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richvh

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I meant is_primary_holder_title.
 

richvh

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OK, move is_primary_holder_title back. Put this inside holder_scope in the allow section:
Code:
                FROM = {
                   liege = {
                     character = PREVPREV
                   }
                 }

And get rid of the allow_join section, that's for factions, not plots.
 

omega20056

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OK, move is_primary_holder_title back. Put this inside holder_scope in the allow section:
Code:
                FROM = {
                   liege = {
                     character = PREVPREV
                   }
                 }

And get rid of the allow_join section, that's for factions, not plots.
The same happened again. Here's a picture of what happens:

http://i.imgur.com/0SsHMlQ.jpg
 

richvh

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If this doesn't work I don't know what will.
Code:
plot_byzantine_coup = {
   type = realm_titles
   vassal_intrigue_plot = yes
   
   # Plotter scope
   potential = {
     age = 16
     prisoner = no
     mercenary = no
     is_feudal = yes
     is_landed = yes
     independent = no
     NOR = {
       trait = incapable
       trait = imbecile
     }
   }
   
   target_potential = {
     any_vassal = {
       character = FROM
     }
     OR = {
       tier = king
       tier = emperor
     }
     NOR = {
       is_father = FROM
       is_mother = FROM
       spouse = {
         character = FROM
       }
     }
   }

   # Target scope
   allow = {
     is_vice_royalty = no
     primary_title = {
       has_law = imperial_administration
     }
     NOT = {
       reverse_has_truce = FROM
     }
   }
   
  chance = {
  factor = 1
  modifier = {
  factor = 0.0
  FROM = { opinion = { who = LIEGE value = 0 } }
  }
  modifier = {
  factor = 1.5
  NOT = { FROM = { opinion = { who = LIEGE value = -50 } } }
  }
  modifier = {
  factor = 1.5
  NOT = { FROM = { opinion = { who = LIEGE value = -75 } } }
  }
  modifier = {
  factor = 1.5
  FROM = { trait = quick }
  }
  modifier = {
  factor = 3.0
  FROM = { trait = ambitious }
  }
  modifier = {
  factor = 0.2
  FROM = { trait = slow }
  }
  modifier = {
  factor = 0.2
  FROM = { trait = kind }
  }
  modifier = {
  factor = 2.0
  FROM = { trait = genius }
  }
  modifier = {
  factor = 1.2
  FROM = { trait = greedy }
  }
  modifier = {
  factor = 1.2
  FROM = { trait = envious }
  }
  modifier = {
  factor = 1.2
  FROM = { trait = wroth }
  }
  modifier = {
  factor = 1.2
  FROM = { trait = proud }
  }
  modifier = {
  factor = 1.5
  FROM = { trait = deceitful }
  }
  modifier = {
  factor = 1.5
  FROM = { trait = arbitrary }
  }
  modifier = {
  factor = 1.5
  FROM = { trait = cruel }
  }
  modifier = {
  factor = 1.1
  FROM = { trait = amateurish_plotter }
  }
  modifier = {
  factor = 1.2
  FROM = { trait = flamboyant_schemer }
  }
  modifier = {
  factor = 1.3
  FROM = { trait = intricate_webweaver }
  }
  modifier = {
  factor = 1.4
  FROM = { trait = elusive_shadow }
  }
  modifier = {
  factor = 1.2
  FROM = { trait = schemer }
  }
  modifier = {
  factor = 0.2
  FROM = { trait = imbecile }
  }
  modifier = {
  factor = 0.6
  FROM = { trait = charitable }
  }
  modifier = {
  factor = 0.6
  FROM = { trait = slothful }
  }
  modifier = {
  factor = 0.6
  FROM = { trait = patient }
  }
  modifier = {
  factor = 0.5
  FROM = { trait = humble }
  }
  modifier = {
  factor = 0.2
  FROM = { trait = honest }
  }
  modifier = {
  factor = 0.2
  FROM = { trait = just }
  }
  }
   
  success = {
  holder = FROM
  }
   
  abort = {
  FROM = {
  OR = {
  is_ruler = no
  independent = yes
  trait = incapable
  }
  }
  }
  abort_effect = {
  FROM = {
  # Clear flags
  hidden_tooltip = {
  clr_character_flag = plot_byzantine_coup_decision_taken
  }
  }
  }
  effect = {
  FROM = {
  if = {
  limit = {
  NOT = { intrigue = 10 }
  }
  change_intrigue = 1
  }
  any_plot_backer = {
  reverse_opinion = {
  modifier = opinion_grateful
  who = FROM
  years = 5
  }
  }
  # Clear flags
  hidden_tooltip = {
  clr_character_flag = plot_byzantine_coup_decision_taken
  }
  }
  }
}
 

omega20056

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If this doesn't work I don't know what will.
Code:
plot_byzantine_coup = {
   type = realm_titles
   vassal_intrigue_plot = yes
  
   # Plotter scope
   potential = {
     age = 16
     prisoner = no
     mercenary = no
     is_feudal = yes
     is_landed = yes
     independent = no
     NOR = {
       trait = incapable
       trait = imbecile
     }
   }
  
   target_potential = {
     any_vassal = {
       character = FROM
     }
     OR = {
       tier = king
       tier = emperor
     }
     NOR = {
       is_father = FROM
       is_mother = FROM
       spouse = {
         character = FROM
       }
     }
   }

