• We have updated our Community Code of Conduct. Please read through the new rules for the forum that are an integral part of Paradox Interactive’s User Agreement.

jursamaj

General
125 Badges
Aug 20, 2012
2.360
216
  • Victoria 2: Heart of Darkness
  • Hearts of Iron III
  • Heir to the Throne
  • Knights of Pen and Paper +1 Edition
  • Cities in Motion
  • Europa Universalis IV: Res Publica
  • Victoria: Revolutions
  • Stellaris: Galaxy Edition
  • Stellaris - Path to Destruction bundle
  • Victoria 2: A House Divided
  • Leviathan: Warships
  • Rome: Vae Victis
  • Stellaris
  • Europa Universalis IV: Pre-order
  • Magicka 2 - Signup Campaign
  • Crusader Kings II: Horse Lords
  • Cities: Skylines - After Dark
  • Europa Universalis IV: Cossacks
  • Cities: Skylines - Snowfall
  • Europa Universalis IV: Mare Nostrum
  • Europa Universalis IV: Call to arms event
  • Crusader Kings II
  • Crusader Kings II: Charlemagne
  • Crusader Kings II: Legacy of Rome
  • Crusader Kings II: The Old Gods
  • Crusader Kings II: Rajas of India
  • Crusader Kings II: The Republic
  • Crusader Kings II: Sons of Abraham
  • Crusader Kings II: Sunset Invasion
  • Crusader Kings II: Sword of Islam
  • Europa Universalis III
  • Crusader Kings II: Reapers Due
  • Europa Universalis IV: Wealth of Nations
  • Europa Universalis III Complete
  • Europa Universalis IV: Conquest of Paradise
  • Divine Wind
  • Europa Universalis IV: Art of War
  • Europa Universalis III: Chronicles
  • Crusader Kings II: Way of Life
  • Crusader Kings II: Conclave
  • Europa Universalis III Complete
  • Europa Universalis IV: Common Sense
  • Europa Universalis III Complete
  • Pillars of Eternity
  • Europa Universalis IV
  • Europa Universalis IV: El Dorado
  • 500k Club
  • Stellaris Sign-up
  • Hearts of Iron IV Sign-up
  • Hearts of Iron IV: No Step Back
[Success!]

Wanted to edit the post to say that I got it working and thank you for the help. As is the cause with most mechanical failures, this one can be attributed to operator error. After hours of switching things around and pouring over every bit of code that I could find...

It was a missing comma in the .gfx files. lol.
A comma? I've never seen them in GFX files.

Is it possible to scope to all religions? Alternatively, to the parent religion of a given religion?
You can't actually scope to religions at all. When scoped to a character or province, you can test if another character or province has the parent religion.
 
  • 1
Reactions:

richvh

Preserver of the Light
63 Badges
Dec 1, 2001
14.691
1.999
Visit site
  • Stellaris: Leviathans Story Pack
  • Pillars of Eternity
  • Crusader Kings II: Horse Lords
  • Cities: Skylines - After Dark
  • Knights of Pen and Paper 2
  • Crusader Kings II: Conclave
  • Stellaris
  • Hearts of Iron IV Sign-up
  • Stellaris Sign-up
  • Crusader Kings II: Reapers Due
  • Tyranny: Archon Edition
  • Tyranny: Archon Edition
  • Tyranny: Gold Edition
  • Crusader Kings II: Way of Life
  • Crusader Kings II: Monks and Mystics
  • Stellaris - Path to Destruction bundle
  • Surviving Mars
  • Stellaris: Synthetic Dawn
  • Tyranny - Tales from the Tiers
  • Tyranny - Bastards Wound
  • Age of Wonders III
  • Age of Wonders: Shadow Magic
  • Age of Wonders
  • Age of Wonders II
  • Crusader Kings II: Jade Dragon
  • Crusader Kings III: Royal Edition
  • Europa Universalis IV: Call to arms event
  • Crusader Kings II
  • Crusader Kings II: Charlemagne
  • Crusader Kings II: Legacy of Rome
  • Crusader Kings II: The Old Gods
  • Crusader Kings II: Rajas of India
  • Crusader Kings II: The Republic
  • Crusader Kings II: Sons of Abraham
  • Crusader Kings II: Sunset Invasion
  • Crusader Kings II: Sword of Islam
  • Europa Universalis IV
  • Europa Universalis IV: Conquest of Paradise
  • Europa Universalis IV: Wealth of Nations
  • A Game of Dwarves
  • King Arthur II
  • Knights of Pen and Paper +1 Edition
  • Magicka
  • Majesty 2 Collection
  • Europa Universalis IV: Res Publica
  • Europa Universalis: Rome
  • Rome Gold
  • Rome: Vae Victis
  • 500k Club
  • Cities: Skylines
How do I add tributaries through adding?
Please restate your question. "Add through adding" makes no sense. Do you want to add through event/decision or in history?
 

