So, I've edited some of the files so "The Byzantine Restoration", a decision to become the Byzantine Empire via Greece, occurs. Everything seems to go well, except for the fact that it's supposed to start off as a Fascist Dictatorship, and it doesn't. Nor does the flag change to the BYZ flags from the /gfx/flags folder — it stays as Greece.
Here's the /history/countries file for Byzantine Empire
capital = 860
primary_culture = greek
religion = orthodox
government = fascist_dictatorship
plurality = 0.0
nationalvalue = nv_order
literacy = 0.40
civilized = yes
prestige = 0
# Political reforms
slavery = no_slavery
upper_house_composition = appointed
vote_franschise = landed_voting
public_meetings = yes_meeting
press_rights = censored_press
trade_unions = non_socialist
voting_system = first_past_the_post
political_parties = underground_parties
# Social Reforms
wage_reform = acceptable_minimum_wage
work_hours = eight_hours
safety_regulations = good_safety
health_care = good_health_care
unemployment_subsidies = low_subsidies
pensions = good_pensions
school_reforms = good_schools
#New Reforms
conscription = one_year_draft
debt_law = bankruptcy
penal_system = capital_punishment
child_labor = child_labor_illegal
citizens_rights = culture_voting_only
border_policy = closed_borders
ruling_party = BYZ_fascist
upper_house = {
fascist = 100
liberal = 0
conservative = 0
reactionary = 0
anarcho_liberal = 0
socialist = 0
communist = 0
}
1861.1.1 = {
# Technologies
#Inventions
}
Here's the /common/countries entry for it
color = { 147 82 173 }
graphical_culture = EuropeanGC
party = {
name = "BYZ_conservative"
start_date = 1830.1.1
end_date = 2000.1.1
ideology = conservative
economic_policy = interventionism
trade_policy = protectionism
religious_policy = pluralism
citizenship_policy = residency
war_policy = jingoism
}
party = {
name = "BYZ_reactionary"
start_date = 1830.1.1
end_date = 2000.1.1
ideology = reactionary
economic_policy = state_capitalism
trade_policy = protectionism
religious_policy = moralism
citizenship_policy = residency
war_policy = pro_military
}
party = {
name = "BYZ_liberal"
start_date = 1830.1.1
end_date = 2000.1.1
ideology = liberal
economic_policy = interventionism
trade_policy = protectionism
religious_policy = pluralism
citizenship_policy = residency
war_policy = pro_military
}
party = {
name = "BYZ_anarcho_liberal"
start_date = 1830.1.1
end_date = 2000.1.1
ideology = anarcho_liberal
economic_policy = laissez_faire
trade_policy = free_trade
religious_policy = pro_atheism
citizenship_policy = full_citizenship
war_policy = pro_military
}
party = {
name = "BYZ_socialist"
start_date = 1848.1.1
end_date = 2000.1.1
ideology = socialist
economic_policy = planned_economy
trade_policy = protectionism
religious_policy = secularized
citizenship_policy = full_citizenship
war_policy = anti_military
}
party = {
name = "BYZ_communist"
start_date = 1848.1.1
end_date = 2000.1.1
ideology = communist
economic_policy = planned_economy
trade_policy = protectionism
religious_policy = pro_atheism
citizenship_policy = full_citizenship
war_policy = pro_military
}
party = {
name = "BYZ_fascist"
start_date = 1890.1.1
end_date = 2000.1.1
ideology = fascist
economic_policy = state_capitalism
trade_policy = protectionism
religious_policy = moralism
citizenship_policy = residency
war_policy = jingoism
}
unit_names = {
dreadnought = {
Kilkis Aspis "Vasilefs Konstantinos" Salamis Athina Constantinopolis Sparta Leonidas "Mégas Aléxandros" Pericles Olympias
