Hello!
So, Stellaris is the first paradox strategy game that I've been interested in playing (liked the idea of CKII, but I'm not much a fan of the setting/history), and I am very interested in creating mods for it.
Some of the things that I'd love to do are implementing species, empire icons, colors, etc, basically, tons of cosmetic stuff.
I know that Paradox embraces their mod scene very heavily, but how much support, how much documentation, how many examples are usually provided? For the typical paradox game, are we left to our own devices to figure things out, or not?
Also, If the developers are watching, I'd very much appreciate any sort of sneak-peek on how things like species animations and empire icons are put into the game. I'd love to start commissioning artists to do the artwork for some of the mods that I have in mind, but I wouldn't know what kind of format or other requirements are present.
Thanks for reading!
So, Stellaris is the first paradox strategy game that I've been interested in playing (liked the idea of CKII, but I'm not much a fan of the setting/history), and I am very interested in creating mods for it.
Some of the things that I'd love to do are implementing species, empire icons, colors, etc, basically, tons of cosmetic stuff.
I know that Paradox embraces their mod scene very heavily, but how much support, how much documentation, how many examples are usually provided? For the typical paradox game, are we left to our own devices to figure things out, or not?
Also, If the developers are watching, I'd very much appreciate any sort of sneak-peek on how things like species animations and empire icons are put into the game. I'd love to start commissioning artists to do the artwork for some of the mods that I have in mind, but I wouldn't know what kind of format or other requirements are present.
Thanks for reading!