Slaxl

Colonel
82 Badges
Aug 20, 2009
856
12
  • Crusader Kings II
  • Europa Universalis IV: Pre-order
  • Victoria 2: Heart of Darkness
  • Victoria 2: A House Divided
  • Supreme Ruler: Cold War
  • Sword of the Stars
  • Sengoku
  • Heir to the Throne
  • Hearts of Iron III
  • Europa Universalis IV: Call to arms event
  • Europa Universalis IV: Art of War
  • Divine Wind
  • Deus Vult
  • Europa Universalis III Complete
  • Cities in Motion 2
  • Crusader Kings II: Conclave
  • Crusader Kings II: Holy Knight (pre-order)
  • Europa Universalis IV: El Dorado
  • Mount & Blade: Warband
  • Crusader Kings II: Way of Life
  • Europa Universalis IV: Common Sense
  • Crusader Kings II: Horse Lords
  • Cities: Skylines - After Dark
  • Europa Universalis IV: Cossacks
  • 500k Club
  • Cities: Skylines - Snowfall
  • Europa Universalis IV: Mare Nostrum
  • Stellaris
  • Hearts of Iron IV: Cadet
  • Crusader Kings II: Reapers Due
  • Europa Universalis IV: Rights of Man
  • Stellaris: Digital Anniversary Edition
  • Stellaris: Nemesis
  • Europa Universalis IV: Res Publica
  • Europa Universalis IV
  • Europa Universalis IV: Conquest of Paradise
  • Europa Universalis IV: Wealth of Nations
  • Crusader Kings II: Sword of Islam
  • Crusader Kings II: Sunset Invasion
  • Crusader Kings II: Sons of Abraham
  • Europa Universalis III Complete
  • Europa Universalis III Complete
  • Cities: Skylines
  • Victoria: Revolutions
  • Crusader Kings II: The Republic
  • Crusader Kings II: Rajas of India
  • Supreme Ruler 2020
  • Crusader Kings II: The Old Gods
  • Victoria 2
  • Crusader Kings II: Legacy of Rome
Hi all,

I haven't tried modding in about 3 years, so I've forgotten everything. I'm trying to add a province to re-learn the process, so to start I wanted to try creating a province of Cambridgeshire, and I am stuck, it loads as a grey unclickable province called Dniester... In game if I search for the province it's in the list, but clicking on it takes me to the lower left of the map. Can anyone help jog my memory and point where I'm going wrong?

Thanks. Here's the process

So first up I created the new mod folder, I have used no replace or extend paths, I copied in the original map folder.
I changed the last province value by +1
I took a new colour and drew in a province in provinces.bmp and noted the RGB value.
I wrote it in as a new province 1464 in definition.csv
I put the new province in a new localisation file for the name.
In history I have provinces & titles.
I've made a new txt file for 1464 - Cambridgeshire.txt
title = c_cambridge
max_settlements = 1
b_cambridge = city

I've also put in 68 - Northampton.txt and removed cambridge from there.
In common I have landed titles, and province setup folders.
In the 00_province_setup file I have added in 1464 to be c_cambridge
In landed_titles I've put c_cambridge with b_cambridge in it under d_norfolk, all { } are there

Audax Validator says "At 1464 - Cambridgeshire.txt c_cambridge is not a valid CountTitle
Have I overlooked something, or put something in the wrong place?

Many thanks
 

richvh

Preserver of the Light
63 Badges
Dec 1, 2001
14.691
1.999
Visit site
  • Stellaris: Leviathans Story Pack
  • Pillars of Eternity
  • Crusader Kings II: Horse Lords
  • Cities: Skylines - After Dark
  • Knights of Pen and Paper 2
  • Crusader Kings II: Conclave
  • Stellaris
  • Hearts of Iron IV Sign-up
  • Stellaris Sign-up
  • Crusader Kings II: Reapers Due
  • Tyranny: Archon Edition
  • Tyranny: Archon Edition
  • Tyranny: Gold Edition
  • Crusader Kings II: Way of Life
  • Crusader Kings II: Monks and Mystics
  • Stellaris - Path to Destruction bundle
  • Surviving Mars
  • Stellaris: Synthetic Dawn
  • Tyranny - Tales from the Tiers
  • Tyranny - Bastards Wound
  • Age of Wonders III
  • Age of Wonders: Shadow Magic
  • Age of Wonders
  • Age of Wonders II
  • Crusader Kings II: Jade Dragon
  • Crusader Kings III: Royal Edition
  • Europa Universalis IV: Call to arms event
  • Crusader Kings II
  • Crusader Kings II: Charlemagne
  • Crusader Kings II: Legacy of Rome
  • Crusader Kings II: The Old Gods
  • Crusader Kings II: Rajas of India
  • Crusader Kings II: The Republic
  • Crusader Kings II: Sons of Abraham
  • Crusader Kings II: Sunset Invasion
  • Crusader Kings II: Sword of Islam
  • Europa Universalis IV
  • Europa Universalis IV: Conquest of Paradise
  • Europa Universalis IV: Wealth of Nations
  • A Game of Dwarves
  • King Arthur II
  • Knights of Pen and Paper +1 Edition
  • Magicka
  • Majesty 2 Collection
  • Europa Universalis IV: Res Publica
  • Europa Universalis: Rome
  • Rome Gold
  • Rome: Vae Victis
  • 500k Club
  • Cities: Skylines
Oh man, I didnt watch my writing.
How do I add tributaries into the history files?
See e.g. d_khiva.txt or k_sindh.txt for examples.
 

