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Aerotinge

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Is there any way to nominate a female successor for bishop holdings? Even with religion set to allow female temple holders, the appoint successor under free investiture law only allows males.
Besides of that, The gender law of the investiture title has to be other than agnatic.

(I use enatic for a quick demonstration)
 

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Whizzer

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Works partially. After succession occurs, the title reverts back to agnatic investiture. Need a way to make the gender law stick.

That's most likely due to law invalidation on inheritance. You can look at CleanSlate for proper gender laws requirements that should keep working, provided that the religion allows female temple holders.
 
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kiannameiou

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religion allows female temple holders
Am always playing religions that allow female temple holders.

I now prefer to play female rulers and run an equal opportunity realm. Males have it easy with legit bastards and multiple sources of kids. Too bad theres no localization for female pope, it falls back to default rank foa

Right porting over the clean mod's gender laws and some tinkering works.... a little too well, now every new temple vassal will have female only holders.... hmmm i only want certain theocracy that I choose, but I will fix that myself. Or should I set enactic cog instead?

Does clean slate gender law allow for female patricians and lady mayors? Would be fun if so.
 
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Aerotinge

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Does clean slate gender law allow for female patricians and lady mayors? Would be fun if so.
With some modifications, it could be. Female mayor, priest, merc captain, etc.
But you'll need a event for spawning female heir, or else the open elective they use always spawn a male character as default, ignoring the gender law.
As for patricians, I've not tested it with patrician elective so I can't say it works.
 
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Whizzer

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Am always playing religions that allow female temple holders.

I now prefer to play female rulers and run an equal opportunity realm. Males have it easy with legit bastards and multiple sources of kids. Too bad theres no localization for female pope, it falls back to default rank foa

Right porting over the clean mod's gender laws and some tinkering works.... a little too well, now every new temple vassal will have female only holders.... hmmm i only want certain theocracy that I choose, but I will fix that myself. Or should I set enactic cog instead?

Does clean slate gender law allow for female patricians and lady mayors? Would be fun if so.

You could play around with default_selection to set a desired default gender succession law depending on circumstances. Note that it doesn't work for regular succession laws, only the gender ones.
 

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A few related questions regarding title changes, characters becoming landed, and the like, since it's been a while since I messed with that and I'm feeling a bit rusty.

- If a character abdicates with e.g. abdicate = yes, which on_new_holder version is the correct one to fire an event for the person that got their stuff? on_new_holder_usurpation?

- Am I right about the best way of checking if someone just became landed (in any fashion) being an on_employer_change event checking if they're their own employer rather than a "Did this character just get a barony/county? If so, was it their first barony/county?" event check using some on_new_holder?

- Is there a better way to check if someone's tier increased as a result of them getting a title than to check "Is this title of the same tier as the character? If so, is it the only title of that tier?" Would this work even if someone is getting multiple same tiers titles effectively all at once (e.g. inheriting two kingdoms as part of the same inheritance)?
 

Whizzer

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A few related questions regarding title changes, characters becoming landed, and the like, since it's been a while since I messed with that and I'm feeling a bit rusty.

- If a character abdicates with e.g. abdicate = yes, which on_new_holder version is the correct one to fire an event for the person that got their stuff? on_new_holder_usurpation?

- Am I right about the best way of checking if someone just became landed (in any fashion) being an on_employer_change event checking if they're their own employer rather than a "Did this character just get a barony/county? If so, was it their first barony/county?" event check using some on_new_holder?

- Is there a better way to check if someone's tier increased as a result of them getting a title than to check "Is this title of the same tier as the character? If so, is it the only title of that tier?" Would this work even if someone is getting multiple same tiers titles effectively all at once (e.g. inheriting two kingdoms as part of the same inheritance)?

1) Recent tests concluded abdication fires on_new_holder_inheritance. You could fire it on all three, checking that the old holder is alive and not dying.
2) Using num_of_titles == 1] in the trigger for an event firing on all three on_new_holder on_actions might work just as well, perhaps with an additional check to ensure the character is also landed, not just a ruler, if that matters.
3) I recently wondered something similar, if not exactly the same. on_death, and perhaps also on abdication, titles seem to be inherited starting with the highest tier, so you could check if the title that changes hands (FROM) is the primary title of the new holder. Your suggestion is likely suitable as well, so long as it's checked for FROM. If that doesn't work as desired, you could flag/save as a persistent event target the current heir's primary title, and use that in the on_new_holder events. That wouldn't work for abdication and usurpation, however.
 
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Is it possible to make it so that all governments (apart from tribals and nomads) cannot declare war on tribes and nomads?
 

Aerotinge

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Is it possible to make it so that all governments (apart from tribals and nomads) cannot declare war on tribes and nomads?
Yes, by modding cb files, they'll be disabled from the UI and the potential list.
However event scripted unsafe_war will be unaffected.

- Is there a better way to check if someone's tier increased as a result of them getting a title
on_new_title and it's variant, I check if FROM is primary_title or not. If one already have a same tier title, FROM will be secondary, or else it is primary title.

1) Recent tests concluded abdication fires on_new_holder_inheritance. You could fire it on all three, checking that the old holder is alive and not dying.
A little off topic but in CleanSlate, can we put a pseudo on_abdication_effect afore every abdicate = yes( also abdicate_*), to simulate a on_action trigger?
It's similar to the failsafe religion converting effect you've implemented.
 
