Less of a problem, more of general sound of confusion, but it appears that localization tags don't work for modifiers, so you can't, for example, say that a modifier is the will of
I mean... why? What possible harm could there be in having more in-depth localization for modifiers?
[ROOT.Char.GetFaith.FertilityGodName] or refer to the character in question by name. I can't understand why that might be, as it works perfectly well for the localization for traits (which, let's be honest, are basically the same thing as modifiers, only without an expiry date).I mean... why? What possible harm could there be in having more in-depth localization for modifiers?