I am working on a modding tool that can create static galaxy files from PNG file or create a new Randomly generated one with perlin noise support 
Features:
Generate random galaxy with Perlin Noise support
Generate galaxy based on .png image files, 1 black pixel = 1 system
You can manually place spawn or randomly generate them
You can add/remove systems and nebulas
You can edit hyperlanes
You can edit systems
More features coming soon
After generation you have to place the content of "GeneratedMods/<YourMod>" folder inside stellaris mod folder
How to use Guide (Thanks to NecroKaiser) : http://steamcommunity.com/sharedfiles/filedetails/?id=699098812
Official reddit thread : https://redd.it/4keaem
Img.ur Album : http://imgur.com/a/IZpAP
PS : I am not forcing you to anything, but if you upload a galaxy made with my tool to the workshop, i'll really appreciate if you credit me in the description of your mod
Features:
Generate random galaxy with Perlin Noise support
Generate galaxy based on .png image files, 1 black pixel = 1 system
You can manually place spawn or randomly generate them
You can add/remove systems and nebulas
You can edit hyperlanes
You can edit systems
More features coming soon
After generation you have to place the content of "GeneratedMods/<YourMod>" folder inside stellaris mod folder



How to use Guide (Thanks to NecroKaiser) : http://steamcommunity.com/sharedfiles/filedetails/?id=699098812
Official reddit thread : https://redd.it/4keaem
Img.ur Album : http://imgur.com/a/IZpAP
Changelogs:
0.9:
-Updated for Stellaris beta 1.2.0 (50ca)
-Added presets value for planet and star class
-You can prevent a planet from having anomaly or orbital resources
-The black color intensity of a pixel in the .PNG while define the % of chance of system creation for the pixel, black pixel = 100% chance spawning system
-Fixed a huge moon saving problem for your project rsgg files
-Some other minor fixes
0.82:
-Fixed some bugs
0.81:
-Fixed some bugs
-Better project and mod saving
0.8:
-Hyperlanes loading from project is much faster
-Players will now have their own ideal planet class instead of gaia planets (expect of AI, they will all have the same planet preference) So now, maps are now playable with AI
-Added hability to choose if a planet have rings
0.7:
-You can now save and load your project
0.61:
-Fixed "random" system names
0.6:
-Added ability to see system/nebula/planet names by hovering them You can toggle all names with F1 key
0.5:
-Added a star system editor, you can now make your own star system in your galaxy!
0.42:
-Added Hyperlane generation stats
-Added Latest version Checking
0.41:
-Fixed pink preview area
0.4:
-Added support for Hyperlanes, now you can edit FTL Hyperlanes, or auto-generate them!
0.3:
-Added support for Nebulas! You can now manually place/move/delete systems, and nebulas You can also edit nebula to change his radius and name
0.2:
-Now you can create spawns for empires Empires will now spawn in Gaia worlds
-You can also auto-generate X spawns -You can move the camera with Arrow keys
0.1:
-First Release
0.9:
-Updated for Stellaris beta 1.2.0 (50ca)
-Added presets value for planet and star class
-You can prevent a planet from having anomaly or orbital resources
-The black color intensity of a pixel in the .PNG while define the % of chance of system creation for the pixel, black pixel = 100% chance spawning system
-Fixed a huge moon saving problem for your project rsgg files
-Some other minor fixes
0.82:
-Fixed some bugs
0.81:
-Fixed some bugs
-Better project and mod saving
0.8:
-Hyperlanes loading from project is much faster
-Players will now have their own ideal planet class instead of gaia planets (expect of AI, they will all have the same planet preference) So now, maps are now playable with AI
-Added hability to choose if a planet have rings
0.7:
-You can now save and load your project
0.61:
-Fixed "random" system names
0.6:
-Added ability to see system/nebula/planet names by hovering them You can toggle all names with F1 key
0.5:
-Added a star system editor, you can now make your own star system in your galaxy!
0.42:
-Added Hyperlane generation stats
-Added Latest version Checking
0.41:
-Fixed pink preview area
0.4:
-Added support for Hyperlanes, now you can edit FTL Hyperlanes, or auto-generate them!
0.3:
-Added support for Nebulas! You can now manually place/move/delete systems, and nebulas You can also edit nebula to change his radius and name
0.2:
-Now you can create spawns for empires Empires will now spawn in Gaia worlds
-You can also auto-generate X spawns -You can move the camera with Arrow keys
0.1:
-First Release
PS : I am not forcing you to anything, but if you upload a galaxy made with my tool to the workshop, i'll really appreciate if you credit me in the description of your mod
Last edited:
- 9
- 5