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An Officer and a Gentleman
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The first mod: Harry Turtledove's Great War :cool: . I can almost guarantee it.:D
 

Habbaku

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Originally posted by KlevesWarrior
The first mod: Harry Turtledove's Great War :cool: . I can almost guarantee it.:D

That would only be fitting, after all... :)
 

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Agreed!

I hope Victoria and CK for that matter go above and beyond what exsists now for support of Modders. Some of the best HOI games I have ever played were on a mod, and the person that created really an excellent job of capturing economic and political situation of the U.S. in 36.

Mods can make the game so much better, and Paradox does a great job of giving modders the tools to do it. So I for one am jumping on the bandwagon now for support for the modding community of Victoria !

All aboard !

Odin
 

Tim O

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Originally posted by KlevesWarrior
The first mod: Harry Turtledove's Great War :cool: . I can almost guarantee it.:D


I agree! :D The second mod should be a H.G. Wells War of the Worlds.
 

Johnny Canuck

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Personally, I'd be shocked if Victoria did not have at least the same level of modding support as HOI v1.04 - why would they take out some modding abilities? That would add nothing to the game & upset part of the community.
 

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why cant they make it so you can change the time without modding this time? i mean there is always someone who changes the time with a mod anyway?
 

Havard

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Originally posted by azid
why cant they make it so you can change the time without modding this time? i mean there is always someone who changes the time with a mod anyway?
Game mechanics are built for a certain time period and might not work well outside of that ...
 

Duuk

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The game isn't even out yet, and already I'm working up what events will be needed for "Duuk's Definitive US Civil War Mod" that will make it non-deterministic and the "level" of revolt and relations with other nations based on the options chosen.