Does anyone know if it's possible to make a scripted trigger or smt similar, where you get to choose a scope as an argument? Take, for example, vanilla's is_married condition (i'm interested in the version that returns a character, not true/false).
is_married = ROOT - is it possible to make a similar scripted effect?
Because I'm working on revamping the seduction event, and I want to shove both is_married and is_consort (and some more stuff) under the same scripted trigger to save time, and while I could rely on event targets, it doesn't seem like the most graceful of solutions.
Also repeating the question about the syntax of show_trait. Is it show_trait = { trait_1 trait_2... trait_n } or something? If so, is it possible to have certain traits show under certain conditions?