Alright, below is the updated tentative changelog for 1.4.0, though it is probably close to what the finalized changelog for 1.4.0. I have moved some changes to 1.4.1 due to time constraints, but other important changes since I last posted the previous changelog is that NAE 2.0 won't be integrated (since it won't be finished by the time I release 1.4.0) so I will instead add in the East African provinces I showed a while back for now (again, though, they're only for the vanilla version of VIET). Additionally, restoring Israel will give the lord in question a unique "Restorer of Israel" trait; I was for a while considering having a "Messiah" trait and a "Descendant of the Messiah" trait similar to the Zoroastrian one, but I felt it was too similar to the Zoroastrian one, not to mention who would qualify as an actual Messiah is debateable (the reason why I'm not too fond of the Saoshyant thingy from vanilla), so I settled on having a simpler "Restorer of Israel" trait.
As y'all can see, it's still a pretty big update even though I've removed some stuff.
Thankfully the vanilla version is more or less finished and it seems relatively stable, and I'm almost done with the code for the PB version (though I haven't tested it yet). Assuming testing goes well, I'll see whether I can get this out by next Sunday so I'll have at least one day (the one before I go on vacation) where I can respond to questions/bug reports/etc. while I still have my main PC. While I'm on vacation I may be able to read and post on the forum when I'm relaxing and not doing anything, but it will be sparingly (obviously) and I won't have my main PC which will limit my ability to assist with bugs and so on.
No problem.
General Additions
- Added 5 flavor events for Jewish rulers
- Added music module: Jewish
- Added customization options: Khazars are Jewish
- Added new congenital traits: Fertile, Imposing
- Added in events to spawn Bukharim, Falashim, Crimean Jewish, Indian Jewish, and Chinese Jewish courtiers in appropriate realms
- Added event that fires after c. 900 for the Kingdom of “Pictland” if it is ruled by a non-Pictish, allowing the ruler to choose whether it should be renamed to Scotland (the AI will always rename it to Scotland)
- Added event to any independent non-Arabic/Iranian/Altaic/Byzantine Catholic ruling the Kingdom of Syria the Principality of Antioch instead
- Added East African pagan religion, with reformed variant
Integrated Mods (to see features of those mods, click on DA LINKS DA LINKS; I will put all relevant additions from these mods in the detailed list of features soon)
- Age Customizer
- Additional Objectives 2.0
- Decadence Breakup
- Family Relations
- Judaism - The Diaspora, the Exilarchs and the Khazars
- Latinokratia
- Little Portrait Mod
- Mazdayasna Zarathushtrish - Zoroastrianism expanded
Jewish Stuff (in addition to all merged stuff from Judaism mod)
- Jewish rulers who form the Kingdom of Israel get a special event giving them a major prestige and piety bonus, a “Restorer of Israel” trait, as well as “the Great” nickname
- Jewish religion can raid
- Added Passover decision and event chain for Jewish rulers, available every 4 years
- Added events where a Jewish ruler of the Kingdom of Israel, and/or his/her Jewish vassals, can receive Jews from around to world “making Aliyah” (i.e. ‘return’) to Israel
- Added narrative event (like the Marco Polo one) for the formation of the Kingdom of Israel
- Kingdom of Israel receives the de jure territory of the Kingdom of Jerusalem if it is formed
- If the Kingdom of Israel is formed, various maintainence events forcing Jews to convert or preventing others from converting to Judaism will no longer fire; additionally events spawning Jews in realms across the world will fire less frequently
- Samaritian Holy Book is the Pentateuch
New Cultures (many are currently unused, but will be used in the “Trade Mission” decision/event chain for the Muslim “Republic” update)
- Added Central African culture group with the Kanuri, Hausa, and Zaghawa cultures
- Added Andamanese culture group with the Andamanese culture
- Added Papuan culture group with the Papuan culture