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kiannameiou

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You could play around with default_selection to set a desired default gender succession law depending on circumstances. Note that it doesn't work for regular succession laws, only the gender ones.
That works, but in an enatic open elective, i get a priest successor instead of priestess..... Enatic investiture works correctly though.
 

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A little off topic but in CleanSlate, can we put a pseudo on_abdication_effect afore every abdicate = yes( also abdicate_*), to simulate a on_action trigger?
It's similar to the failsafe religion converting effect you've implemented.

That's possible, but what's the use case for it, considering abdications already trigger on_new_holder_inheritance?

That works, but in an enatic open elective, i get a priest successor instead of priestess..... Enatic investiture works correctly though.

Open elective is hardcoded to always generate male characters on inheritance. Paradox had to work around that limitation for cognatic and enatic inheritance for the Varangian Guard if Germanic paganism is reformed with Equality or Matriarchy, instead of taking the effort to actually fix the core issue.
 

Aerotinge

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That's possible, but what's the use case for it, considering abdications already trigger on_new_holder_inheritance?
Usually I have some preprocessing on_deathevents, like applying flag, pass persist event_target, handling tributaries, spawning female open elective heir which I recently talked about and more.
on_death was always followed by on_new_holder_inheritance, so I can interfere the inheritance process to some extent.

However, an abdication does not leave me a chance to catch up.
Moreover on_new_holder_* is triggered in midst of inheritance, some stuff like set_defacto_liege = ROOT will be override by hardcoded inheritance process, result in invalid.

Indeed, it is not so commonly used. I guess that's why PDX did not make it an on_action trigger then.
 

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That's possible, but what's the use case for it, considering abdications already trigger on_new_holder_inheritance?

The main reason I can think of would be if you have to deal with some weird special cases where you need to do something specific before a character is allowed to abdicate, e.g. destroying a certain title so that it doesn't end up in the hands of the new ruler (destruction after someone gets it would at minimum mean they're in the title history, which would mess up regnal numbers if the person that briefly got it isn't supposed to count).

While not a straight example as it instead involves circumventing abdicate_to_most_liked_by using an if/else, we cannot ever allow the use of normal abdication effects for the Tenno (Emperor of Japan) in Tianxia, seeing as there's no way to guarantee that the abdication isn't to someone belonging to another dynasty that's a claimant to Japan, and the Chrysanthemum Throne should never pass into the hands of another dynasty. In a hypothetical scenario where we'd have wanted the relevant title be destroyed and normal abdication after that -- as opposed to using a custom scripted_effect to find a suitable member of the Imperial Family and then using abdicate_to targeting that character -- an on_action/scripted_effect always firing prior to abdication would have been pretty neat.


On a tangential, but perhaps interesting note: A "fun" code quirk that posed similar problems for us is that if you have a secular rel head title (at least a kingdom tier one) and a higher primary tier title (at least an empire tier one) and a co-religionist usurps your primary (at least if it's the only primary tier title) the secular rel head title is also usurped even if the usurper isn't a claimant. We've consequently needed to set up a special workaround whenever a Shinto character usurps an empire held by the Tenno. It wasn't terribly messy to set this up after realizing what had to be done, but a before_usurping_my_titles and after_usurping_my_titles on_action/scripted_effect would theoretically have been useful.
 

StriborsForest

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So, a while ago I remember playing CK2 and when you converted to Hellenism the priests you would see on the map that are researching culture tech/converting provinces etc would have their own unique models. Decided to get the game again, and now they are represented by Norse priests? I dug a bit through the game files and noticed that the pagan_group's default graphical culture is norsegfx. I removed that, and now the Hellenic priest's model defaults to a Catholic one. Hellenism has it's own unique graphical culture tag in that file, but it seems that this tag has no gfx or xac files and the models and their textures are gone too?? Does anyone know what happened to these models and if it would be possible to retrieve them? Zoroastrianism has the same problem, where it has it's own persiangfx graphical culture tag but defaults to the muslimgfx tag. Didn't check if any of the other religions have this problem too though.

1643806363764.png
1643806380702.png
 

kiannameiou

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Hi, what exactly would I need to do for making triplets apart of the game? I’ve already created the traits for it, but I’m not exactly sure what I need to do for the event part.
I believe twins/multiples are hardcode and very hard to mod. You are better off creating a trait that boosts fertility and applying it to the couple, or find a mod that does impregnation between a couple.
 

Elminister

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Does anyone know what I'd need to do to patch ACR to work with Patrum Scuta. So far when working together they make Frankish and Lombard COA's just blank shields.
Only thing I can think of is just dumping the PS files into ACR and call it a day but I'm pretty sure that won't fix the problem.
 

jursamaj

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Does anyone know what I'd need to do to patch ACR to work with Patrum Scuta. So far when working together they make Frankish and Lombard COA's just blank shields.
Only thing I can think of is just dumping the PS files into ACR and call it a day but I'm pretty sure that won't fix the problem.
I don't know what ACR is, but if both mods change COAs, it will involve a bit more work than that. I'm not happy with the way CK does some things, and COAs & traits both suffer a similar problem. Merging changes can be significant work.