   # Target scope
   allow = {
     is_vice_royalty = no
     primary_title = {
       has_law = imperial_administration
     }
     NOT = {
       reverse_has_truce = FROM
     }
   }
  
  chance = {
  factor = 1
  modifier = {
  factor = 0.0
  FROM = { opinion = { who = LIEGE value = 0 } }
  }
  modifier = {
  factor = 1.5
  NOT = { FROM = { opinion = { who = LIEGE value = -50 } } }
  }
  modifier = {
  factor = 1.5
  NOT = { FROM = { opinion = { who = LIEGE value = -75 } } }
  }
  modifier = {
  factor = 1.5
  FROM = { trait = quick }
  }
  modifier = {
  factor = 3.0
  FROM = { trait = ambitious }
  }
  modifier = {
  factor = 0.2
  FROM = { trait = slow }
  }
  modifier = {
  factor = 0.2
  FROM = { trait = kind }
  }
  modifier = {
  factor = 2.0
  FROM = { trait = genius }
  }
  modifier = {
  factor = 1.2
  FROM = { trait = greedy }
  }
  modifier = {
  factor = 1.2
  FROM = { trait = envious }
  }
  modifier = {
  factor = 1.2
  FROM = { trait = wroth }
  }
  modifier = {
  factor = 1.2
  FROM = { trait = proud }
  }
  modifier = {
  factor = 1.5
  FROM = { trait = deceitful }
  }
  modifier = {
  factor = 1.5
  FROM = { trait = arbitrary }
  }
  modifier = {
  factor = 1.5
  FROM = { trait = cruel }
  }
  modifier = {
  factor = 1.1
  FROM = { trait = amateurish_plotter }
  }
  modifier = {
  factor = 1.2
  FROM = { trait = flamboyant_schemer }
  }
  modifier = {
  factor = 1.3
  FROM = { trait = intricate_webweaver }
  }
  modifier = {
  factor = 1.4
  FROM = { trait = elusive_shadow }
  }
  modifier = {
  factor = 1.2
  FROM = { trait = schemer }
  }
  modifier = {
  factor = 0.2
  FROM = { trait = imbecile }
  }
  modifier = {
  factor = 0.6
  FROM = { trait = charitable }
  }
  modifier = {
  factor = 0.6
  FROM = { trait = slothful }
  }
  modifier = {
  factor = 0.6
  FROM = { trait = patient }
  }
  modifier = {
  factor = 0.5
  FROM = { trait = humble }
  }
  modifier = {
  factor = 0.2
  FROM = { trait = honest }
  }
  modifier = {
  factor = 0.2
  FROM = { trait = just }
  }
  }
  
  success = {
  holder = FROM
  }
  
  abort = {
  FROM = {
  OR = {
  is_ruler = no
  independent = yes
  trait = incapable
  }
  }
  }
  abort_effect = {
  FROM = {
  # Clear flags
  hidden_tooltip = {
  clr_character_flag = plot_byzantine_coup_decision_taken
  }
  }
  }
  effect = {
  FROM = {
  if = {
  limit = {
  NOT = { intrigue = 10 }
  }
  change_intrigue = 1
  }
  any_plot_backer = {
  reverse_opinion = {
  modifier = opinion_grateful
  who = FROM
  years = 5
  }
  }
  # Clear flags
  hidden_tooltip = {
  clr_character_flag = plot_byzantine_coup_decision_taken
  }
  }
  }
}
There wasn't millions of plots with this, but there was no single coup plot either.
 

richvh

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Move everything in target_potential into allow that you want to not keep the plot from showing. Or move everything in target_potential into allow, then move the stuff you want to hide it if not fulfilled back into target_potential.
 

omega20056

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Move everything in target_potential into allow that you want to not keep the plot from showing. Or move everything in target_potential into allow, then move the stuff you want to hide it if not fulfilled back into target_potential.
I've tried multiple combinations and none have worked.
 

starwarsfan541

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I believe the syntax for those commands changed.
Mind elaborating it would be extremely helpful if that could work somehow instead of my current plan?
 

omega20056

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Move everything in target_potential into allow that you want to not keep the plot from showing. Or move everything in target_potential into allow, then move the stuff you want to hide it if not fulfilled back into target_potential.
Using the following target potential, I was able to get it down to just the titles the emperor personally holds. If I can force it to scope to only his primary title, it would be perfect.

Code:
    target_potential = {
        holder_scope = {
               independent = yes 
        }
    }
 

richvh

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Lux Invicta is having a problem with frequent crashes after the 2.4.x update. Have any other major mod had similar problems and solved them, and can give me some directions to move in?
 

starwarsfan541

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Lux Invicta is having a problem with frequent crashes after the 2.4.x update. Have any other major mod had similar problems and solved them, and can give me some directions to move in?
Where does it crash at, Monotheism Rising had a lot of crashes due to how it seems to have changed how it reads history titles and landed titles
 

richvh

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During game play, every few months to every couple of years. Nothing repeatable so far, despite monthly autosaves.
 
Last edited:

starwarsfan541

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During game play, every few months to every couple of years.
Ah, sorry then mine was about loading flags and clicking on provinces for the most part
 

blackninja9939

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Lux Invicta is having a problem with frequent crashes after the 2.4.x update. Have any other major mod had similar problems and solved them, and can give me some directions to move in?
Not having any major issues with AGOT's performance really
 

richvh

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I've tried multiple combinations and none have worked.
Exactly what circumstances should occur for it to appear? Exactly what other circumstances should occur for it to be valid?