 + 280 = 288 Oil per 24-hour (-12 Oil per hour)!
Thus, at 11.00, every day German Oil will be over! That's would be correct mechanics!
At this moment, using this type of commands is the only way to make game with realistic world oil balance and it is very important for my modding.
So, would you be so kind to fix this problem in next patch, please?
Last edited:
Upvote
0