Thanks guys!
I'm having another issue though... When making tiered traits (like from weaker to stronger), I want them not to be stackable, that is to say if I have one, I don't have the other. I know using opposites fixes this, but let's say I want to add an opposite_opinion modifier in my traits for existing vanilla traits. That is, my trait will have an opposite_opinion malus with some Vanilla traits. However, as I have added my other tiered traits to the opposites list, they will be getting an opion malus, which is something I don't want at all. Is there a workaround around this?
I've been thinking about adding a potential clause which will prevent someone from getting a trait from my tiered traits in case they already have one, since my logic says that in character creation, traits will be added one by one, although this is just an assumption. It could not be true at all.
So, any ideas?
Thanks again!
I'm having another issue though... When making tiered traits (like from weaker to stronger), I want them not to be stackable, that is to say if I have one, I don't have the other. I know using opposites fixes this, but let's say I want to add an opposite_opinion modifier in my traits for existing vanilla traits. That is, my trait will have an opposite_opinion malus with some Vanilla traits. However, as I have added my other tiered traits to the opposites list, they will be getting an opion malus, which is something I don't want at all. Is there a workaround around this?
I've been thinking about adding a potential clause which will prevent someone from getting a trait from my tiered traits in case they already have one, since my logic says that in character creation, traits will be added one by one, although this is just an assumption. It could not be true at all.
So, any ideas?
Thanks again!