Hmm, I changed the coding to look like this for example:You need to specify dynasty=0 if you want them to be lowborn
Code:
320902004={
name = "Bride"
dynasty = 0 #Lowborn
female = yes
culture = "pictish"
religion = "catholic"
trait = quick
disallow_random_traits = no
698.8.12 = {
birth = yes
}
718.8.10 = {
add_spouse = 320110008 #Allan MacAillein
}
775.7.13 = {
death = yes
}
}
320902005={
name = "Eua"
dynasty = 0 #Lowborn
female = yes
culture = "pictish"
religion = "catholic"
trait = quick
disallow_random_traits = no
730.8.12 = {
birth = yes
}
752.2.20 = {
add_spouse = 320110009 #Garalt MacAillein
}
809.9.16 = {
death = yes
}
}
I'm still getting the same thing. The game is giving them a randomly generated dynasty.