• We have updated our Community Code of Conduct. Please read through the new rules for the forum that are an integral part of Paradox Interactive’s User Agreement.

Gwax23

Colonel
74 Badges
Oct 9, 2010
1.030
5
  • Hearts of Iron II: Armageddon
  • Victoria 2: Heart of Darkness
  • Victoria 2: A House Divided
  • Supreme Ruler 2020
  • Semper Fi
  • Rome Gold
  • Victoria: Revolutions
  • Iron Cross
  • Heir to the Throne
  • Hearts of Iron III
  • For The Glory
  • Divine Wind
  • Europa Universalis III Complete
  • Arsenal of Democracy
  • Darkest Hour
  • Crusader Kings II
  • Stellaris: Galaxy Edition
  • Europa Universalis IV: Common Sense
  • Crusader Kings II: Horse Lords
  • Europa Universalis IV: Cossacks
  • Crusader Kings II: Conclave
  • Europa Universalis IV: Mare Nostrum
  • Stellaris
  • Stellaris: Galaxy Edition
  • 500k Club
  • Hearts of Iron IV: Cadet
  • Crusader Kings II: Reapers Due
  • Europa Universalis IV: Rights of Man
  • Stellaris: Digital Anniversary Edition
  • Stellaris: Leviathans Story Pack
  • Hearts of Iron IV: Together for Victory
  • Crusader Kings II: Monks and Mystics
  • Stellaris - Path to Destruction bundle
  • Europa Universalis IV: Mandate of Heaven
  • Europa Universalis III Complete
  • Europa Universalis IV
  • Europa Universalis IV: Art of War
  • Europa Universalis IV: Conquest of Paradise
  • Europa Universalis IV: Wealth of Nations
  • Europa Universalis IV: Third Rome
  • Hearts of Iron IV: Death or Dishonor
  • Europa Universalis III Complete
  • Crusader Kings II: Jade Dragon
  • Crusader Kings II: Way of Life
  • Europa Universalis IV: Res Publica
  • Stellaris: Synthetic Dawn
  • Hearts of Iron IV: Expansion Pass
  • Hearts of Iron IV: No Step Back
  • Europa Universalis IV: Cradle of Civilization
  • Victoria 2
Hey guys working on a submod for HIP had a few questions.

1) Where can I define a religion's holy sites? Want to change the Jewish holy sites to be more accurate.
2) How can I define random dynasty/last name titles for newly created culture. Otherwise they all appear as "Smith"
3) How can I make the mod modular?
 

Toa Kraka

Dislikes you
67 Badges
Dec 25, 2011
1.810
1.226
  • Crusader Kings II
  • Europa Universalis III
  • Europa Universalis IV
  • Victoria 2
  • Teleglitch: Die More Edition
1) Where can I define a religion's holy sites?
Wiki page

I vaguely remember reading somewhere that you can use baronies rather than counties for holy sites now that Paradox has fixed a bug associated with the destruction of holy-site baronies, but I don't have time to research it at the moment.
2) How can I define random dynasty/last name titles for newly created culture.
At a cursory glance, it seems that you need only (1) add a dynasty to a file in common/dynasties, (2) set the culture = "___" value, and (3) ensure that the new dynasty doesn't have the line used_for_random = no.
 

Toa Kraka

Dislikes you
67 Badges
Dec 25, 2011
1.810
1.226
  • Crusader Kings II
  • Europa Universalis III
  • Europa Universalis IV
  • Victoria 2
  • Teleglitch: Die More Edition
Doesnt HIP change the file structure for a lot of things compared to vanilla? Like I cannot see the holy sites in HIP as they are in vanilla.
All the holy sites were moved to a separate file, z_holy_sites.txt--in order to make submodding easier, IIRC.