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Scorpi

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Osteles said:
I my last game, the Gerries more or less achieved their historical gains. And like in history, in 1943 I was able to push them back, (due to lack of man power of their part). I advanced until my troops bordered Berlin and decided to wait for the allied invasion, which did not come. Now, them Germans are dug in and have AA guns everywhere, so I cant bomb them. The war has thus become a WWI type of war, where gains are costly. Same goes for the Italians by the way, dug in and defending like hell. So, great fun :D

But then again, I always go historical: no military buildup in USSR before the war. No disbanding of old troops, no heavy border defences. Should I do that, the fun would be gone.


Hehe yeah okai, it is probably due to the AI not following your "houserules" that they steamrole Germany. ;)

Has anyone experimented with any graphic mods, does any work with mod33?
 

unmerged(63461)

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Scorpi said:
Has anyone experimented with any graphic mods, does any work with mod33?

I advice you not to do that. We created special units for Mod33 so the other graphical mods are not compatible with it.
 

Vez

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Reinstalled the mod a few days ago to see if my german problem was solved but still every game i play Germany conquers everything. They just keep pumping out units until they get out of manpower and when that happens an event named "AI cheat" or something triggers and gives them more manpower.

Only in my recent game i have managed to stop them from launching sealion by pinning all their transports in the baltic by blocking the kattegat as Scandinavia (Germany still managed to kick me out of the Danish mainland though).
Its now 1941 and im just sitting and waiting for Germany to steamroll Soviet and then invade me trough Finland.



I hate germany....

-small update-
I think im gonna have to take back what i said. Germany launched Barbarossa but they are not doing well. They made it up to Minsk but then the russians managed to pull of several encirclements and push back the Germans almost to the eastern polish borders.
Maybe the absence of the 50 divions German have standing waiting in Lubeck waiting for my Battleships to move are making a difference.
-update again-
It was nothing, russia is getting beaten again. Now im hoping for an early d-day (its 1942) cause the germans have only small defences in France and the italians have lost Africa.
 
Last edited:

Scorpi

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koenig12 said:
I advice you not to do that. We created special units for Mod33 so the other graphical mods are not compatible with it.

Hmm okai, I will just play on without them then. :)

I have noticed that several of the French Naval pics is without images.. Just black, is it something that you are already aware off, or would you like some names and ranks..?
 

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IndoEsia45 said:
I already try using SKIFF Icons with Ostheim Icon's also the latest GIP and some other graphical mod, and it works very good :D

Yes it works, but about 30 tech researches are different from GIP one's, some models doesn't exists (Maiale, sturmtruppen, SS brigades, french légion étrangère, german K5 guns etc...), some techteams are specific to Mod33.
So it will result some inconsistencies
 

unmerged(63461)

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For your information, I'm currently working on an additive patch for the Mod33 (exclusively for the models).
For techteams, leaders/miniters pics and research (it comes from GIP mod;85% the other one are specific to our mod).
So this is a huge work so I would need a couple of months to achieve it.
Here is an example :

 

unmerged(48686)

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Sep 17, 2005
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Alexander Kerensky ruling Russia?

In both of my last two games (one as Scandinavia and one as Germany) Stalin was removed from the USSR by the "rouge politician" event. I know that this is a vanilla event but I have never seen it fire for heads of state or heads of government in vanilla. Is it a strang fluke or did you change anything about this event and Stalin? Also, why does Kerensky come to power? Unless the communists are overthrown there should not be any possibility of Kerensky (a staunch anti-communist exiled to the USA) taking over.

I have enjoyed this mod greatly and would like to thank you for all the work you have put into it. :)
 

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that_sweed said:
In both of my last two games (one as Scandinavia and one as Germany) Stalin was removed from the USSR by the "rouge politician" event. I know that this is a vanilla event but I have never seen it fire for heads of state or heads of government in vanilla. Is it a strang fluke or did you change anything about this event and Stalin? Also, why does Kerensky come to power? Unless the communists are overthrown there should not be any possibility of Kerensky (a staunch anti-communist exiled to the USA) taking over.

I have enjoyed this mod greatly and would like to thank you for all the work you have put into it. :)

No I didn't modified the vanilla event :confused:

For your information (and for French-speaking players) the new 1.2 version (in french) has been released today. Have a look to my signature.
 

SeanB

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You never answered my question. ;) Why when Communist Germany beats Poland in 1933 or 34 does it only get Danzig proper and not the rest of Silesia like the others do when they defeat Poland?
 

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SeanB said:
You never answered my question. ;) Why when Communist Germany beats Poland in 1933 or 34 does it only get Danzig proper and not the rest of Silesia like the others do when they defeat Poland?

I don't know, I didn't write the communist germany path.
 

Osteles

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koenig12 said:
I don't know, I didn't write the communist germany path.
Koenig, is there a difference between the mod for doomsday and the mod for armageddon?
 

Nicophorus

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that_sweed said:
In both of my last two games (one as Scandinavia and one as Germany) Stalin was removed from the USSR by the "rouge politician" event. I know that this is a vanilla event but I have never seen it fire for heads of state or heads of government in vanilla. Is it a strang fluke or did you change anything about this event and Stalin? Also, why does Kerensky come to power? Unless the communists are overthrown there should not be any possibility of Kerensky (a staunch anti-communist exiled to the USA) taking over.

I have enjoyed this mod greatly and would like to thank you for all the work you have put into it. :)


I was in a multiplayer game once and this event fired for the USSR player and he got rid of stalin (and his bad IC mod), he was very happy as I recall.
 

unmerged(48686)

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Nicophorus said:
I was in a multiplayer game once and this event fired for the USSR player and he got rid of stalin (and his bad IC mod), he was very happy as I recall.

Yes I just don't understand why Kerensky replaces Stalin. Are there no other stalinist heads of state available for the USSRthan Stalin? A social liberal in charge of a communist state makes no sense
 

ROMANU

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koenig12 said:
No I didn't modified the vanilla event :confused:

For your information (and for French-speaking players) the new 1.2 version (in french) has been released today. Have a look to my signature.

great, can't wait the english version... did it take care the US civil war?

as a sugestion (along with the isolated fleet thingie :D ) if USA plunders in civil war( a lot of dissent, not CSA vs USA) there should be new states like Deseret, Rocky mountain rep, Central states rep, even individual states ( Wisconsin, Montana...) and communist states :D what do you think bout The commune of New York or Chicago :D that should have limited cores
 

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ROMANU said:
great, can't wait the english version... did it take care the US civil war?

as a sugestion (along with the isolated fleet thingie :D ) if USA plunders in civil war( a lot of dissent, not CSA vs USA) there should be new states like Deseret, Rocky mountain rep, Central states rep, even individual states ( Wisconsin, Montana...) and communist states :D what do you think bout The commune of New York or Chicago :D that should have limited cores

Unfortunately, it wasn't ready (so you'll have to wait for version 1.3).
I'm gonna tell your suggestions to the modder in charge with the US civil war path.