Slaxl

Colonel
82 Badges
Aug 20, 2009
856
12
  • Crusader Kings II
  • Europa Universalis IV: Pre-order
  • Victoria 2: Heart of Darkness
  • Victoria 2: A House Divided
  • Supreme Ruler: Cold War
  • Sword of the Stars
  • Sengoku
  • Heir to the Throne
  • Hearts of Iron III
  • Europa Universalis IV: Call to arms event
  • Europa Universalis IV: Art of War
  • Divine Wind
  • Deus Vult
  • Europa Universalis III Complete
  • Cities in Motion 2
  • Crusader Kings II: Conclave
  • Crusader Kings II: Holy Knight (pre-order)
  • Europa Universalis IV: El Dorado
  • Mount & Blade: Warband
  • Crusader Kings II: Way of Life
  • Europa Universalis IV: Common Sense
  • Crusader Kings II: Horse Lords
  • Cities: Skylines - After Dark
  • Europa Universalis IV: Cossacks
  • 500k Club
  • Cities: Skylines - Snowfall
  • Europa Universalis IV: Mare Nostrum
  • Stellaris
  • Hearts of Iron IV: Cadet
  • Crusader Kings II: Reapers Due
  • Europa Universalis IV: Rights of Man
  • Stellaris: Digital Anniversary Edition
  • Stellaris: Nemesis
  • Europa Universalis IV: Res Publica
  • Europa Universalis IV
  • Europa Universalis IV: Conquest of Paradise
  • Europa Universalis IV: Wealth of Nations
  • Crusader Kings II: Sword of Islam
  • Crusader Kings II: Sunset Invasion
  • Crusader Kings II: Sons of Abraham
  • Europa Universalis III Complete
  • Europa Universalis III Complete
  • Cities: Skylines
  • Victoria: Revolutions
  • Crusader Kings II: The Republic
  • Crusader Kings II: Rajas of India
  • Supreme Ruler 2020
  • Crusader Kings II: The Old Gods
  • Victoria 2
  • Crusader Kings II: Legacy of Rome
As well as my above question I have a couple of others.

Is it possible to remove the starting "Choose your starting era" choice?
Also, is it possible to change the focus of the map when selecting who to play? So instead of it defaulting to where it is, I could move it over to another point?
Can the starting map style selection be changed to default from terrain to political mapmode?
Can the frame border be removed, or resized? I have tried changing statics but it seems to remain the same, dissecting my map in half when the game loads.
 

Silversweeeper

Ichi no Hito
58 Badges
Aug 24, 2012
3.943
2.840
  • Stellaris - Path to Destruction bundle
  • 500k Club
  • Europa Universalis IV: El Dorado
  • Magicka: Wizard Wars Founder Wizard
  • Crusader Kings II: Way of Life
  • Pillars of Eternity
  • Europa Universalis IV: Common Sense
  • Crusader Kings II: Horse Lords
  • Europa Universalis IV: Cossacks
  • Crusader Kings II: Conclave
  • Europa Universalis IV: Mandate of Heaven
  • Stellaris
  • Stellaris: Galaxy Edition
  • Stellaris: Galaxy Edition
  • Crusader Kings II: Monks and Mystics
  • Crusader Kings II: Reapers Due
  • Europa Universalis IV: Rights of Man
  • Stellaris: Digital Anniversary Edition
  • Stellaris: Leviathans Story Pack
  • Stellaris: Distant Stars
  • Stellaris: Nemesis
  • Stellaris: Necroids
  • Stellaris: Federations
  • Stellaris: Lithoids
  • Stellaris: Ancient Relics
  • Imperator: Rome Sign Up
  • Imperator: Rome Deluxe Edition
  • Crusader Kings II: Holy Fury
  • Stellaris: Megacorp
  • Europa Universalis IV
  • Stellaris: Apocalypse
  • Stellaris: Humanoids Species Pack
  • Europa Universalis IV: Cradle of Civilization
  • Europa Universalis III Complete
  • Europa Universalis III Complete
  • Europa Universalis IV: Mare Nostrum
  • Crusader Kings II: Charlemagne
  • Stellaris Sign-up
  • Europa Universalis IV: Third Rome
  • Europa Universalis IV: Res Publica
  • Crusader Kings II
  • Crusader Kings II: Legacy of Rome
  • Crusader Kings II: The Old Gods
  • Crusader Kings II: Rajas of India
  • Crusader Kings II: The Republic
  • Crusader Kings II: Sons of Abraham
  • Crusader Kings II: Sunset Invasion
  • Crusader Kings II: Sword of Islam
  • Europa Universalis III Complete
  • Magicka
What is the exact mechanical effect of forced_contract in government files?

