• We have updated our Community Code of Conduct. Please read through the new rules for the forum that are an integral part of Paradox Interactive’s User Agreement.

Deglorath

Recruit
56 Badges
May 10, 2016
2
0
  • Crusader Kings II: Sons of Abraham
  • Victoria 2
  • Sword of the Stars II
  • Sword of the Stars
  • Sengoku
  • Magicka
  • Leviathan: Warships
  • Knights of Pen and Paper +1 Edition
  • Impire
  • Europa Universalis III
  • Dungeonland
  • Age of Wonders: Planetfall Deluxe edition
  • Age of Wonders III
  • Cities: Skylines - Green Cities
  • Stellaris: Humanoids Species Pack
  • Stellaris: Apocalypse
  • Stellaris: Distant Stars
  • Shadowrun Returns
  • Shadowrun: Dragonfall
  • Shadowrun: Hong Kong
  • Cities: Skylines Industries
  • BATTLETECH: Flashpoint
  • Stellaris: Megacorp
  • Imperator: Rome Deluxe Edition
  • Imperator: Rome
  • Prison Architect
  • Cities: Skylines - Campus
  • Stellaris: Ancient Relics
  • BATTLETECH: Season pass
  • Age of Wonders: Planetfall
  • Stellaris: Necroids
  • Stellaris: Galaxy Edition
  • The Showdown Effect
  • Warlock: Master of the Arcane
  • War of the Roses
  • Cities: Skylines
  • Pillars of Eternity
  • Cities: Skylines - After Dark
  • Cities: Skylines - Snowfall
  • Stellaris
  • Stellaris: Galaxy Edition
  • Stellaris: Lithoids
  • Tyranny: Archon Edition
  • Tyranny: Archon Edition
  • Stellaris: Digital Anniversary Edition
  • Stellaris: Leviathans Story Pack
  • Cities: Skylines - Natural Disasters
  • Stellaris - Path to Destruction bundle
  • Cities: Skylines - Mass Transit
  • BATTLETECH: Heavy Metal
Hello folks, anyone know what might have changed to cause a mod to just completely stop working when it worked just fine in 2.3x? I made a very simple [defines] based sprawl mod on steam, now it appears to have completely stopped working.

Anyone have any thoughts on what would have caused this change? I cleared out the defines in my mod folder and reapplied the text from the original defines file, but that appeared to fix nothing. My file is named 11_defines as it always has been, since I read that naming it 00_defines like in the original would break the game.

So simply put, what am I doing wrong? And how can I fix it?
 

Mohreb

Colonel
128 Badges
Jan 15, 2010
882
555
  • 500k Club
  • Victoria 2
  • Sword of the Stars
Check if:
>if your mod is still checked to be loaded.
>you have an other mod that might overwrite your change. (that one should be loaded first, I don't know for sure how)
>the variable is still the same name (underlying game can update itself any time with the magnificent steam annoyautomous update system)