• We have updated our Community Code of Conduct. Please read through the new rules for the forum that are an integral part of Paradox Interactive’s User Agreement.

Arko

Red zone
45 Badges
Jul 1, 2009
7.087
1.124
  • Europa Universalis IV
  • Crusader Kings II: Holy Knight (pre-order)
  • Crusader Kings II
  • Crusader Kings III
  • Deus Vult
  • Cities: Skylines
  • Magicka
No. Buildings can't directly affect characters.

ok thanks.
does a list of valid buildings effects exist ? (apart from those used in vanilla).

is the "tech_growth_modifier" effect can target a specific tech group (cultural tech group f.e.) ?
 

Elfman200

Sergeant
43 Badges
Jul 3, 2012
61
0
  • Crusader Kings II: Charlemagne
  • Europa Universalis IV: Mare Nostrum
  • Europa Universalis IV: Third Rome
  • Crusader Kings II
  • Europa Universalis IV: Res Publica
  • Heir to the Throne
  • Europa Universalis IV: Call to arms event
  • Europa Universalis IV: Wealth of Nations
  • Europa Universalis IV: Conquest of Paradise
  • Europa Universalis IV: Art of War
  • Europa Universalis IV
  • Europa Universalis III: Chronicles
  • Europa Universalis III
  • Crusader Kings II: Sword of Islam
  • Crusader Kings II: Sons of Abraham
  • Crusader Kings II: The Republic
  • Crusader Kings II: Rajas of India
  • Crusader Kings II: The Old Gods
  • Divine Wind
  • Crusader Kings II: Legacy of Rome
  • Crusader Kings II: Monks and Mystics
  • Stellaris - Path to Destruction bundle
  • Europa Universalis IV: Mandate of Heaven
  • Europa Universalis IV: Golden Century
  • Stellaris: Synthetic Dawn
  • Europa Universalis IV: Cradle of Civilization
  • Stellaris: Apocalypse
  • Europa Universalis IV: Rule Britannia
  • Europa Universalis IV: Dharma
  • Crusader Kings II: Holy Fury
  • Stellaris: Leviathans Story Pack
  • Europa Universalis IV: Rights of Man
  • Crusader Kings II: Reapers Due
  • Stellaris
  • Crusader Kings II: Conclave
  • Europa Universalis IV: Cossacks
  • Crusader Kings II: Horse Lords
  • Europa Universalis IV: Common Sense
  • Crusader Kings II: Way of Life
  • Mount & Blade: Warband
  • Europa Universalis IV: El Dorado
  • 500k Club
  • Crusader Kings II: Jade Dragon
hi, when requesting an invasion from my religious head it is grayed out sayng that the reason is that hes my vassal is there any way to mod this? and if so please point the way for me thank you in advance
 

fargoniac

Queen of Manxwall
44 Badges
May 6, 2011
1.100
115
  • Crusader Kings II: Charlemagne
  • Victoria 2: A House Divided
  • Victoria: Revolutions
  • Magicka
  • Heir to the Throne
  • Europa Universalis IV: Conquest of Paradise
  • Crusader Kings II
  • Divine Wind
  • Europa Universalis III Complete
  • Europa Universalis III
  • Crusader Kings II: Sword of Islam
  • Crusader Kings II: Sunset Invasion
  • Crusader Kings II: Sons of Abraham
  • Crusader Kings II: The Republic
  • Crusader Kings II: Rajas of India
  • Crusader Kings II: The Old Gods
  • Crusader Kings II: Legacy of Rome
  • Crusader Kings III
  • Crusader Kings II: Reapers Due
  • Stellaris: Leviathans Story Pack
  • Hearts of Iron IV: Cadet
  • Crusader Kings II: Monks and Mystics
  • Crusader Kings II: Jade Dragon
  • Stellaris: Humanoids Species Pack
  • Cities: Skylines - Parklife
  • Crusader Kings II: Holy Fury
  • Imperator: Rome
  • Prison Architect
  • Stellaris: Lithoids
  • Stellaris: Federations
  • Stellaris
  • Crusader Kings II: Conclave
  • Crusader Kings II: Horse Lords
  • Crusader Kings II: Way of Life
  • Magicka: Wizard Wars Founder Wizard
  • Europa Universalis IV: El Dorado
  • Crusader Kings II: Holy Knight (pre-order)
  • 500k Club
  • Victoria 2
  • Europa Universalis III Complete
  • Europa Universalis III Complete
  • Europa Universalis IV
  • Stellaris - Path to Destruction bundle
  • Cities: Skylines
Something along this line (calling event/decision is left as an exercise):

