Map question, it appears that there are no seperate texture tiles as in EU3 so I presume most of the textures are coming from the colour_hires.bmp?
Looked at the .x files for mapitems and this PolyTrans geometry converter from Okino Computer Graphics I presume means that none of the 3D files can be modded, at least in blender?
Looked at the .x files for mapitems and this PolyTrans geometry converter from Okino Computer Graphics I presume means that none of the 3D files can be modded, at least in blender?