• We have updated our Community Code of Conduct. Please read through the new rules for the forum that are an integral part of Paradox Interactive’s User Agreement.

Jaldar

Recruit
15 Badges
Jul 31, 2018
1
0
  • Stellaris: Synthetic Dawn
  • Pillars of Eternity
  • Stellaris
  • Stellaris: Digital Anniversary Edition
  • Stellaris: Leviathans Story Pack
  • Stellaris - Path to Destruction bundle
  • Stellaris: Humanoids Species Pack
  • Stellaris: Apocalypse
  • Stellaris: Distant Stars
  • Shadowrun Returns
  • Stellaris: Megacorp
  • Stellaris: Ancient Relics
  • Stellaris: Lithoids
  • Stellaris: Federations
  • Stellaris: Necroids
Hi there, i have a question about modding ships:
In Files located in the "common/ship_sizes"-Folder, each ship has a command that is calling for a specific "class", like "class = shipclass_military" or "class = shipclass_constructor".

This Class defines e.g. which ship-menu appears when selecting the ship in-game.

Is there any way to change this in-game menu that is connected to the Class?
For example creating/modding a constructor-ship using the "shipclass_constructor"-Class as Template and removing the "build Megastructure"-button so that this new constructor cannot build Megastructures.