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Agin

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Hello fellow Generals,

so far I love AoD very much, I only have a Problem with the insane Amount of Partisans I still get after Vichy and Bitter Peace triggered. Is there a possibility for me to set these Values back to normal "pre AoD" scales? If so, how can I do that?

And considering partisans: is it possible to mod the game in a way that partisans slowly die out (because I treat them well or shoot them all or "buy" them with luxury goods)?

I also would LOVE to create Puppet States after my own fashion, e.g. I say "I want to create puppet X" and the game shows me a list of provinces this puppet would receive and I could add or substract provinces from this proposal until I am satisfied with the result.

And last but not least, I am very dissatisfied with the amount of ressources I am able to get from conquered provinces. I understand, that the initial res equal zero and only slowly increase, but the way it is now, one can nearly forget them, I think they are about 10% - 15% of what the original owner could squeeze out of the province. Over time (some provinces are mine over decades!), I should be able to receive a full 100%, especially if I am Germany and command the worlds best engineers (as is reflected in my tech teams)

Like I stated above, I never modded HoI, so please answer as if talking to the utter Noob I am ^^

Many thanks in advance for your help,

Agin
 

piratefish

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Hi Agin,

I am not sure why you are having such a problem with partisans. Are you simply experiencing dissent in occupied provinces, or do you have actual partisans forming and revolting in various provinces?

Playing as Germany myself, I have yet to see an actual revolt in any of my captured provinces (dissent has to be rather high, >40% for revolt to even begin to be a risk - even then the chance only increases 0.5% for every additional 1% above 40).

Are you garrisoning your higher risk provinces? I always build numerous garrisons with MP brigades and sprinkle them liberally throughout my holdings (especially when I am delving deep into Asia against the Soviets - a must if you want to keep your supply lines functioning beyond a mere trickle to the front). If you are not already doing so, you really should build garrions with MP attached. By the time the Bitter Peace fires in my games (usually anywhere from 1942 to 1945) I have well over 100 garrison troops between Britain, France, Belgium, the Netherlands, Denmark, Norway, Yugoslavia, and the western third of the Soviet Union.

As for the custom puppet states, I am all for what you propose. I have seen many others ask about the same thing in this forum, and perhaps it will be part of a future patch/modification.

And the diminished resource problem is also in need of a small tweak IMHO. I think the devs are trying to simulate the real life difficulty of attaining 100% resource usage in occupied territories. There are many factors contributing to this problem in real life: displaced civilian workers, damaged equipment and facilities (mines, wells, etc.), lack of motivation to be 100% efficient by the indigenous population being forced to extract the resources for their new occupiers, sabotage, lack of familiarity of existing operations by the province's new owners, and the fact that for the most part, resource extraction would have been disrupted to a large degree when troops seize control of the area.

Having said this, I do agree with you that over time (especially over years), resource extraction should rise back to something very near original levels (perhaps 90 or 95%). Maybe after the province has had repairs to bring its infrastructure back to original levels, an increase of 10% a year could be added to the current base resource availability in the game (i.e. if the current game mechanics only allow resource extraction at 10 - 15% of original levels in occupied provinces, even after a period of several years, the ability to extract a larger proportion of total resources would rise to 20 - 25% of original levels a year after the province is completely "repaired" from combat damage. Then after 2 years one could realize 30 - 35% resource extraction, after 3 years 40 - 45%, etc. Finally after 8 years or so the new occupier would max out at about 90 to 95% resource extraction of original availability). I think it is realistic to expect that 100% efficiency would never (or at least not for a very long time) be reached by any occupying force. I mean, would you bust your hump to support the war effort of a country that invaded your hometown and was occupying it?
 

quaazi

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Frankly, I haven't played a single game past 1950 (except the Korean War scenario :D) so I really can't say how much the partisans annoy so late. All I can say is I didn't have a single garrison div in Russia when BP fired and I had no revolts before or after that (after I however started pouring in MPs). However, the revolts aren't the problem anyway - it's the tax on the TC. Only because my economy is so awesome (about 700 IC now in mid 1942, no Seelöwe, Allied only with Iberia, puppeted only the event nations), but any strat redeploy puts it in the red. So just beef your economy and worry about partisans later.

Your idea of getting to choose what provinces puppets get is great though. I can't remove core provinces from liberated puppets at the moment, even though I'd very much like it.
 

russik112

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Hmm.... I never got revolts playing as Germany, only once but that was deep into Siberia.
 

iceHawk

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Having said this, I do agree with you that over time (especially over years), resource extraction should rise back to something very near original levels (perhaps 90 or 95%). Maybe after the province has had repairs to bring its infrastructure back to original levels, an increase of 10% a year could be added to the current base resource availability in the game (i.e. if the current game mechanics only allow resource extraction at 10 - 15% of original levels in occupied provinces, even after a period of several years, the ability to extract a larger proportion of total resources would rise to 20 - 25% of original levels a year after the province is completely "repaired" from combat damage. Then after 2 years one could realize 30 - 35% resource extraction, after 3 years 40 - 45%, etc. Finally after 8 years or so the new occupier would max out at about 90 to 95% resource extraction of original availability). I think it is realistic to expect that 100% efficiency would never (or at least not for a very long time) be reached by any occupying force. I mean, would you bust your hump to support the war effort of a country that invaded your hometown and was occupying it?

Actually one can make a claim that using forced labour or due a lack of laws/enforcement of labour practices one should be able on either neutralize or negate this statement (aka banana republics). I do agree that the extraction needs to increase over a long period of time though - otherwise this simply makes no sense..

ps anyone actually know what the current occupied/annexed resource extraction rates are?? seems kinda important.
 
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