If I remember correctly, the liege gets the maximum possible levies from all vassals of the governments listed there even if they hate his guts.
 

richvh

Preserver of the Light
63 Badges
Dec 1, 2001
14.691
1.999
Visit site
  • Stellaris: Leviathans Story Pack
  • Pillars of Eternity
  • Crusader Kings II: Horse Lords
  • Cities: Skylines - After Dark
  • Knights of Pen and Paper 2
  • Crusader Kings II: Conclave
  • Stellaris
  • Hearts of Iron IV Sign-up
  • Stellaris Sign-up
  • Crusader Kings II: Reapers Due
  • Tyranny: Archon Edition
  • Tyranny: Archon Edition
  • Tyranny: Gold Edition
  • Crusader Kings II: Way of Life
  • Crusader Kings II: Monks and Mystics
  • Stellaris - Path to Destruction bundle
  • Surviving Mars
  • Stellaris: Synthetic Dawn
  • Tyranny - Tales from the Tiers
  • Tyranny - Bastards Wound
  • Age of Wonders III
  • Age of Wonders: Shadow Magic
  • Age of Wonders
  • Age of Wonders II
  • Crusader Kings II: Jade Dragon
  • Crusader Kings III: Royal Edition
  • Europa Universalis IV: Call to arms event
  • Crusader Kings II
  • Crusader Kings II: Charlemagne
  • Crusader Kings II: Legacy of Rome
  • Crusader Kings II: The Old Gods
  • Crusader Kings II: Rajas of India
  • Crusader Kings II: The Republic
  • Crusader Kings II: Sons of Abraham
  • Crusader Kings II: Sunset Invasion
  • Crusader Kings II: Sword of Islam
  • Europa Universalis IV
  • Europa Universalis IV: Conquest of Paradise
  • Europa Universalis IV: Wealth of Nations
  • A Game of Dwarves
  • King Arthur II
  • Knights of Pen and Paper +1 Edition
  • Magicka
  • Majesty 2 Collection
  • Europa Universalis IV: Res Publica
  • Europa Universalis: Rome
  • Rome Gold
  • Rome: Vae Victis
  • 500k Club
  • Cities: Skylines
As well as my above question I have a couple of others.

Is it possible to remove the starting "Choose your starting era" choice?
No.
Also, is it possible to change the focus of the map when selecting who to play? So instead of it defaulting to where it is, I could move it over to another point?
No.
Can the starting map style selection be changed to default from terrain to political mapmode?
No.
Can the frame border be removed, or resized? I have tried changing statics but it seems to remain the same, dissecting my map in half when the game loads.
It can be removed by commenting out the frame border spriteType in your mod's copy of map/statics/00_static.txt. You can change the frame border size to one of the other pre-created borders. To change to anything other size, you would have to actually make a new 3D frame and convert it to .mesh format using the Jorodox tool.
 

Numahr

Lux Invicta Lord Spiritual
85 Badges
Oct 18, 2004
2.020
478
  • Europa Universalis IV: Common Sense
  • Europa Universalis: Rome
  • Semper Fi
  • Sengoku
  • Victoria 2
  • Victoria 2: A House Divided
  • Victoria 2: Heart of Darkness
  • Rome: Vae Victis
  • 500k Club
  • Europa Universalis IV: El Dorado
  • Europa Universalis IV: Pre-order
  • Pride of Nations
  • Crusader Kings II: Way of Life
  • Victoria: Revolutions
  • Crusader Kings II: Horse Lords
  • Europa Universalis IV: Cossacks
  • Crusader Kings II: Conclave
  • Europa Universalis IV: Mare Nostrum
  • Stellaris
  • Stellaris: Galaxy Edition
  • Stellaris: Galaxy Edition
  • Stellaris Sign-up
  • Hearts of Iron IV: Cadet
  • Hearts of Iron IV: Colonel
  • Hearts of Iron IV: Field Marshal
  • Hearts of Iron IV: By Blood Alone
  • Divine Wind
  • Crusader Kings II
  • Crusader Kings II: Charlemagne
  • Crusader Kings II: Legacy of Rome
  • Crusader Kings II: The Old Gods
  • Crusader Kings II: Rajas of India
  • Crusader Kings II: The Republic
  • Crusader Kings II: Sons of Abraham
  • Crusader Kings II: Sunset Invasion
  • Crusader Kings II: Sword of Islam
  • Darkest Hour
  • Deus Vult
  • Europa Universalis III
  • Hearts of Iron II: Armageddon
  • Europa Universalis IV
  • Europa Universalis IV: Art of War
  • Europa Universalis IV: Conquest of Paradise
  • Europa Universalis IV: Wealth of Nations
  • For the Motherland
  • Hearts of Iron III
  • Heir to the Throne
  • Europa Universalis III Complete
  • March of the Eagles
  • Europa Universalis III Complete
OK infact the game tooltip is kind of explicit
(as accessed from the v2_41.csv localisaiton file, found simply by making a forced_contract search in the localization folder):
Vassals will give max taxes and max liege levies regardless of opinion. Tyranny actions against these vassals can be made without objections from vassals of other governments

Note: it is worth looking for effect descriptions in the localization folder...
 
