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richvh

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Someone please help me?
Pretty sure that's hard coded, nothing you can do short of disabling the retract vassal diplomatic action in defines and writing a new third party decision.
 

Cryoshakespeare

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Hit a bit of a bump with my CB. It's meant to grant independence to vassals under a given kingdom, however my current implementation has a bug I'm really struggling with.

It'll be easiest to explain with an example. The duke of Saxony owns a province in the de jure kingdm of Frisia. When I declare war to liberate any de jure vassals of Frisia on the Kaiser, it ends up that the duke of Saxony holds onto that province, yet it displays on the map that the province is independent. I think this is because the province title is being set to be independent, but the character who owns the province is still a vassal of the HRE.

Short of asking someone to write the code for me, does anyone have any ideas of how I should structure this kind of thing? It seems simple in theory but I'm really struggling to get my head around it. My ideal scenario is that the CB would take that province the duke of Saxony owns and grant it its own independent count, but I'm not sure how to go about that either.

Code:
on_success_title = {
    any_de_jure_vassal_title = {
        limit = {
            holder_scope = { vassal_of = FROM }
            holder_scope = { primary_title = { higher_tier_than = BARON } }
        }
        set_defacto_liege = THIS
    }
}

It's working nicely with Hungary at the moment, who spits out all his direct vassals in Hungary but retains the kingdom and his demesne lands. Anyone have any thoughts?
 

richvh

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Hit a bit of a bump with my CB. It's meant to grant independence to vassals under a given kingdom, however my current implementation has a bug I'm really struggling with.

It'll be easiest to explain with an example. The duke of Saxony owns a province in the de jure kingdm of Frisia. When I declare war to liberate any de jure vassals of Frisia on the Kaiser, it ends up that the duke of Saxony holds onto that province, yet it displays on the map that the province is independent. I think this is because the province title is being set to be independent, but the character who owns the province is still a vassal of the HRE.

Short of asking someone to write the code for me, does anyone have any ideas of how I should structure this kind of thing? It seems simple in theory but I'm really struggling to get my head around it. My ideal scenario is that the CB would take that province the duke of Saxony owns and grant it its own independent count, but I'm not sure how to go about that either.

Code:
on_success_title = {
    any_de_jure_vassal_title = {
        limit = {
            holder_scope = { vassal_of = FROM }
            holder_scope = { primary_title = { higher_tier_than = BARON } }
        }
        set_defacto_liege = THIS
    }
}

It's working nicely with Hungary at the moment, who spits out all his direct vassals in Hungary but retains the kingdom and his demesne lands. Anyone have any thoughts?
Check if the holder is independent afrer the title is marked independent, and if not select or create a character to be the new holder.
 

ShamanMcLamie

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Is there a way to prevent a character from converting culture? I modded in a Norse character as Duke of Normandy and a vassal of France with hopes it will eventually form Norman culture, but the character keeps converting to Frankish culture along with the whole family.
 

Silversweeeper

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Is there a way to prevent a character from converting culture? I modded in a Norse character into Normandy with hopes it will eventually form Norman culture, but the character keeps converting to Frankish culture along with the whole family.

Not easily.

You can start by having a look at conversion_decisions.txt, but there are many ways that a character can convert culture and you will have to edit a lot of things to deal with all of them.
 

ShamanMcLamie

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Not easily.

You can start by having a look at conversion_decisions.txt, but there are many ways that a character can convert culture and you will have to edit a lot of things to deal with all of them.

Thanks for the answer, but I was hoping not to mess with the culture conversion code. It appears if I give him norse vassals it seems to prevent the culture flip.
 

Silversweeeper

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Thanks for the answer, but I was hoping not to mess with the culture conversion code. It appears if I give him norse vassals it seems to prevent the culture flip.

That's a short-term solution, at least, but if he revokes their stuff or otherwise don't have Norse vassals he'll probably culture flip fairly quickly, so you'll need to mess with the culture conversion code if you actually want to have a lasting solution.
 

Anemetius

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Hi.

In the "history/province" files that are used to determine who owns a province at the start of the game, is it possible to add a province modifier there so the province has that modifier applied to it right from the start of the game?
 

richvh

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How can I make it so that I can appoint unlanded characters as generals with Byzantine succession?
You'd have to edit the minor_title_commander title in common/minor_titles/00_minor_titles.txt
 

richvh

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Hi.

In the "history/province" files that are used to determine who owns a province at the start of the game, is it possible to add a province modifier there so the province has that modifier applied to it right from the start of the game?
Yes - just put it in an effect block
Code:
1.1.1={
   effect = {
      add_province_modifier = { modifier = my_modifier duration = -1 }
   }
}
 

Kregritt

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Someone please help me?
Not really sure, but there could be something in the "governments" files. Not sure if that's what you're looking for.
 

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Check if the holder is independent afrer the title is marked independent, and if not select or create a character to be the new holder.

Hounding this thread but, I figure you don't learn if you don't ask questions :p

As per my previous post, I'm trying to make a CB that grants independence to all de jure vassals of a kingdom. As mentioned in the quote above, I attempted this approach to granting titles to random new counts if those counties were held by dukes or whatever who were primarily based outside of the target de jure kingdom.

However, I'm finding my code isn't working. The Validator is saying that "holder_scope = { is_vassal_or_below_of = FROM }" and "set_defacto_liege = { new_character }" are wonky, but I can't really figure out why. Anyone have any thoughts?

Code:
on_success_title = {
    any_de_jure_vassal_title = {
        limit = {
            holder_scope = { vassal_of = FROM }
            holder_scope = { primary_title = { higher_tier_than = BARON } }
        }
        set_defacto_liege = THIS
    }
    any_de_jure_vassal_title = {
        limit = {
            holder_scope = { is_vassal_or_below_of = FROM }
        }
        create_character = {
            random_traits = yes
            dynasty = culture
            religion = FROM
            culture = FROM
            female = no
            age = 26
            attributes = {
                martial = 5
                diplomacy = 5
                stewardship = 5
                intrigue = 5
                learning = 5
            }
            health = 5
            fertility = 1
        }
        set_defacto_liege = { new_character }
    }
}
 

richvh

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Well, you haven't granted the title to the new_character.
 

richvh

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Kazanov

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Question:

I wrote the localizacion files to personalize the name of the titles:


Code:
king_Chibcha    Guecha
king_female_Chibcha    Guecha
kingdom_of_Chibcha    Confederation
city_king_Chibcha    Guecha

But when i play, if im tribal, the names do not show, but if im feudal they do. Whats wrong? the localization do not work with only with tribals.