from what I can tell lord of manor is staying but the count level/ lord of manor character is not member of peers just land owner.
My question what right responsibilities and privileges, did lord of manor had vs the peers?
So replacing lord of the manor, or how must I see it? So we get new ranks, besides King(Emperor), Duke(King) and Earl(Count)?
Vanilla count level and vanilla baron level, for all intents and purposes, are "Lords of the Manor."
New ranks will be available in minor title form (their titles will be in the naming so it will be obvious) and will be available to vanilla count level (or higher in the case of viscount/marquess).
Final Changelog (OP has new link for download):
Many bugfixes/code updates/code errors
FF mod merger finished - I still have to add FF trait modifiers to events not originally in FF. This merger includes a lot of new events, plots, ambitions.
Removed family relations opinions (related dowry events still fire) - I didn't know how much this was slowing down the game, but it makes a massive difference. Thanks Loup99!
Edited Mega wars (including exile mechanic) and CBs - Did a lot of work here and it is much better (not 100% the way I want, but much closer).
Adjusted the MTTH for a lot of plots so that they happen on a much more realistic time frame.
Adjusted the values for Giving Gifts/bribes so they have a noticeable effect
lowered cost as well as opinion, increased opinion, and decreased duration of the effect (5 years to 2 years)
Added MTTH modifiers for AI Earl/Duke granting events (office positions/inlaws) - this was much needed.
slightly lowered the time it takes for the events to trigger for inlaws to the king and fixed scoping errors related to those characters. Decreased the time for friends of the king by ~50%. Added a modifier for MALE royalty. Added moddifiers for high sheriffs. Added moddifiers for minor title holders (for example, justicars, knights, comptroller, etc and only for direct vassals of the king). Added moddifiers for council positions (only for direct vassals of the king) and high level minor titles such as lord protector and earl marshal.
Added a lot of decisions back into the game.
Added the Secret Bastard event chain from AGOT and incorporated FF version into it.
Enabled the tournament system once again (I previously disabled it because it causing CTDs, not sure if this is 100% good yet)
I had to cancel this for this version as a bug cropped up where the tournaments never ended!
The un-clickable events should be gone.
Fixed a ton of lover events that were not working correctly
Added Sheriff events/titles
Fixed battle events (I think) - this includes duels working correctly
Significantly optimized thousands of events
Added coronation chain.
Adjusted many events to use scaled income instead of a flat treasury rate - this reflects history more IMO (higher stations spent more to show they were higher stations)