}
ironclad = {
Karteria Panopi Pliksavra Afroessa Sfendoni Hydra Spetsai Psara Limnos "Vasilissa Olga"
}
manowar = {
"Nikolis Apostolis" Tombazis Poros "Andreas Vokos" "Laskarina Bouboulina" "Constantine Kanaris" Plixavra Averof
}
cruiser = {
"Navarhos Miaoulis" "Georgios Averof" Elli "Antinaurkos Condoriotis" "Lambros Katsonis" Árgos Agamemnon Gyáros Tilemachos Delfoí
}
frigate = {
Hellas Navarino Psara "Prinkips Maximilianos" Maxamillianos "Mount Othrys" Thíva Skirka Heratos Aeolus
}
monitor = {
Sfendoni Thessalía Apeiros Attikí Pelopónnisos Circe Eurýkleia Aiolia Kriti Ródos
}
clipper_transport = {
}
steam_transport = {
}
commerce_raider = {
Aetos Ierax Leon Panthir Ifestos Makedonía Naxos Évia Limnos Zakynthos
}
}
This is the decision to become Byzantium
political_decisions = {
form_byzantium = {
potential = {
tag = GRE
}
allow = {
is_independent = yes
crisis_exist = no
election = no
owns = 860
is_greater_power = yes
}
effect = {
prestige = 30
badboy = 5
all_core = {
add_core = BYZ
}
change_tag = BYZ
add_accepted_culture = croat
add_accepted_culture = slovene
add_accepted_culture = kurdish
add_accepted_culture = bulgarian
add_accepted_culture = romanian
add_accepted_culture = hungarian
add_accepted_culture = armenian
add_accepted_culture = albanian
add_accepted_culture = south_german
add_accepted_culture = russian
add_accepted_culture = byelorussian
add_accepted_culture = ukrainian
country_event = {id = 123456 days = 5 }
any_pop { limit = { has_pop_culture = turkish } militancy 10 }
}
ai_will_do = {
factor = 1
}
}
}
And here's the referenced event which is triggered
country_event {
id = 123456
title = "EVTNAME123456"
desc = "EVTDESC123456"
major = yes
news = no
option = {name = "EVT123456OPTC" prestige = 10}
is_triggered_only = yes
fire_only_once = yes
}
I've been combing the code to see what can possible be causing this but to no avail. Anybody have an idea?
Here's the /history/countries file for Byzantine Empire
capital = 860
primary_culture = greek
religion = orthodox
government = fascist_dictatorship
plurality = 0.0
nationalvalue = nv_order
literacy = 0.40
civilized = yes
prestige = 0
# Political reforms
slavery = no_slavery
upper_house_composition = appointed
vote_franschise = landed_voting
public_meetings = yes_meeting
press_rights = censored_press
trade_unions = non_socialist
voting_system = first_past_the_post
political_parties = underground_parties
# Social Reforms
wage_reform = acceptable_minimum_wage
work_hours = eight_hours
safety_regulations = good_safety
health_care = good_health_care
unemployment_subsidies = low_subsidies
pensions = good_pensions
school_reforms = good_schools
#New Reforms
conscription = one_year_draft
debt_law = bankruptcy
penal_system = capital_punishment
child_labor = child_labor_illegal
citizens_rights = culture_voting_only
border_policy = closed_borders
ruling_party = BYZ_fascist
upper_house = {
fascist = 100
liberal = 0
conservative = 0
reactionary = 0
anarcho_liberal = 0
socialist = 0
communist = 0
}
1861.1.1 = {
# Technologies
#Inventions
}
Here's the /common/countries entry for it
color = { 147 82 173 }
graphical_culture = EuropeanGC
party = {
name = "BYZ_conservative"
start_date = 1830.1.1
end_date = 2000.1.1
ideology = conservative
economic_policy = interventionism
trade_policy = protectionism
religious_policy = pluralism
citizenship_policy = residency
war_policy = jingoism
}
party = {
name = "BYZ_reactionary"
start_date = 1830.1.1
end_date = 2000.1.1