  • 1
Reactions:

Slaxl

Colonel
82 Badges
Aug 20, 2009
856
12
  • Crusader Kings II
  • Europa Universalis IV: Pre-order
  • Victoria 2: Heart of Darkness
  • Victoria 2: A House Divided
  • Supreme Ruler: Cold War
  • Sword of the Stars
  • Sengoku
  • Heir to the Throne
  • Hearts of Iron III
  • Europa Universalis IV: Call to arms event
  • Europa Universalis IV: Art of War
  • Divine Wind
  • Deus Vult
  • Europa Universalis III Complete
  • Cities in Motion 2
  • Crusader Kings II: Conclave
  • Crusader Kings II: Holy Knight (pre-order)
  • Europa Universalis IV: El Dorado
  • Mount & Blade: Warband
  • Crusader Kings II: Way of Life
  • Europa Universalis IV: Common Sense
  • Crusader Kings II: Horse Lords
  • Cities: Skylines - After Dark
  • Europa Universalis IV: Cossacks
  • 500k Club
  • Cities: Skylines - Snowfall
  • Europa Universalis IV: Mare Nostrum
  • Stellaris
  • Hearts of Iron IV: Cadet
  • Crusader Kings II: Reapers Due
  • Europa Universalis IV: Rights of Man
  • Stellaris: Digital Anniversary Edition
  • Stellaris: Nemesis
  • Europa Universalis IV: Res Publica
  • Europa Universalis IV
  • Europa Universalis IV: Conquest of Paradise
  • Europa Universalis IV: Wealth of Nations
  • Crusader Kings II: Sword of Islam
  • Crusader Kings II: Sunset Invasion
  • Crusader Kings II: Sons of Abraham
  • Europa Universalis III Complete
  • Europa Universalis III Complete
  • Cities: Skylines
  • Victoria: Revolutions
  • Crusader Kings II: The Republic
  • Crusader Kings II: Rajas of India
  • Supreme Ruler 2020
  • Crusader Kings II: The Old Gods
  • Victoria 2
  • Crusader Kings II: Legacy of Rome
No.
[quote[Also, is it possible to change the focus of the map when selecting who to play? So instead of it defaulting to where it is, I could move it over to another point?
No.

No.

It can be removed by commenting out the frame border spriteType in your mod's copy of map/statics/00_static.txt. You can change the frame border size to one of the other pre-created borders. To change to anything other size, you would have to actually make a new 3D frame and convert it to .mesh format using the Jorodox tool.

Okay thanks, got the frame off.

Do you know why my new map province isn't appearing? The comment a few above the one you replied to.

Thanks :)
 

richvh

Preserver of the Light
63 Badges
Dec 1, 2001
14.691
1.999
Visit site
  • Stellaris: Leviathans Story Pack
  • Pillars of Eternity
  • Crusader Kings II: Horse Lords
  • Cities: Skylines - After Dark
  • Knights of Pen and Paper 2
  • Crusader Kings II: Conclave
  • Stellaris
  • Hearts of Iron IV Sign-up
  • Stellaris Sign-up
  • Crusader Kings II: Reapers Due
  • Tyranny: Archon Edition
  • Tyranny: Archon Edition
  • Tyranny: Gold Edition
  • Crusader Kings II: Way of Life
  • Crusader Kings II: Monks and Mystics
  • Stellaris - Path to Destruction bundle
  • Surviving Mars
  • Stellaris: Synthetic Dawn
  • Tyranny - Tales from the Tiers
  • Tyranny - Bastards Wound
  • Age of Wonders III
  • Age of Wonders: Shadow Magic
  • Age of Wonders
  • Age of Wonders II
  • Crusader Kings II: Jade Dragon
  • Crusader Kings III: Royal Edition
  • Europa Universalis IV: Call to arms event
  • Crusader Kings II
  • Crusader Kings II: Charlemagne
  • Crusader Kings II: Legacy of Rome
  • Crusader Kings II: The Old Gods
  • Crusader Kings II: Rajas of India
  • Crusader Kings II: The Republic
  • Crusader Kings II: Sons of Abraham
  • Crusader Kings II: Sunset Invasion
  • Crusader Kings II: Sword of Islam
  • Europa Universalis IV
  • Europa Universalis IV: Conquest of Paradise
  • Europa Universalis IV: Wealth of Nations
  • A Game of Dwarves
  • King Arthur II
  • Knights of Pen and Paper +1 Edition
  • Magicka
  • Majesty 2 Collection
  • Europa Universalis IV: Res Publica
  • Europa Universalis: Rome
  • Rome Gold
  • Rome: Vae Victis
  • 500k Club
  • Cities: Skylines
Did you increase max_provinces in default.map, and make sure there was at least one more province listed in definitions.csv?
 