- Added Taiwanese culture group with the Formosan culture
- Added Southeast Asian culture group with the Khmer, Malay, Cham, Javanese, Moluccan, and Tagalog cultures
- Added Beja, Daju, and Nilotic cultures to the East African culture group
- Added Falashim (Ethiopian Jews), Indian Jewish, Chinese Jewish, and Bukharim (Bukharan Jews) cultures to the Jewish culture group
- Added Lombard culture to the Latin culture group
- Added Konkani and Sinhala cultures to the Indian culture group
- Added Ryukyuan culture to the East Asian culture group
African Map, History, and Province Changes (vanilla version only)
- Added several new provinces in East Africa
- Added the titular Kingdom of Alodia
- Added the titular Kingdom of Semien
- Added the Kingdom of Sennar
- Added the Kingdom of Beja
- Added the Duchy of Darfur to the Kingdom of Sennar
- Added the Duchy of Beja to the Kingdom of Beja with 3 provinces
- Added the Duchy of Nobatia to the Kingdom of Nubia
- Added the tribal Duchies of Shilluk, Daju, Maba, and Dinka
Misc. Map, History, and Province Changes
- Added the Khitan and Chinese Empires as well as the Muslim “Republics” of Oran as (unused) titular titles
- Added Brian Boru as King of Ireland
- Added Amar Godomat (a semi-legendary Serer character) and his daughter to the court of the Duchy of Takrur at 1066 start
- Added fair trait to Borte (Genghis Khan’s wife)
- Abaqa Khan is now Buddhist
- Kingdom of Wales switches to Primogeniture succession during Edward I’s reign
- Split the Empire of Tartaria into Tartaria and Turkestan
- Split the Kingdom of Cumania into Cumania and Kipchaks
- Split the Kingdom of Rus into Novgorod, Kiev, Vladimir, and Galich
- Merged the Kingdom of Perm into the Kingdoms of Novgorod and Kipchaks
- Kingdom of Jerusalem cannot be formed if the Kingdom of Israel has been reformed
- Jews can also form the Kingdom of Jerusalem (although it will quickly be turned into the Kingdom of Israel via event)
Misc. Changes and Additions
- steppegfx now has a new look, combining a Mongol-Western appearance with Mongol clothes and hair
- Eunuchs from the eunuch merchant event chain now have appropriate religions
- Ilkhanate AI will tend to favor attacking realms within the Persian Empire to prevent possible conflicts with the Golden Horde
- Golden Horde AI will tend to favor attacking realms within the Empires of Tataria and Rus to prevent possible conflicts with the Ilkhanate
- Ilkhanate and Golden Horde AI will not launch tribal invasions on each other before 1245, and rarely before 1280
- Increased Catholic Crusade weight for Syria
- Scotland is known as Pictland at the 867 start
- Increased the chances of getting vanilla events that increase or decrease decadence based on traits
- Norse pagans can now intermarry with Finnish, Baltic and Slavic pagans
- Baltic pagans can now intermarry with Finnish, Norse, and Slavic pagans
- Finnish pagans can now intermarry with Norse, Baltic, Slavic, and Tengri pagans
- Slavic pagans can now intermarry with Finnish, Baltic, Norse, and Tengri pagans
- Ruler of the Principality of Antioch is now known as the Prince/Princess of Antioch
- Integrated PB’s “Ransom All”, “Release All”, and “Banish All” decisions
- Zoroastrians and Jews can declare holy war on pagans even if there are pagan provinces in their realm unless the Priesthood is restored
- Romaniote Jews can also appear in Griko realms
- Cuman AI has a chance of using the tribal invasion on the Pechenegs (as currently AI will not use tribal invasion if they already hold a king title)
- East Africans are less likely to use Muslim invasions on each other
- Former lieges will not have claims on former vassals’ territories after a successful Independence faction revolt
Removed Features (some may return in the near future)
- Koppen Climate Classification seasonal effects (technically these events are disabled); may be re-added at a later date
- Most of VIET’s mercenaries, as they are no longer needed due to new mercenary bands added in earlier patches
- Songhai Empire
- Extra Borte and Sorkhaghatani from history files
- Traits having no effect on age in ruler designer (due to integration of Age Customizer mod)
Bugfixes, Optimization, etc.