ideology = reactionary
economic_policy = state_capitalism
trade_policy = protectionism
religious_policy = moralism
citizenship_policy = residency
war_policy = pro_military
}
party = {
name = "BYZ_liberal"
start_date = 1830.1.1
end_date = 2000.1.1
ideology = liberal
economic_policy = interventionism
trade_policy = protectionism
religious_policy = pluralism
citizenship_policy = residency
war_policy = pro_military
}
party = {
name = "BYZ_anarcho_liberal"
start_date = 1830.1.1
end_date = 2000.1.1
ideology = anarcho_liberal
economic_policy = laissez_faire
trade_policy = free_trade
religious_policy = pro_atheism
citizenship_policy = full_citizenship
war_policy = pro_military
}
party = {
name = "BYZ_socialist"
start_date = 1848.1.1
end_date = 2000.1.1
ideology = socialist
economic_policy = planned_economy
trade_policy = protectionism
religious_policy = secularized
citizenship_policy = full_citizenship
war_policy = anti_military
}
party = {
name = "BYZ_communist"
start_date = 1848.1.1
end_date = 2000.1.1
ideology = communist
economic_policy = planned_economy
trade_policy = protectionism
religious_policy = pro_atheism
citizenship_policy = full_citizenship
war_policy = pro_military
}
party = {
name = "BYZ_fascist"
start_date = 1890.1.1
end_date = 2000.1.1
ideology = fascist
economic_policy = state_capitalism
trade_policy = protectionism
religious_policy = moralism
citizenship_policy = residency
war_policy = jingoism
}
unit_names = {
dreadnought = {
Kilkis Aspis "Vasilefs Konstantinos" Salamis Athina Constantinopolis Sparta Leonidas "Mégas Aléxandros" Pericles Olympias
}
ironclad = {
Karteria Panopi Pliksavra Afroessa Sfendoni Hydra Spetsai Psara Limnos "Vasilissa Olga"
}
manowar = {
"Nikolis Apostolis" Tombazis Poros "Andreas Vokos" "Laskarina Bouboulina" "Constantine Kanaris" Plixavra Averof
}
cruiser = {
"Navarhos Miaoulis" "Georgios Averof" Elli "Antinaurkos Condoriotis" "Lambros Katsonis" Árgos Agamemnon Gyáros Tilemachos Delfoí
}
frigate = {
Hellas Navarino Psara "Prinkips Maximilianos" Maxamillianos "Mount Othrys" Thíva Skirka Heratos Aeolus
}
monitor = {
Sfendoni Thessalía Apeiros Attikí Pelopónnisos Circe Eurýkleia Aiolia Kriti Ródos
}
clipper_transport = {
}
steam_transport = {
}
commerce_raider = {
Aetos Ierax Leon Panthir Ifestos Makedonía Naxos Évia Limnos Zakynthos
}
}
This is the decision to become Byzantium
political_decisions = {
form_byzantium = {
potential = {
tag = GRE
}
allow = {
is_independent = yes
crisis_exist = no
election = no
owns = 860
is_greater_power = yes
}
effect = {
prestige = 30
badboy = 5
all_core = {
add_core = BYZ
}
change_tag = BYZ
add_accepted_culture = croat
add_accepted_culture = slovene
add_accepted_culture = kurdish
add_accepted_culture = bulgarian
add_accepted_culture = romanian
add_accepted_culture = hungarian
add_accepted_culture = armenian
add_accepted_culture = albanian
add_accepted_culture = south_german
add_accepted_culture = russian
add_accepted_culture = byelorussian
add_accepted_culture = ukrainian
country_event = {id = 123456 days = 5 }
any_pop { limit = { has_pop_culture = turkish } militancy 10 }
}
ai_will_do = {
factor = 1
}
}
}
And here's the referenced event which is triggered
country_event {
id = 123456
title = "EVTNAME123456"
desc = "EVTDESC123456"
major = yes
news = no
option = {name = "EVT123456OPTC" prestige = 10}
is_triggered_only = yes
fire_only_once = yes
}
I've been combing the code to see what can possible be causing this but to no avail. Anybody have an idea?