Question for clarification: Is this converter being implemented in one of the games, or implemented as a separate program?Hello and I appreciate The time you invest to provide assistance.

I am a mere tester for converter team that provides a possibility for players to enjoy a mega-campaign experience across multiple Paradox games.

One of the projects the converter team is working on at the moment is converting the Imperator Rome into the CK2. I don't feel alone in feeling a game is missing between the I:R era and the Ck2 to cover the historical events of the period between I:R end game and the CKII starting date, but until that game comes to reality one day we are working on a converter connecting I:R to CkII.

The converter has a starting point of 1066 and 100 AD.

Now the inquiry is where is it possible to modify tech modifiers? Feeling a need here to add a modifier dependent on the in game year so that during the 1340 years to come from the 100 AD starting point, the tech has room to advance. A modifier to make the integral of a 1044 to 1440 total research points gained for a medium region, equal to the integral of the 100 AD to 1440 research points gained in the converted game. The modifier would look like the following functions*:

Y= Research point modifier that will be multiplied to the number of research gained and will be a negative value

X= The current year {x>100)

Formula: Y= ( (Radical (X+100)+(X+100)^1/2) / 4 ) - 10

Or a simple y = 0.00373 * x -5.62

Or just y = - 0.5

Is it possible to add such a modifier to the mod's tech. I would really appreciate if you could help me with your insight.

*The formulas are only for example Just to see if such functions can be supported.

If a separate program, it can support any function you like.

If within one of the games, taking roots is not directly supported, but there are methods to get roots with nothing but simple math and iteration. But this seems the hard way.

But honestly, there's a problem with this method of adjusting research. In addition to the monthly gain of research, there are many events that award research points. To the best of my knowledge, these awards are not adjusted by research modifiers. Thus, getting such events will throw the whole system out of wack. For instance, I already like the scholar lifestyle astronomy events, because they can produce research points. If my monthly research were reduced by 80%, those events are 5 times as good, and I should almost always be an astronomer!

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