-- Used to determine tech levels when starting a new game
START_MIL_CATHOLIC = 1.0,
START_ECO_CATHOLIC = 1.0,
START_CUL_CATHOLIC = 1.0,
END_MIL_CATHOLIC = 3.5,
END_ECO_CATHOLIC = 3.5,
END_CUL_CATHOLIC = 3.5,
END_REN_CLOSE = 5.0, -- Tech level at the center of the renaissance
END_REN_FAR = 4.5, -- Tech level on the fringe of the renaissance
REN_PROVINCE = 320, -- Province where the renaissance is centered
START_MIL_MUSLIM = 1.2,
START_ECO_MUSLIM = 2.5,
START_CUL_MUSLIM = 2.5,
END_MIL_MUSLIM = 3.0,
END_ECO_MUSLIM = 3.0,
END_CUL_MUSLIM = 3.0,
START_MIL_OTHER = 0.0,
START_ECO_OTHER = 0.0,
START_CUL_OTHER = 0.0,
END_MIL_OTHER = 2.5,
END_ECO_OTHER = 2.5,
END_CUL_OTHER = 2.5,
START_MIL_BYZANTIUM = 1.5,
START_ECO_BYZANTIUM = 2.5,
START_CUL_BYZANTIUM = 2.5,
END_MIL_BYZANTIUM = 3.5,
END_ECO_BYZANTIUM = 3.5,
END_CUL_BYZANTIUM = 3.5,
},