Initialize engine version: 4.7.1f1 (68064779abd0)
GfxDevice: creating device client; threaded=1
Direct3D:
Version: Direct3D 11.0 [level 11.0]
Renderer: NVIDIA GeForce GTX 960 (ID=0x1401)
Vendor: NVIDIA
VRAM: 3072 MB
Begin MonoManager ReloadAssembly
Platform assembly: D:\Backups\Paradox\Stellaris\SSGG\StaticGalaxyEditor_Data\Managed\UnityEngine.dll (this message is harmless)
Loading D:\Backups\Paradox\Stellaris\SSGG\StaticGalaxyEditor_Data\Managed\UnityEngine.dll into Unity Child Domain
Platform assembly: D:\Backups\Paradox\Stellaris\SSGG\StaticGalaxyEditor_Data\Managed\Assembly-CSharp-firstpass.dll (this message is harmless)
Loading D:\Backups\Paradox\Stellaris\SSGG\StaticGalaxyEditor_Data\Managed\Assembly-CSharp-firstpass.dll into Unity Child Domain
Platform assembly: D:\Backups\Paradox\Stellaris\SSGG\StaticGalaxyEditor_Data\Managed\Assembly-CSharp.dll (this message is harmless)
Loading D:\Backups\Paradox\Stellaris\SSGG\StaticGalaxyEditor_Data\Managed\Assembly-CSharp.dll into Unity Child Domain
Platform assembly: D:\Backups\Paradox\Stellaris\SSGG\StaticGalaxyEditor_Data\Managed\UnityEngine.UI.dll (this message is harmless)
Loading D:\Backups\Paradox\Stellaris\SSGG\StaticGalaxyEditor_Data\Managed\UnityEngine.UI.dll into Unity Child Domain
Platform assembly: D:\Backups\Paradox\Stellaris\SSGG\StaticGalaxyEditor_Data\Managed\UnityEngine.Cloud.Analytics.dll (this message is harmless)
Loading D:\Backups\Paradox\Stellaris\SSGG\StaticGalaxyEditor_Data\Managed\UnityEngine.Cloud.Analytics.dll into Unity Child Domain
Platform assembly: D:\Backups\Paradox\Stellaris\SSGG\StaticGalaxyEditor_Data\Managed\UnityEngine.Cloud.Analytics.Util.dll (this message is harmless)
Loading D:\Backups\Paradox\Stellaris\SSGG\StaticGalaxyEditor_Data\Managed\UnityEngine.Cloud.Analytics.Util.dll into Unity Child Domain
- Completed reload, in 0.047 seconds
desktop: 1920x1080 60Hz; virtual: 3840x1080 at 0,0
<RI> Initializing input.
<RI> Input initialized.
Platform assembly: D:\Backups\Paradox\Stellaris\SSGG\StaticGalaxyEditor_Data\Managed\System.Core.dll (this message is harmless)
The referenced script on this Behaviour is missing!
(Filename: Line: 1773)
Platform assembly: D:\Backups\Paradox\Stellaris\SSGG\StaticGalaxyEditor_Data\Managed\System.dll (this message is harmless)
Found ... ==><!DOCTYPE html PUBLIC "-//W3C//DTD XHTML 1.0 Transitional//EN" "
http://www.w3.org/TR/xhtml1/DTD/xhtml1-transitional.dtd"><html><head><meta http-equiv="refresh" content="0;url=
http://advancedsearch2.virginmedia....AddInType=4&Version=pywr1.0&ClientLocation=uk"/><script type="text/javascript">url="http://advancedsearch2.virginmedia.com/main?ParticipantID=jqlc435patgs4w79dx7g33u8otdryt35&FailedURI=http%3A%2F%2Fretalyx.fr%2Frsgg%2Flatestversion.txt&FailureMode=1&Implementation=&AddInType=4&Version=pywr1.0&ClientLocation=uk";if(top.location!=location){var w=window,d=document,e=d.documentElement,b=d.body,x=w.innerWidth||e.clientWidth||b.clientWidth,y=w.innerHeight||e.clientHeight||b.clientHeight;url+="&w="+x+"&h="+y;}window.location.replace(url);</script></head><body></body></html><==
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
FormatException: Unknown char: <
at System.Double.Parse (System.String s, NumberStyles style, IFormatProvider provider) [0x00000] in <filename unknown>:0
at System.Single.Parse (System.String s) [0x00000] in <filename unknown>:0
at main+<CheckVersion>c__Iterator2.MoveNext () [0x00000] in <filename unknown>:0
(Filename: Line: -1)
Found ... ==><!DOCTYPE html PUBLIC "-//W3C//DTD XHTML 1.0 Transitional//EN" "
http://www.w3.org/TR/xhtml1/DTD/xhtml1-transitional.dtd"><html><head><meta http-equiv="refresh" content="0;url=
http://advancedsearch2.virginmedia....AddInType=4&Version=pywr1.0&ClientLocation=uk"/><script type="text/javascript">url="http://advancedsearch2.virginmedia.com/main?ParticipantID=jqlc435patgs4w79dx7g33u8otdryt35&FailedURI=http%3A%2F%2Fretalyx.fr%2Frsgg%2Flatestversion.txt&FailureMode=1&Implementation=&AddInType=4&Version=pywr1.0&ClientLocation=uk";if(top.location!=location){var w=window,d=document,e=d.documentElement,b=d.body,x=w.innerWidth||e.clientWidth||b.clientWidth,y=w.innerHeight||e.clientHeight||b.clientHeight;url+="&w="+x+"&h="+y;}window.location.replace(url);</script></head><body></body></html><==
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
FormatException: Unknown char: <
at System.Double.Parse (System.String s, NumberStyles style, IFormatProvider provider) [0x00000] in <filename unknown>:0
at System.Single.Parse (System.String s) [0x00000] in <filename unknown>:0
at main+<CheckVersion>c__Iterator2.MoveNext () [0x00000] in <filename unknown>:0
(Filename: Line: -1)
FormatException: Unknown char: <
at System.Double.Parse (System.String s, NumberStyles style, IFormatProvider provider) [0x00000] in <filename unknown>:0
at System.Single.Parse (System.String s) [0x00000] in <filename unknown>:0
at main.refreshGUIGalaxy () [0x00000] in <filename unknown>:0
at main.OnGUI () [0x00000] in <filename unknown>:0
(Filename: Line: -1)
[REPEATS THE SAME ERROR CONSTANTLY]