I've noticed quite a few complaints about the glitched/misaligned facial feature graphics for Western and Muslim portraits, so I've decided to whip up this quick fix for the masses.
This fix basically restores the former graphics files for Western Muslim eyes, nose, mouth, and ears as well as their portraits.gfx interface file. It now also restores the Mediterranean's interface broken by Patches 2.1.2 and 2.1.3. No more double noses, weird marks next to noses/mouths, messed up mouths, floating Muslim mouths, etc.
I recall reading on multiple occasions that it's okay to share modified vanilla graphics (not DLC ones), so there shouldn't be any issue in that regard. These old graphics file are obviously uncompressed, but I could care less about memory usage. Modifying graphics and interface files do not change checksum and should not disable Ironman and achievements, though I wouldn't know for sure because I don't care about Ironman or achievements.
Western, Muslim, Mediterranean Portraits Fix (Updated 04/11/2014)
For those of you who are ACTUALLY using the potato-head Mediterranean Portraits DLCs, download THIS alternative version instead:
Western, Muslim, Mediterranean Portraits Fix (for Mediterranean Portraits DLC) (Updated 04/11/2014)
For those of you suffering from oversized Turkish Portrait DLC glitch (female head gear, male cheeks), here's the fix as well. Do NOT download this fix if you do NOT have Turkish Portrait DLC active!
Turkish Portrait Fix
Background information:
Since this quick fix is actually completely different from the one I'm personally using (I use heavily modded portrait sets), I haven't playtested it extensively. Please let me know if I screwed up somewhere.This mod should hopefully be obsolete by the time patch 2.1.2.1 goes live. Good job PDS, not only did the issue NOT get fixed, but now Mediterranean Portraits got broken because they got "compressed" without proper playtesting. C'mon guys, step it up.
NOTE: If the hotfix doesn't work for you, try the following:
1. Open up settings.txt in your "\USER\Documents\Paradox Interactive\Crusader Kings II\" directory and change low_res_textures=yes to low_res_textures=no. Now play the game on high resolution. This low_res_textures bug is usually the cause of the oversized DLC portraits.
2. Make absolutely sure none of your other mods modify portraits--if they do, they may conflict with this mod.
3. Try verifying your CK2 game cache again. Open up your Steam Game Library -> Right Click "Crusader Kings 2" -> "Properties" -> "Local Files" tab -> "Verify Integrity of Game Cache"
4. The last thing you can try is to put my mod files directly into your CK2 directory ("\Program Files (x86)\Steam\SteamApps\common\Crusader Kings II\") and OVERWRITE the vanilla files, but PLEASE backup your vanilla files first before you overwrite anything.
This fix basically restores the former graphics files for Western Muslim eyes, nose, mouth, and ears as well as their portraits.gfx interface file. It now also restores the Mediterranean's interface broken by Patches 2.1.2 and 2.1.3. No more double noses, weird marks next to noses/mouths, messed up mouths, floating Muslim mouths, etc.
I recall reading on multiple occasions that it's okay to share modified vanilla graphics (not DLC ones), so there shouldn't be any issue in that regard. These old graphics file are obviously uncompressed, but I could care less about memory usage. Modifying graphics and interface files do not change checksum and should not disable Ironman and achievements, though I wouldn't know for sure because I don't care about Ironman or achievements.
Western, Muslim, Mediterranean Portraits Fix (Updated 04/11/2014)
For those of you who are ACTUALLY using the potato-head Mediterranean Portraits DLCs, download THIS alternative version instead:
Western, Muslim, Mediterranean Portraits Fix (for Mediterranean Portraits DLC) (Updated 04/11/2014)
For those of you suffering from oversized Turkish Portrait DLC glitch (female head gear, male cheeks), here's the fix as well. Do NOT download this fix if you do NOT have Turkish Portrait DLC active!
Turkish Portrait Fix
Background information:
The noses themselves haven't changed a bit. They dimensionally "compressed" all the Western and Muslim facial graphic files (eyes, mouth, nose, and ears) in an attempt to squeeze free some memory usage, but this rush job has unwittingly caused some of the noses not to match up perfectly with the rest of the features. I expect some more polish will resolve the mismatch/misalignment issue by the time of the official release, but in the mean time, I'll restore the old graphics files and portrait interface faces.
Since this quick fix is actually completely different from the one I'm personally using (I use heavily modded portrait sets), I haven't playtested it extensively. Please let me know if I screwed up somewhere.
NOTE: If the hotfix doesn't work for you, try the following:
1. Open up settings.txt in your "\USER\Documents\Paradox Interactive\Crusader Kings II\" directory and change low_res_textures=yes to low_res_textures=no. Now play the game on high resolution. This low_res_textures bug is usually the cause of the oversized DLC portraits.
2. Make absolutely sure none of your other mods modify portraits--if they do, they may conflict with this mod.
3. Try verifying your CK2 game cache again. Open up your Steam Game Library -> Right Click "Crusader Kings 2" -> "Properties" -> "Local Files" tab -> "Verify Integrity of Game Cache"
4. The last thing you can try is to put my mod files directly into your CK2 directory ("\Program Files (x86)\Steam\SteamApps\common\Crusader Kings II\") and OVERWRITE the vanilla files, but PLEASE backup your vanilla files first before you overwrite anything.
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