richvh

Preserver of the Light
63 Badges
Dec 1, 2001
14.691
1.999
Visit site
  • Stellaris: Leviathans Story Pack
  • Pillars of Eternity
  • Crusader Kings II: Horse Lords
  • Cities: Skylines - After Dark
  • Knights of Pen and Paper 2
  • Crusader Kings II: Conclave
  • Stellaris
  • Hearts of Iron IV Sign-up
  • Stellaris Sign-up
  • Crusader Kings II: Reapers Due
  • Tyranny: Archon Edition
  • Tyranny: Archon Edition
  • Tyranny: Gold Edition
  • Crusader Kings II: Way of Life
  • Crusader Kings II: Monks and Mystics
  • Stellaris - Path to Destruction bundle
  • Surviving Mars
  • Stellaris: Synthetic Dawn
  • Tyranny - Tales from the Tiers
  • Tyranny - Bastards Wound
  • Age of Wonders III
  • Age of Wonders: Shadow Magic
  • Age of Wonders
  • Age of Wonders II
  • Crusader Kings II: Jade Dragon
  • Crusader Kings III: Royal Edition
  • Europa Universalis IV: Call to arms event
  • Crusader Kings II
  • Crusader Kings II: Charlemagne
  • Crusader Kings II: Legacy of Rome
  • Crusader Kings II: The Old Gods
  • Crusader Kings II: Rajas of India
  • Crusader Kings II: The Republic
  • Crusader Kings II: Sons of Abraham
  • Crusader Kings II: Sunset Invasion
  • Crusader Kings II: Sword of Islam
  • Europa Universalis IV
  • Europa Universalis IV: Conquest of Paradise
  • Europa Universalis IV: Wealth of Nations
  • A Game of Dwarves
  • King Arthur II
  • Knights of Pen and Paper +1 Edition
  • Magicka
  • Majesty 2 Collection
  • Europa Universalis IV: Res Publica
  • Europa Universalis: Rome
  • Rome Gold
  • Rome: Vae Victis
  • 500k Club
  • Cities: Skylines
I'd have to see your files to tell where you messed up.
 

Slaxl

Colonel
82 Badges
Aug 20, 2009
856
12
  • Crusader Kings II
  • Europa Universalis IV: Pre-order
  • Victoria 2: Heart of Darkness
  • Victoria 2: A House Divided
  • Supreme Ruler: Cold War
  • Sword of the Stars
  • Sengoku
  • Heir to the Throne
  • Hearts of Iron III
  • Europa Universalis IV: Call to arms event
  • Europa Universalis IV: Art of War
  • Divine Wind
  • Deus Vult
  • Europa Universalis III Complete
  • Cities in Motion 2
  • Crusader Kings II: Conclave
  • Crusader Kings II: Holy Knight (pre-order)
  • Europa Universalis IV: El Dorado
  • Mount & Blade: Warband
  • Crusader Kings II: Way of Life
  • Europa Universalis IV: Common Sense
  • Crusader Kings II: Horse Lords
  • Cities: Skylines - After Dark
  • Europa Universalis IV: Cossacks
  • 500k Club
  • Cities: Skylines - Snowfall
  • Europa Universalis IV: Mare Nostrum
  • Stellaris
  • Hearts of Iron IV: Cadet
  • Crusader Kings II: Reapers Due
  • Europa Universalis IV: Rights of Man
  • Stellaris: Digital Anniversary Edition
  • Stellaris: Nemesis
  • Europa Universalis IV: Res Publica
  • Europa Universalis IV
  • Europa Universalis IV: Conquest of Paradise
  • Europa Universalis IV: Wealth of Nations
  • Crusader Kings II: Sword of Islam
  • Crusader Kings II: Sunset Invasion
  • Crusader Kings II: Sons of Abraham
  • Europa Universalis III Complete
  • Europa Universalis III Complete
  • Cities: Skylines
  • Victoria: Revolutions
  • Crusader Kings II: The Republic
  • Crusader Kings II: Rajas of India
  • Supreme Ruler 2020
  • Crusader Kings II: The Old Gods
  • Victoria 2
  • Crusader Kings II: Legacy of Rome
Is there an up to date guide to adding provinces? I've googled it and the ones I found are a bit out of date, I may have followed old advice.