Code:
character_event = {
	id = xxxx
	desc = "EVTDESCxxxx"

	is_triggered_only = yes
	
	trigger = {
		is_female = yes
		is_married = yes
		is_pregnant = no
		NOT = { age = 45 }		#I assume you don't want post-menopause pregnancies
		religion = fertility_cult		#or whatever your religion is
	}
	
	option = {
		name = "EVTOPTAxxxx"
		
		spouse = {
			ROOT = {
				impregnate = PREV
			}
		}
	}
}
Can I make this override other limitations, such as age?
 

richvh

Preserver of the Light
63 Badges
Dec 1, 2001
14.691
1.999
Visit site
  • Stellaris: Leviathans Story Pack
  • Pillars of Eternity
  • Crusader Kings II: Horse Lords
  • Cities: Skylines - After Dark
  • Knights of Pen and Paper 2
  • Crusader Kings II: Conclave
  • Stellaris
  • Hearts of Iron IV Sign-up
  • Stellaris Sign-up
  • Crusader Kings II: Reapers Due
  • Tyranny: Archon Edition
  • Tyranny: Archon Edition
  • Tyranny: Gold Edition
  • Crusader Kings II: Way of Life
  • Crusader Kings II: Monks and Mystics
  • Stellaris - Path to Destruction bundle
  • Surviving Mars
  • Stellaris: Synthetic Dawn
  • Tyranny - Tales from the Tiers
  • Tyranny - Bastards Wound
  • Age of Wonders III
  • Age of Wonders: Shadow Magic
  • Age of Wonders
  • Age of Wonders II
  • Crusader Kings II: Jade Dragon
  • Crusader Kings III: Royal Edition
  • Europa Universalis IV: Call to arms event
  • Crusader Kings II
  • Crusader Kings II: Charlemagne
  • Crusader Kings II: Legacy of Rome
  • Crusader Kings II: The Old Gods
  • Crusader Kings II: Rajas of India
  • Crusader Kings II: The Republic
  • Crusader Kings II: Sons of Abraham
  • Crusader Kings II: Sunset Invasion
  • Crusader Kings II: Sword of Islam
  • Europa Universalis IV
  • Europa Universalis IV: Conquest of Paradise
  • Europa Universalis IV: Wealth of Nations
  • A Game of Dwarves
  • King Arthur II
  • Knights of Pen and Paper +1 Edition
  • Magicka
  • Majesty 2 Collection
  • Europa Universalis IV: Res Publica
  • Europa Universalis: Rome
  • Rome Gold
  • Rome: Vae Victis
  • 500k Club
  • Cities: Skylines
If you remove that age test, it will impregnate your character's 80 year old great-grandmother if she meets the other conditions.
 

richvh

Preserver of the Light
63 Badges
Dec 1, 2001
14.691
1.999
Visit site
  • Stellaris: Leviathans Story Pack
  • Pillars of Eternity
  • Crusader Kings II: Horse Lords
  • Cities: Skylines - After Dark
  • Knights of Pen and Paper 2
  • Crusader Kings II: Conclave
  • Stellaris
  • Hearts of Iron IV Sign-up
  • Stellaris Sign-up
  • Crusader Kings II: Reapers Due
  • Tyranny: Archon Edition
  • Tyranny: Archon Edition
  • Tyranny: Gold Edition
  • Crusader Kings II: Way of Life
  • Crusader Kings II: Monks and Mystics
  • Stellaris - Path to Destruction bundle
  • Surviving Mars
  • Stellaris: Synthetic Dawn
  • Tyranny - Tales from the Tiers
  • Tyranny - Bastards Wound
  • Age of Wonders III
  • Age of Wonders: Shadow Magic
  • Age of Wonders
  • Age of Wonders II
  • Crusader Kings II: Jade Dragon
  • Crusader Kings III: Royal Edition
  • Europa Universalis IV: Call to arms event
  • Crusader Kings II
  • Crusader Kings II: Charlemagne
  • Crusader Kings II: Legacy of Rome
  • Crusader Kings II: The Old Gods
  • Crusader Kings II: Rajas of India
  • Crusader Kings II: The Republic
  • Crusader Kings II: Sons of Abraham
  • Crusader Kings II: Sunset Invasion
  • Crusader Kings II: Sword of Islam
  • Europa Universalis IV
  • Europa Universalis IV: Conquest of Paradise
  • Europa Universalis IV: Wealth of Nations
  • A Game of Dwarves
  • King Arthur II
  • Knights of Pen and Paper +1 Edition
  • Magicka
  • Majesty 2 Collection
  • Europa Universalis IV: Res Publica
  • Europa Universalis: Rome
  • Rome Gold
  • Rome: Vae Victis
  • 500k Club
  • Cities: Skylines
Code:
	AGE_OF_MARRIAGE = 16,							-- Allowed to marry at this age.
	MAX_CHILD_BIRTH_AGE = 45,						-- Female menopause age.