- Reworded “Did you install properly?” event at the begining of the game
- Added several unused placeholder traits
- Combined several localization files together in VIET Assets
- Fixed spawned Jews appearing in Jewish courts
- Fixed narrative event for the Fall of Constantinople not working
- Fixed localization for the Principality of Antioch
- Fixed Bayda not being in the Duchy of Aden
- Fixed the position of Air
- Fixed events to forcibly convert Jews to their spouse’s or parent’s religion not occurring
- Fixed Give Offerings to Haltija decision being unavailable after the first time
- Fixed Scotland not being called Pictland if ruled by a Pict in PB version
- Added 5 flavor events for Jewish rulers
- Added music module: Jewish
- Added customization options: Khazars are Jewish
- Added new congenital traits: Fertile, Imposing
- Added in events to spawn Bukharim, Falashim, Crimean Jewish, Indian Jewish, and Chinese Jewish courtiers in appropriate realms
- Added event that fires after c. 900 for the Kingdom of “Pictland” if it is ruled by a non-Pictish, allowing the ruler to choose whether it should be renamed to Scotland (the AI will always rename it to Scotland)
- Added event to any independent non-Arabic/Iranian/Altaic/Byzantine Catholic ruling the Kingdom of Syria the Principality of Antioch instead
- Added East African pagan religion, with reformed variant
Integrated Mods (to see features of those mods, click on DA LINKS DA LINKS; I will put all relevant additions from these mods in the detailed list of features soon)
- Age Customizer
- Additional Objectives 2.0
- Decadence Breakup
- Family Relations
- Judaism - The Diaspora, the Exilarchs and the Khazars
- Latinokratia
- Little Portrait Mod
- Mazdayasna Zarathushtrish - Zoroastrianism expanded
Jewish Stuff (in addition to all merged stuff from Judaism mod)
- Jewish rulers who form the Kingdom of Israel get a special event giving them a major prestige and piety bonus, a “Restorer of Israel” trait, as well as “the Great” nickname
- Jewish religion can raid
- Added Passover decision and event chain for Jewish rulers, available every 4 years
- Added events where a Jewish ruler of the Kingdom of Israel, and/or his/her Jewish vassals, can receive Jews from around to world “making Aliyah” (i.e. ‘return’) to Israel
- Added narrative event (like the Marco Polo one) for the formation of the Kingdom of Israel
- Kingdom of Israel receives the de jure territory of the Kingdom of Jerusalem if it is formed
- If the Kingdom of Israel is formed, various maintainence events forcing Jews to convert or preventing others from converting to Judaism will no longer fire; additionally events spawning Jews in realms across the world will fire less frequently
- Samaritian Holy Book is the Pentateuch
New Cultures (many are currently unused, but will be used in the “Trade Mission” decision/event chain for the Muslim “Republic” update)
- Added Central African culture group with the Kanuri, Hausa, and Zaghawa cultures
- Added Andamanese culture group with the Andamanese culture
- Added Papuan culture group with the Papuan culture
- Added Taiwanese culture group with the Formosan culture
- Added Southeast Asian culture group with the Khmer, Malay, Cham, Javanese, Moluccan, and Tagalog cultures
- Added Beja, Daju, and Nilotic cultures to the East African culture group
- Added Falashim (Ethiopian Jews), Indian Jewish, Chinese Jewish, and Bukharim (Bukharan Jews) cultures to the Jewish culture group
- Added Lombard culture to the Latin culture group
- Added Konkani and Sinhala cultures to the Indian culture group
- Added Ryukyuan culture to the East Asian culture group
African Map, History, and Province Changes (vanilla version only)
- Added several new provinces in East Africa
- Added the titular Kingdom of Alodia
- Added the titular Kingdom of Semien
- Added the Kingdom of Sennar
- Added the Kingdom of Beja
- Added the Duchy of Darfur to the Kingdom of Sennar
- Added the Duchy of Beja to the Kingdom of Beja with 3 provinces
- Added the Duchy of Nobatia to the Kingdom of Nubia
- Added the tribal Duchies of Shilluk, Daju, Maba, and Dinka
Misc. Map, History, and Province Changes
- Added the Khitan and Chinese Empires as well as the Muslim “Republics” of Oran as (unused) titular titles
- Added Brian Boru as King of Ireland
- Added Amar Godomat (a semi-legendary Serer character) and his daughter to the court of the Duchy of Takrur at 1066 start