I remember before there was a parameter for where sea provinces start, and land provinces had to be before all sea provinces, but that's gone, and India seems to be after some sea provinces, so that seems all out, but the province says it's "Dniester", which is a sea province. They don't share the same colour or anything. I'll keep trying
 

richvh

Preserver of the Light
63 Badges
Dec 1, 2001
14.691
1.999
Visit site
  • Stellaris: Leviathans Story Pack
  • Pillars of Eternity
  • Crusader Kings II: Horse Lords
  • Cities: Skylines - After Dark
  • Knights of Pen and Paper 2
  • Crusader Kings II: Conclave
  • Stellaris
  • Hearts of Iron IV Sign-up
  • Stellaris Sign-up
  • Crusader Kings II: Reapers Due
  • Tyranny: Archon Edition
  • Tyranny: Archon Edition
  • Tyranny: Gold Edition
  • Crusader Kings II: Way of Life
  • Crusader Kings II: Monks and Mystics
  • Stellaris - Path to Destruction bundle
  • Surviving Mars
  • Stellaris: Synthetic Dawn
  • Tyranny - Tales from the Tiers
  • Tyranny - Bastards Wound
  • Age of Wonders III
  • Age of Wonders: Shadow Magic
  • Age of Wonders
  • Age of Wonders II
  • Crusader Kings II: Jade Dragon
  • Crusader Kings III: Royal Edition
  • Europa Universalis IV: Call to arms event
  • Crusader Kings II
  • Crusader Kings II: Charlemagne
  • Crusader Kings II: Legacy of Rome
  • Crusader Kings II: The Old Gods
  • Crusader Kings II: Rajas of India
  • Crusader Kings II: The Republic
  • Crusader Kings II: Sons of Abraham
  • Crusader Kings II: Sunset Invasion
  • Crusader Kings II: Sword of Islam
  • Europa Universalis IV
  • Europa Universalis IV: Conquest of Paradise
  • Europa Universalis IV: Wealth of Nations
  • A Game of Dwarves
  • King Arthur II
  • Knights of Pen and Paper +1 Edition
  • Magicka
  • Majesty 2 Collection
  • Europa Universalis IV: Res Publica
  • Europa Universalis: Rome
  • Rome Gold
  • Rome: Vae Victis
  • 500k Club
  • Cities: Skylines
The most up to date is the Clans of Ireland tutorial.
 

Arcvalons

Field Marshal
74 Badges
Feb 21, 2010
3.309
4.471
  • Stellaris: Nemesis
  • Hearts of Iron IV: Expansion Pass
  • Hearts of Iron IV: Together for Victory
  • Hearts of Iron III: Their Finest Hour
  • Europa Universalis IV: Res Publica
  • Victoria: Revolutions
  • Crusader Kings II
  • Victoria 2: A House Divided
  • Crusader Kings II: Rajas of India
  • Stellaris
  • Victoria 2: Heart of Darkness
  • Europa Universalis IV: Pre-order
  • Cities: Skylines - After Dark
  • Stellaris: Apocalypse
  • Stellaris - Path to Destruction bundle
  • Crusader Kings II: The Old Gods
  • Crusader Kings II: Legacy of Rome
  • Crusader Kings II: The Republic
  • Crusader Kings II: Sons of Abraham
  • Crusader Kings II: Sunset Invasion
  • Crusader Kings II: Charlemagne
  • Crusader Kings II: Sword of Islam
  • For The Glory
  • Darkest Hour
  • Europa Universalis III Complete
  • Divine Wind
  • Arsenal of Democracy
  • Europa Universalis IV: Art of War
  • Europa Universalis IV: Conquest of Paradise
  • Europa Universalis IV: Wealth of Nations
  • Hearts of Iron III
  • Cities: Skylines - Mass Transit
  • Stellaris: Necroids
  • Cities: Skylines - Green Cities
  • Crusader Kings II: Jade Dragon
  • Stellaris: Humanoids Species Pack
  • Crusader Kings II: Monks and Mystics
  • Cities: Skylines - Parklife
  • Stellaris: Distant Stars
  • Cities: Skylines Industries
  • Stellaris: Megacorp
  • Crusader Kings II: Holy Fury
  • Imperator: Rome Deluxe Edition
  • Cities: Skylines - Campus
  • Stellaris: Ancient Relics
  • Stellaris: Lithoids
  • Stellaris: Federations
  • Crusader Kings III
I'm trying to create a CB that takes all the target's titles and steals all his vassals, within the de-jure kingdom, however it seems it only works sometimes. Some other times the vassals go free, and some other time I usurp the vassals. I don't want to use the vanilla's vassalize_or_take_under_title since that usurps vassal patricians and has some other invisible rules and I don't want that.