Any married woman under the age of menopause can have legitimate children. Using the impregnate effect will cause any character it's applied to to have children.
 

unmerged(589171)

Corporal
1 Badges
Nov 6, 2012
36
0
  • Crusader Kings II
If I don't want events to conflict with the default event numbers, where can I go? Does it have to be 6 characters long? How can I tell if there's a conflict?
Events don't have to consist only of numbers, so you can prefix your IDs with a few choice letters to avoid conflict. If I, say, stuck "txp." in front of all of my event names, the chances of conflict would be utterly minimal.

You can even go so far as to add a prefix that relates to the specific piece of script. For example, in the Game of Thrones mod, the id for the first Aegon's Landing event is as follows:
Code:
narrative_event = {
	[COLOR="#00FF00"]id = aegons_landing.1[/COLOR]
	desc = "EVTDESCaegons_landing.1"
	title = "EVTTITLEaegons_landing.1"
	picture = "GFX_targaryen_balerion"
Hope that helps!
 

ZechsMerquise73

Field Marshal
78 Badges
Sep 3, 2009
3.671
390
  • Crusader Kings II: Conclave
  • Europa Universalis IV: Golden Century
  • Warlock: Master of the Arcane
  • 500k Club
  • Stellaris: Synthetic Dawn
  • Magicka: Wizard Wars Founder Wizard
  • Mount & Blade: Warband
  • Crusader Kings II: Way of Life
  • Europa Universalis IV: Rule Britannia
  • Surviving Mars
  • Europa Universalis IV: Common Sense
  • Crusader Kings II: Horse Lords
  • Cities: Skylines - After Dark
  • Crusader Kings III
  • Crusader Kings II: Holy Fury
  • Stellaris
  • Hearts of Iron IV Sign-up
  • Stellaris Sign-up
  • Hearts of Iron IV: Cadet
  • Crusader Kings II: Reapers Due
  • Europa Universalis IV: Rights of Man
  • Tyranny: Archon Edition
  • Stellaris: Leviathans Story Pack
  • Crusader Kings II: Monks and Mystics
  • Europa Universalis IV: Third Rome
  • Europa Universalis IV: Mandate of Heaven
  • Imperator: Rome Sign Up
  • Surviving Mars: First Colony Edition
  • Shadowrun Returns
  • Stellaris: Apocalypse
  • Crusader Kings III: Royal Edition
  • Stellaris: Lithoids
  • Stellaris: Humanoids Species Pack
  • Stellaris: Megacorp
  • Shadowrun: Dragonfall
  • Age of Wonders II
  • Stellaris: Federations
  • Europa Universalis 4: Emperor
  • Europa Universalis IV: Cradle of Civilization
  • Europa Universalis IV: Dharma
  • Europa Universalis IV
  • Europa Universalis IV: Art of War
  • Surviving Mars: First Colony Edition
  • Europa Universalis III Complete
  • Surviving Mars: Digital Deluxe Edition
  • Age of Wonders III
  • Europa Universalis III Complete
  • Prison Architect
  • Teleglitch: Die More Edition
  • Victoria 2
Thanks very much. Now that makes more sense than what I was thinking.


Is it possible to target a dead lover by event?

Does the "OR" scalar (Scalar: like if/NOT/etc) override other trigger qualifiers, or it simply a list of potentials, only one of which being required to activate an event? For example:
Code:
trigger = {
                  if = { province_id = 798 } # Delta
                  OR = { trait = has_typhus
                         trait = eats_babies
            }
}
Will trigger if character has province 798 and has typhus or eats babies?
 
Last edited: