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omega20056

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Exactly what circumstances should occur for it to appear? Exactly what other circumstances should occur for it to be valid?
You need to be a vassal of either a king or emperor who has the Imperial Administration law, that's it. I managed to 90% fix it by adding in target_potential = { holder_scope = independent = yes } }. It only targets the titles the emperor personally holds now. If I can get it to only target his primary title, the issue is 100% resolved. Here's the relevant code, I tried experimenting with other scopes last night to target only the primary title but I didn't have any luck.

Code:
plot_byzantine_coup = {
        type = realm_titles
        vassal_intrigue_plot = yes
       
        # Plotter scope
        potential = {
                age = 16
                prisoner = no
                mercenary = no
                is_feudal = yes
                is_landed = yes
                independent = no               
        NOT = { trait = imbecile }
                NOT = { trait = incapable }
                liege = {
                        OR = {
                                tier = king
                                tier = emperor
                        }
                        OR = {
                                NOT = { is_father = ROOT is_mother = ROOT } 
                        }
                }
        }
           
    target_potential = {
        holder_scope = {
               independent = yes 
        }
    }

        # Target scope
        allow = {
                OR = {
                    tier = king
                    tier = emperor
                }
                is_vice_royalty = no
                is_primary_holder_title = yes
                has_law = imperial_administration
                holder_scope = {
                    NOT = { reverse_has_truce = FROM  }
                    NOT = { spouse = { character = FROM } }
                }  
        } 
}
 

richvh

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How about holder_scope = { primary_title = { title = ROOT } } in target_potential?
 

illathid

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Mind elaborating it would be extremely helpful if that could work somehow instead of my current plan?

I believe it's something like "convert_to = FEUDAL" you'd have to check the vanilla files to be sure though as I'm on my phone at the moment.
 

blackninja9939

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I believe it's something like "convert_to = FEUDAL" you'd have to check the vanilla files to be sure though as I'm on my phone at the moment.
That does seem like the new method as seen in the settlement decisions
Code:
effect = {
       convert_to = CASTLE
 

starwarsfan541

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I believe it's something like "convert_to = FEUDAL" you'd have to check the vanilla files to be sure though as I'm on my phone at the moment.
Thanks, though now that my mod team talked it out turns out we probably dont need it anymore

Will come in handy later I am sure though
 

ThePinkPanzer

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Anyone know why a namespace might not work? I've never been able to get them right.

I have an event that is TS.001, namespace listed at the top of the file. However, when I go in game and type 'event TS.001', the console says it's executed #1 (presumably event 1, not TS.001), and a blank event pops up.
 

starwarsfan541

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Anyone know why a namespace might not work? I've never been able to get them right.

I have an event that is TS.001, namespace listed at the top of the file. However, when I go in game and type 'event TS.001', the console says it's executed #1 (presumably event 1, not TS.001), and a blank event pops up.
Its happened to me before, try seeing if there is an asterisk issue or make a new namespace
 

Rylock

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Anyone know why a namespace might not work? I've never been able to get them right.

I have an event that is TS.001, namespace listed at the top of the file. However, when I go in game and type 'event TS.001', the console says it's executed #1 (presumably event 1, not TS.001), and a blank event pops up.

Take out your leading zeroes before the 1.
 

Rylock

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Those were added because I decided to try and follow another events files after it didn't work the first time. TS.1 doesn't work.

Then you likely have another issue with your event, like an uncompiling file, that has nothing to do with your namespace specifically.

Try running the validator on it.
 

starwarsfan541

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Not sure what an asterisk issue, but changing the mod space to TSmod did nothing either.
aserisk means sometimes the file automatically puts one after the =
if its = TS.001 change it to =TS.001
 

Vasious

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Or more, is it possible to have that without the realm changing to the Dynasty name.

I am looking to set it for all cultures/religions thinking it would be interesting seeing the CoA of the Kingdoms on the map change as the various dynasties rise and fall.

I did have a look in the wiki, but dont know what variable I am looking for, and if it is tied to religion or culture.

I think Culture, but that might be the nation named after dynasty thing
 

Slayen

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Can anyone tell me exactly how one uploads a ck2 mod to the workshop? Or at least able to point me in the right direction as to where to look?
I've been trying to sus it out for the past month or so to no success.

Also, related question. I've got a few small mods made up (the ones I wanted to put on the workshop) and they are all pretty small tweaks. In the event I can't get them on the workshop (and maybe even if I do) I was thinking of making a thread for them to share. Since, as I said, they are fairly small, would it be wise to just make a single thread for all 3?
 

starwarsfan541

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Can anyone tell me exactly how one uploads a ck2 mod to the workshop? Or at least able to point me in the right direction as to where to look?
I've been trying to sus it out for the past month or so to no success.

Also, related question. I've got a few small mods made up (the ones I wanted to put on the workshop) and they are all pretty small tweaks. In the event I can't get them on the workshop (and maybe even if I do) I was thinking of making a thread for them to share. Since, as I said, they are fairly small, would it be wise to just make a single thread for all 3?
Yes it would, I believe to upload things on the workshop you do it from inside CKII
 

Slayen

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Yes it would, I believe to upload things on the workshop you do it from inside CKII
See, there in lies the rub. I've been trying to do it from inside ck2, but every time I hit the publish button nothing happens.
 

starwarsfan541

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See, there in lies the rub. I've been trying to do it from inside ck2, but every time I hit the publiutton nothing happens.
Ah, that happened to a friend of mine as well, I dont know anymore outside of that