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Osteles

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Mario78 said:
Is there anybody willing to answer my questions posted a few days ago or at least to point me to where I could find an answer ?
Mario


Normally the way you explain it, the mod should work, I have no idea what you did wrong... :confused:
 

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Just a thought. If you choose to have Hindenburg deny Hitler the chancellorship, then Kurt Hammerstein should become HoG as he was planning on launching a coup to stop the Nazis
 

Scorpi

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Playtest... Armageddon version 1,1 with mod33 1.2 (testversion), english version.

Events:

events with no name:
305102
50558 for Ecuador, fires in 1942

305004, 305009, 305024, 30500,305010 (plus the events that UK, Germany and Italy gets as a result of this event), 305020 (plus Japan and China's events they get as a result of taking obtion A in 305020)
305023, 305025 for trotsky Sovjet.. Note sofar has all the events that are Special to the Trotsky path been bugged, I experienced the same issue when playing the mod on the dd version, So It has something to do with the mod.

Not translated:

La Bernard Project, fires for USA when it goes to war, and results in a slight money loss.

Missing:

There is no events for a succesfull Trotsky Sovjet to move the capital back to moscow or anywhere else.. Maybe one should be made? The same goes for a succesfull Russia in the civilwar..
 

Bigh RI Joe

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I am playing the Soviet Union as a test game. I'm using the very easy level and have progressed into Sepember 1950. I have reaserched every available tech at this point, and have had a level 8 nuclear reactor in place since 1948. Why havent the special weapons (Level 9 nuclear reactor) Miniaturized warhead and (Level 10 nuclear reactor) Hydrogen Bomb fired yet?
 

unmerged(63461)

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Scorpi said:
Note sofar has all the events that are Special to the Trotsky path been bugged, I experienced the same issue when playing the mod on the dd version, So It has something to do with the mod.

What the problem ? Did you experience any CTD or something else ?
 

Scorpi

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koenig12 said:
What the problem ? Did you experience any CTD or something else ?


No, as you can see at this screen the bugged events has no names nor description, note this event is a new found, i didnt mention before..

http://www.4shared.com/file/36219641/a6e3febd/Eventbug.html

The core mod did also have a lot of troubles with it with their first release for HOI2, but they fixed it in their 0,3 release.. Has noone else reported this before?


As a sidenote, has just noticed that Germany has launced a succesfull sealion operation :O This is going to be a hard war ;)
http://www.4shared.com/file/36219704/b327a501/Sealion.html

I Checked and UK had almost all their troops placed in Africa, maybe that was why the sealion operation was succesfull..

Anyway the Germans took the option to place some Edward on the throne and created a britain puppet, which was nice ;) They did however not have any leaders, and didnt produce any troops at all..

The germans however never got any obtion to release Scotland or anything similar, and they never moved any of their some 40 troops out off scotland, which they could use during Barborossa..

EDIT:

Another bugged event:
http://www.4shared.com/file/36220090/5a6ff98e/event_305102.html
 

Scorpi

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mod 33 version 1.2 (testversion) on a arma 1.1
playing as Nationalist China..

I must say that I always has been very fond of my games as Japan when it comes to flavour events and building programs, however that is maybe the reason for why I find the lack of the same both playing as Commie China and Nationalist China... There is simply not any interesting events when you either has defeated Commie China as NA China or have kicked Japan out.. What about you as either of the Chinas get some events to take over Japans role as a liberator of Asia? China should at least if not more "casus belly" against the westerners due to the many humilating wars and traties they have been forced to enter in the past..

Also, it would be nice if A unified China that has won the war against Japan could, for a price of course, start some event based moderfication or IC buildup just like Austria-Hungary, perhaps also just as relalistic?

Anyway I managed as NA China to defeat Commie China and the second uprising of them around the middle of 1934, so I think that if you are going to continue to strengthen NA China you should remember to do the same for Commie China..

Also got my hans full of the Japanse, damn I am quite sure it was a hole lot easier to kick the japs but when trying as Commie China..

Any progress on the bugged events?

What about Biges? wasnt he the one that translated most of the events to english? Is he "gone with the wind"`?
 

unmerged(63461)

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I am traslating the "bugged" events but at the same time I am preparing the release of the 1.2 version.
So there will be surely a delay for the english version (I can't do verything myself and ther will be so many improvements, new events, new graphics, new musics, new sounds, new units, new fighting engine for air units...
 

Bigh RI Joe

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I am playing the Soviet Union as a test game. I'm using the very easy level and have progressed into Sepember 1950. I have reaserched every available tech at this point, and have had a level 8 nuclear reactor in place since 1948. Why havent the special weapons (Level 9 nuclear reactor) Miniaturized warhead and (Level 10 nuclear reactor) Hydrogen Bomb fired yet?
 

unmerged(63461)

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Bigh RI Joe said:
I am playing the Soviet Union as a test game. I'm using the very easy level and have progressed into Sepember 1950. I have reaserched every available tech at this point, and have had a level 8 nuclear reactor in place since 1948. Why havent the special weapons (Level 9 nuclear reactor) Miniaturized warhead and (Level 10 nuclear reactor) Hydrogen Bomb fired yet?

I don't think these researches has been fired. There is a random event which allow to reserach them or not.
 

SeanB

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Why doesn't Communist Germany get all of Upper Silesia when it defeats Poland in 1933/34? It only receives Danzig.
 

Osteles

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Koenig, what will be the difference between mod33Doomsday and mod33 Armageddon?

Oh and while I'm at it, in the new version, will the Allies stage a landing somewhere against Germany? I mostly play USSR and it annoys me having to liberate Europe by myself, I would rather have some sort of realistic post war division between east and west. After which ofcourse the glorious Red Army will kick the allied capitalists out of Europe :cool:
 
Last edited:

Scorpi

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Osteles said:
Koenig, what will be the difference between mod33Doomsday and mod33 Armageddon?

Oh and while I'm at it, in the new version, will the Allies stage a landing somewhere against Germany? I mostly play USSR and it annoys me having to liberate Europe by myself, I would rather have some sort of realistic post war division between east and west. After which ofcourse the glorious Red Army will kick the allied capitalists out of Europe :cool:

Is it very easy to defeat the germans? In most of my games is the german AI defeated by the Sovjet AI by 1942/beginning 1943... I always has to rush D-day if I wanna get any land in Europe...
 

Osteles

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Scorpi said:
Is it very easy to defeat the germans? In most of my games is the german AI defeated by the Sovjet AI by 1942/beginning 1943... I always has to rush D-day if I wanna get any land in Europe...

I my last game, the Gerries more or less achieved their historical gains. And like in history, in 1943 I was able to push them back, (due to lack of man power of their part). I advanced until my troops bordered Berlin and decided to wait for the allied invasion, which did not come. Now, them Germans are dug in and have AA guns everywhere, so I cant bomb them. The war has thus become a WWI type of war, where gains are costly. Same goes for the Italians by the way, dug in and defending like hell. So, great fun :D

But then again, I always go historical: no military buildup in USSR before the war. No disbanding of old troops, no heavy border defences. Should I do that, the fun would be gone.