Thank you. Had no idea there was a portrait properties file... problem is, what does it all mean, how does DNA apply, and how does this all apply to characters? I do understand (not specifically) how you can create new clothes and looks from portraits file but I don't see how to apply it to a character.
There's a thread describing everything quite well, with pictures, but I can't find it at the moment (can't search for "dna" because it's too short...). However, you edit dna in the text files in history\characters\. It looks something like this:
Code:
name="Victoria"
dynasty=8000101
dna="dmage0ecd0"
properties="0e00c"
There are a bunch of picture files in gfx/characters, one for the eyes, one for noses and so on; each file has a row of different body parts.
Each letter or digit of "dmage0ecd0" and "0e00c" in the text file is a "slot" in a file - I can't remember which order they go in now, but let's say the first letter of the dna string is the base face, the second are the eyes, the third is the nose... So to pick the first base face, the second pair of eyes and the third nose, the dna string should be "dna=abc(something)".