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rpstrategist

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Is there a limit to how many events can be triggered in one event?

I have an on_post_birth event that is ste up to fire 14 different events at once. Upon game play testing however, it seems as if only the first four are firing the event with positive results. My suspicion is that the first four are the only events getting triggered and the rest are getting lost in the mix, but I'm not certain. I only know that the only positive results (trait added) I have seen have been in the first four events and none from any of the others.

Code:
character_event = { #on_yearly_childhood_pulse Talent Check .0004
	id = strsorcerer.0004
	hide_window = yes
	
	is_triggered_only = yes
	trigger = {
		has_character_flag = sorcerer
		age = 15
	}
	
	immediate = {
		character_event = { id = strsorcerer.0005 } # Fire
		character_event = { id = strsorcerer.0006 } # Water
		character_event = { id = strsorcerer.0007 } # Air
		character_event = { id = strsorcerer.0008 } # Earth
		character_event = { id = strsorcerer.0009 } # Life
		character_event = { id = strsorcerer.0010 } # Death
		character_event = { id = strsorcerer.0011 } # Charm
		character_event = { id = strsorcerer.0012 } # Terror
		character_event = { id = strsorcerer.0013 } # Making
		character_event = { id = strsorcerer.0014 } # Unmaking
		character_event = { id = strsorcerer.0015 } # Internal Focus
		character_event = { id = strsorcerer.0016 } # External Focus
		character_event = { id = strsorcerer.0017 } # Arcane
		character_event = { id = strsorcerer.0018 } # Ritual
	}
	
	option = {
		name = "ok"
	}
}

Just a thought but you could break up the events. That the event will trigger ONLY four events and those events will trigger the needed events with appropriate traits.
 

Madfrancis

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Just a thought but you could break up the events. That the event will trigger ONLY four events and those events will trigger the needed events with appropriate traits.

I've already started splitting it into four seperate on_action events. I was just curious.

It just seems like 4 of 14 is an arbitrary number, and though I looked at the events that called on, I couldn't find anything that would keep the rest of the events (after the first four) from firing.
 

LumberKing

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Is there a way to use the Nudge tool to move the name texts over the Provinces? I'm trying to fix a text that is overlapping another.
 

richvh

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Is there a way to use the Nudge tool to move the name texts over the Provinces? I'm trying to fix a text that is overlapping another.

The game ignores the name field in positions.txt, so no.

How would I make a birth mark appear on the character model? I want it to kind of be like the scarred trait, where if some one has the birthmark trait, then one of the random birthmarks will show up on the portrait.

You'd have to use one of the existing layers, either the disease (redspots) or scarred layer could do. There's no way to mod in a new layer.
 

richvh

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You'd add the birthmarks to the appropriate strip, adjust the number of frames in the appropriate spriteType definition, and put the rules for applying the birthmarks in interface/portrait_properties.txt. Probably best if you removed the scarred frames, as trying to combine them would probably result in the birthmarks changing when the scar is applied.
 

LumberKing

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Where's the localisation for the Indian religions?
 

richvh

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Why are these provinces showing up as independent when they aren't? I looked at the title history and the liege is defined.

Are the holders all valid? Can't tell a thing from the picture.

Where's the localisation for the Indian religions?

Wouldn't it be quicker to search the localization files for hindu_desc, buddist_desc and jain_desc? Looks like they're in v2_10.csv and v2_10c.csv.
 

illathid

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How does Church Opinion on traits work? Does it only affect clergy characters of the same religion of the character? Would there be any way to make it so you could have a trait with negative church opinion of a religion other than the character's own?
 

omega20056

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Are the holders all valid? Can't tell a thing from the picture.



Wouldn't it be quicker to search the localization files for hindu_desc, buddist_desc and jain_desc? Looks like they're in v2_10.csv and v2_10c.csv.
One guy holds all of the counties, some of which do show up as a part of the Mongol Empire. His main title is Zabulistan, which is set to have the Mongol Empire as it's de fact liege.

Code:
1212.1.1=
{
	liege=k_afghanistan
	holder = 93153
}
1221.1.1=
{
	liege=e_mongol_empire
}
1227.12.2={
	liege=k_il-khanate
}
1245.1.1=
{
	holder = 93154

}
1277.1.1=
{
	holder = 93155
}
1295.1.1=
{
	holder = 93156
}
1308.1.1=
{
	holder = 93157
}
1330.1.1=
{
	holder = 93158
}
1332.1.1=
{
	liege=0
	holder = 93159
}
The error starts from here onwards.
 

richvh

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One guy holds all of the counties, some of which do show up as a part of the Mongol Empire. His main title is Zabulistan, which is set to have the Mongol Empire as it's de fact liege.

Code:
1212.1.1=
{
	liege=k_afghanistan
	holder = 93153
}
1221.1.1=
{
	liege=e_mongol_empire
}
1227.12.2={
	liege=k_il-khanate
}
1245.1.1=
{
	holder = 93154

}
1277.1.1=
{
	holder = 93155
}
1295.1.1=
{
	holder = 93156
}
1308.1.1=
{
	holder = 93157
}
1330.1.1=
{
	holder = 93158
}
1332.1.1=
{
	liege=0
	holder = 93159
}
The error starts from here onwards.
You mean after 1332, when they become independent (liege = 0)? "From here onwards" isn't clear if you mean that, or something else.

@DC123456789: Vassal limits are applied to titles, which don't get any of those types of modifiers, so I'd say "no".
 

omega20056

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You mean after 1332, when they become independent (liege = 0)? "From here onwards" isn't clear if you mean that, or something else.

@DC123456789: Vassal limits are applied to titles, which don't get any of those types of modifiers, so I'd say "no".
From the first date listed onwards. Its fine before that and then appears independent once it comes under Afghanistan and Mongolia.
 

richvh

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Do k_afghanistan have valid holders at those dates?
 

richvh

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