- Added fair trait to Borte (Genghis Khan’s wife)
- Abaqa Khan is now Buddhist
- Kingdom of Wales switches to Primogeniture succession during Edward I’s reign
- Split the Empire of Tartaria into Tartaria and Turkestan
- Split the Kingdom of Cumania into Cumania and Kipchaks
- Split the Kingdom of Rus into Novgorod, Kiev, Vladimir, and Galich
- Merged the Kingdom of Perm into the Kingdoms of Novgorod and Kipchaks
- Kingdom of Jerusalem cannot be formed if the Kingdom of Israel has been reformed
- Jews can also form the Kingdom of Jerusalem (although it will quickly be turned into the Kingdom of Israel via event)
Misc. Changes and Additions
- steppegfx now has a new look, combining a Mongol-Western appearance with Mongol clothes and hair
- Eunuchs from the eunuch merchant event chain now have appropriate religions
- Ilkhanate AI will tend to favor attacking realms within the Persian Empire to prevent possible conflicts with the Golden Horde
- Golden Horde AI will tend to favor attacking realms within the Empires of Tataria and Rus to prevent possible conflicts with the Ilkhanate
- Ilkhanate and Golden Horde AI will not launch tribal invasions on each other before 1245, and rarely before 1280
- Increased Catholic Crusade weight for Syria
- Scotland is known as Pictland at the 867 start
- Increased the chances of getting vanilla events that increase or decrease decadence based on traits
- Norse pagans can now intermarry with Finnish, Baltic and Slavic pagans
- Baltic pagans can now intermarry with Finnish, Norse, and Slavic pagans
- Finnish pagans can now intermarry with Norse, Baltic, Slavic, and Tengri pagans
- Slavic pagans can now intermarry with Finnish, Baltic, Norse, and Tengri pagans
- Ruler of the Principality of Antioch is now known as the Prince/Princess of Antioch
- Integrated PB’s “Ransom All”, “Release All”, and “Banish All” decisions
- Zoroastrians and Jews can declare holy war on pagans even if there are pagan provinces in their realm unless the Priesthood is restored
- Romaniote Jews can also appear in Griko realms
- Cuman AI has a chance of using the tribal invasion on the Pechenegs (as currently AI will not use tribal invasion if they already hold a king title)
- East Africans are less likely to use Muslim invasions on each other
- Former lieges will not have claims on former vassals’ territories after a successful Independence faction revolt
Removed Features (some may return in the near future)
- Koppen Climate Classification seasonal effects (technically these events are disabled); may be re-added at a later date
- Most of VIET’s mercenaries, as they are no longer needed due to new mercenary bands added in earlier patches
- Songhai Empire
- Extra Borte and Sorkhaghatani from history files
- Traits having no effect on age in ruler designer (due to integration of Age Customizer mod)
Bugfixes, Optimization, etc.
- Reworded “Did you install properly?” event at the begining of the game
- Added several unused placeholder traits
- Combined several localization files together in VIET Assets
- Fixed spawned Jews appearing in Jewish courts
- Fixed narrative event for the Fall of Constantinople not working
- Fixed localization for the Principality of Antioch
- Fixed Bayda not being in the Duchy of Aden
- Fixed the position of Air
- Fixed events to forcibly convert Jews to their spouse’s or parent’s religion not occurring
- Fixed Give Offerings to Haltija decision being unavailable after the first time
- Fixed Scotland not being called Pictland if ruled by a Pict in PB version
As y'all can see, it's still a pretty big update even though I've removed some stuff.
Thankfully the vanilla version is more or less finished and it seems relatively stable, and I'm almost done with the code for the PB version (though I haven't tested it yet). Assuming testing goes well, I'll see whether I can get this out by next Sunday so I'll have at least one day (the one before I go on vacation) where I can respond to questions/bug reports/etc. while I still have my main PC. While I'm on vacation I may be able to read and post on the forum when I'm relaxing and not doing anything, but it will be sparingly (obviously) and I won't have my main PC which will limit my ability to assist with bugs and so on.
Perfect...Thanks mate...
I really like the extra flavor small changes could add you know...
Cheers...
No problem.