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richvh

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1) Not easily. You'd have to do something like any_independent_ruler = { any_realm_title = { current_heir = { character = ROOT}}} and that's an expensive calculation.

2) Hard coded.
 

DC123456789

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1) Not easily. You'd have to do something like any_independent_ruler = { any_realm_title = { current_heir = { character = ROOT}}} and that's an expensive calculation.

2) Hard coded.

Okay great, thanks. So current_heir works for titles too?
 

richvh

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I don't know, that was off the top of my head, and didn't know if I had to include holder_scope to make it work.
 

markmid

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Second time i've been on this merry-go-round so I'll post it here.

Taken from the aztec invasion code, I can't work out how the code knows what province's war is targeted on in a narrative event, it makes no sense to me, as it's not a province/character event.

That's the main question I have, the rest here is just background detail.

Code:
FROM = {
	kingdom = {
		ROOT = {
			war = {
				casus_belli = tribal_invasion
				target = PREVPREV # The top liege of the province owner
				thirdparty_title = PREV # The de jure kingdom
			}
		}
	}
}

If it is just as simple as meaning they CB where they show up, then I am confused as to why they don't declare war in my code.

This code, part of an invasion rework get's the invaders to show up with their leaders then they just sit there and not declare their war. It's an exact copy paste of what the aztecs use with a few small details beginning to be altered. There is more to the file obviously but that's just about what armies actually spawn.

The rest of my events before that are altered, but this one is an exact replica almost, so I am bemused as to how the aztecs code knows who to declare war on.

Code:
narrative_event = {
	id = mXENAI.7
	title = "mXENAI.7.title"
	desc = "mXENAI.7.desc"
	major = yes
	hide_new = yes
	
	picture = GFX_evt_battle_mesoamerican
	border = GFX_event_narrative_frame_war
	
	is_triggered_only = yes
	
	major_trigger = {
		FROM = { owner = { NOT = { character = PREVPREV } } }
	}
	
	immediate = {
		any_playable_ruler = {
			limit = {
				ai = no
				capital_scope = {
					NOT = { empire = { title = e_rajastan } }
					NOT = { empire = { title = e_bengal } }
					NOT = { empire = { title = e_deccan } }
					NOT = { empire = { title = e_india } }
				}
			}
			character_event = { id = CM.10020 }  # Chronicle
		}
	
		wealth = 20000
		FROM = {
			kingdom = {
				ROOT = {
					war = {
						casus_belli = tribal_invasion
						target = PREVPREV # The top liege of the province owner
						thirdparty_title = PREV # The de jure kingdom
					}
				}
			}
		}
 
Last edited:

richvh

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Since FROM is the ROOT of the calling event, you have to make sure your FROM is a possible war target for the CB. Make sure the event that calls mXENAI.7 is similar to the event that calls the Aztec invasion event.
 

markmid

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Thanks that helps.

Is there any other way to get this character that's spawning with these troops to declare war on province 246? Just to make it simple.

As the firing event seemed a match to the aztecs almost completely, i've got rid of from and just put in a province number to test this event specifically, that didn't work either, troops just show up and do nothing still. Their using the aztec religion (different culture) still so I know it's not related to CB conditions.

Code:
246 = {
	kingdom = {
		ROOT = {
			war = {
				casus_belli = tribal_invasion
			        target = PREVPREV # The top liege of the province owner
				thirdparty_title = PREV # The de jure kingdom
				}
			}
		}
	}

This is how the mongols do it so I thought it might work instead.
 
Last edited:

richvh

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No, you can not attach flags to titles, only character, provinces, and globally.
 

markmid

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For anyone else - after pulling my hair out for my problem, multiple times over, I did a very simple alteration.

If the culture is my custom one and not nahuatl they won't invade.
has_horde_culture = yes is a condition of the CB

Thanks for the help :)
 
Last edited:

richvh

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Can I use grant_title for provinces? If not, how do I scope from a province to its corresponding county title?
From province scope, county = { scopes to the county title.
 

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Is it possible to mod the calendar, as in change the number of days and months in the year and days in the months?
 

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help with event

Hi
I need help. What do I have to change so that my vassal stops his war (with another vassal). Event is triggered by grant honorary title.
Trying to get it to work and all I get is:
option a: all wars of all factions over the map are stopped (I don't want ultimate peace :eek:o )
or b: no war is stopped. :(

Code:
character_event = {
	id = end_war.1
	desc = EVTDESCend_war.1

	is_triggered_only = yes

	option = {
		name = End
		any_war = {
			limit = {
				OR ={
					defender = { character = ROOT }
					attacker = { character = ROOT }
				}
			}
			end_war = whitepeace
		}
		FROM = {
			remove_title = end_war
		}
	}
}

Thank you for your help.
 

Orinsul

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Is there a way to reword
Code:
potential = { religion = X }
	religious_branch = X
So that the trait can be distributed out to more than one religion (i.e. a religion and it's heresy), trying two religious branch entries didn't work nor did changing it to
Code:
	potential = { religion_group = X }
on it's own.

Also, what would cause a newly added Heresy, which has Cardinals, localisation, history files and a religion head with landed txt title working with a flag to crash the game when opening the religion tab? It's surely something obvious I'm just missing it.
 

richvh

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@LordAstaroth: Not enough information. Show your minor title as well (and end_war probably isn't the best tag for the minor title.)