Can anyone verify there's something I'm doing wrong:

Code:
    on_success_title = {
   
        custom_tooltip = {
        name = my_custom_tooltip
            hidden_tooltip = {
                from = {
                    # Usurp all titles held by the target.
                    any_demesne_title = {
                        limit = { de_jure_liege_or_above = prevprev}
                        usurp_title = root
                        any_de_jure_vassal_title = { # take all baronies under the one we're fighting for
                            limit = {
                                has_holder = yes
                                holder_scope = {
                                    OR = {
                                        character = FROM
                                        is_liege_or_above = FROM
                                    }
                                }
                            }

                            usurp_title_plus_barony_if_unlanded = { target = ROOT type = invasion }
                        }
                    }
               
                    #Steal all the target's vassals, since you usurped all the target's titles, they should be lower tier than you.
                    any_vassal = {
                        limit = { de_jure_liege_or_above = prevprev}
                        set_defacto_liege = root                   
                        opinion = {
                            modifier = opinion_subjugated
                            who = root
                        }
                   
                        # If not de-jure vassal, make him independent
                        if = {
                            limit = {
                                higher_tier_than = baron
                                NOT = { de_jure_liege_or_above = prevprev }
                            }
                            set_defacto_liege = this
                        }                       
                    }
                   
                    #Imprison the target
                    imprison = root
               
                }
            }   
        }
    }
 

Silversweeeper

Ichi no Hito
58 Badges
Aug 24, 2012
3.943
2.840
  • Stellaris - Path to Destruction bundle
  • 500k Club
  • Europa Universalis IV: El Dorado
  • Magicka: Wizard Wars Founder Wizard
  • Crusader Kings II: Way of Life
  • Pillars of Eternity
  • Europa Universalis IV: Common Sense
  • Crusader Kings II: Horse Lords
  • Europa Universalis IV: Cossacks
  • Crusader Kings II: Conclave
  • Europa Universalis IV: Mandate of Heaven
  • Stellaris
  • Stellaris: Galaxy Edition
  • Stellaris: Galaxy Edition
  • Crusader Kings II: Monks and Mystics
  • Crusader Kings II: Reapers Due
  • Europa Universalis IV: Rights of Man
  • Stellaris: Digital Anniversary Edition
  • Stellaris: Leviathans Story Pack
  • Stellaris: Distant Stars
  • Stellaris: Nemesis
  • Stellaris: Necroids
  • Stellaris: Federations
  • Stellaris: Lithoids
  • Stellaris: Ancient Relics
  • Imperator: Rome Sign Up
  • Imperator: Rome Deluxe Edition
  • Crusader Kings II: Holy Fury
  • Stellaris: Megacorp
  • Europa Universalis IV
  • Stellaris: Apocalypse
  • Stellaris: Humanoids Species Pack
  • Europa Universalis IV: Cradle of Civilization
  • Europa Universalis III Complete
  • Europa Universalis III Complete
  • Europa Universalis IV: Mare Nostrum
  • Crusader Kings II: Charlemagne
  • Stellaris Sign-up
  • Europa Universalis IV: Third Rome
  • Europa Universalis IV: Res Publica
  • Crusader Kings II
  • Crusader Kings II: Legacy of Rome
  • Crusader Kings II: The Old Gods
  • Crusader Kings II: Rajas of India
  • Crusader Kings II: The Republic
  • Crusader Kings II: Sons of Abraham
  • Crusader Kings II: Sunset Invasion
  • Crusader Kings II: Sword of Islam
  • Europa Universalis III Complete
  • Magicka
I'm trying to create a CB that takes all the target's titles and steals all his vassals, within the de-jure kingdom, however it seems it only works sometimes. Some other times the vassals go free, and some other time I usurp the vassals. I don't want to use the vanilla's vassalize_or_take_under_title since that usurps vassal patricians and has some other invisible rules and I don't want that.

Can anyone verify there's something I'm doing wrong:

Code:
    on_success_title = {
  
        custom_tooltip = {
        name = my_custom_tooltip
            hidden_tooltip = {
                from = {
                    # Usurp all titles held by the target.
                    any_demesne_title = {
                        limit = { de_jure_liege_or_above = prevprev}
                        usurp_title = root
                        any_de_jure_vassal_title = { # take all baronies under the one we're fighting for
                            limit = {
                                has_holder = yes
                                holder_scope = {
                                    OR = {
                                        character = FROM
                                        is_liege_or_above = FROM
                                    }
                                }
                            }

                            usurp_title_plus_barony_if_unlanded = { target = ROOT type = invasion }
                        }
                    }
              
                    #Steal all the target's vassals, since you usurped all the target's titles, they should be lower tier than you.
                    any_vassal = {
                        limit = { de_jure_liege_or_above = prevprev}
                        set_defacto_liege = root                  
                        opinion = {
                            modifier = opinion_subjugated
                            who = root
                        }
                  
                        # If not de-jure vassal, make him independent
                        if = {
                            limit = {
                                higher_tier_than = baron
                                NOT = { de_jure_liege_or_above = prevprev }
                            }
                            set_defacto_liege = this
                        }                      
                    }
                  
                    #Imprison the target
                    imprison = root
              
                }
            }  
        }
    }

Something you can do is make all the vassals you want to vassalize independent and immediately fire an event that vassalizes them (and usurps any same-tier or higher titles beforehand).