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polskaGOLA

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I was thinking... You know how when you tutor a child they can gain better swordsmanship traits?

That doesn't really make sense for girls does it? Why not instead 'Under your tutorship, X has gained <level> courtmanship' that provides better diplomacy rather than martial.

Just a thought I had whilst playing. :)
 

G.Strategos

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I was thinking... You know how when you tutor a child they can gain better swordsmanship traits?

That doesn't really make sense for girls does it? Why not instead 'Under your tutorship, X has gained <level> courtmanship' that provides better diplomacy rather than martial.

Just a thought I had whilst playing. :)

Good idea...;)
 

cybrxkhan

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A few more questions.

Screenshot for these?

None yet, I haven't made those changes yet. :D

Why remove this one specific adjacency?

Armies cross from Yemen to Ethiopia a bit too frequently in my opinion. Basically to discourage things like Yemen going into Somalia and vice versa.

Clarification on how this will work?

Whoops, that shouldn't be there, The Kingdom of Rus has been removed, as previously discussed, so that change is obsolete (I think it was one of my previous ideas for dealing with Rus that I forgot about and left there)

i think you forgot to rename Scotland to Pictland when controlled by Picts

Yup, known minor issue, is fixed for 1.4.0.

I was thinking... You know how when you tutor a child they can gain better swordsmanship traits?

That doesn't really make sense for girls does it? Why not instead 'Under your tutorship, X has gained <level> courtmanship' that provides better diplomacy rather than martial.

Just a thought I had whilst playing. :)

Good idea. I'll make a note of that in my notes.
 

Jaidal

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Good idea. I'll make a note of that in my notes.
Would it be possible to add in the ability to have someone(possibly just via event) train your child in swordsmanship regardless of who you pick as guardian? It doesn't make much sense to me that a noble child would not get some basic fighting skills even when not getting a strictly martial educator.
 

cybrxkhan

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Would it be possible to add in the ability to have someone(possibly just via event) train your child in swordsmanship regardless of who you pick as guardian? It doesn't make much sense to me that a noble child would not get some basic fighting skills even when not getting a strictly martial educator.

Sure, makes sense, I'll make a note of that too. Probably will have to do it via just events, though, to keep it simple. I suppose there could also be cultural variants too - steppe kids would learn horseback riding and archery, etc.
 

Saintrl

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Armies cross from Yemen to Ethiopia a bit too frequently in my opinion. Basically to discourage things like Yemen going into Somalia and vice versa.
Personally I feel this isn't necessary if the incredibly stable Empire of Abyssinia forms but this is really easy to change if I want so no problem here. The map I use is already so altered that pretty much every time I update to the next VIET version I have to copy-paste all my changes and make a few tweaks to make my stuff compatible with the new stuff (mostly in the localisation files and in landed_titles.)


Whoops, that shouldn't be there, The Kingdom of Rus has been removed, as previously discussed, so that change is obsolete (I think it was one of my previous ideas for dealing with Rus that I forgot about and left there)
You know, if the Kingdom of Rus was still available as a Titular title for only Russian culture that might make sense while preventing a mega kingdom from forming under the Norse or Mordvins. The 4 new kingdoms that will be created most certainly won't all be Russian considering the cultures that Ruthenia and Rus covered in Vanilla. Maybe make Ruthenia available as a Titular title as well? Or perhaps if you control the kingdoms that Ruthenia or Rus was split from you get the options to unite the 2-3 crowns into one? Haha, might as well just split the giant Empire of Rus into the Russian and Ruthenian Empires and divvy the new kingdoms between the two. Just ideas I'm throwing at the wall.
 

Jorlem

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cybrxkhan

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Personally I feel this isn't necessary if the incredibly stable Empire of Abyssinia forms but this is really easy to change if I want so no problem here. The map I use is already so altered that pretty much every time I update to the next VIET version I have to copy-paste all my changes and make a few tweaks to make my stuff compatible with the new stuff (mostly in the localisation files and in landed_titles.)

In the case of removing the Yemen-Ethiopia adjecency it's a simple matter of commenting out one line, although frankly I probably won't put it in since I'm waiting for NAE 2.0.


You know, if the Kingdom of Rus was still available as a Titular title for only Russian culture that might make sense while preventing a mega kingdom from forming under the Norse or Mordvins. The 4 new kingdoms that will be created most certainly won't all be Russian considering the cultures that Ruthenia and Rus covered in Vanilla. Maybe make Ruthenia available as a Titular title as well? Or perhaps if you control the kingdoms that Ruthenia or Rus was split from you get the options to unite the 2-3 crowns into one? Haha, might as well just split the giant Empire of Rus into the Russian and Ruthenian Empires and divvy the new kingdoms between the two. Just ideas I'm throwing at the wall.

I'll probably have something a bit more complex for the Russian title set-up when I get to a Slavic-themed update that may involve some titular titles.


Russia and Ruthenia were identical things until the Mongols. (Afterwords, they diverged on different paths hence the division until today.)

In fact, they actually mean the same thing. Russia is Rus' in Greek, while Ruthenia is Rus' in Latin.

True, that was one of the (relatively minor) reasons why I didn't like having Rus and Ruthenia.


My Decadence Breakup minimod made it in? :D

Yes, yes it did. :)
 

Dimensius

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I love the mod, but I have a question, when I use the Viet traits and events for CK2+, i've noticed that the trait icons don't show up and are just the martial swords, is there a way to fix that?
 

cybrxkhan

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I love the mod, but I have a question, when I use the Viet traits and events for CK2+, i've noticed that the trait icons don't show up and are just the martial swords, is there a way to fix that?

Looks like you're missing VIET Assets.

Make sure you're using VIET Assets, in case you missed that in the installation instructions. It's in the required modules folder. If you did install it, try reinstalling it.
 

cybrxkhan

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Decadence breakup?

This mini-mod here: http://forum.paradoxplaza.com/forum/showthread.php?707550-Decadence-Breakup-(minimod)

Basically increases the likelihood that vassals would break off from new decadence invasion successors successfully, as the chances of that happening in vanilla aren't as high as it should be.

Great. Looking foward to that update in the future.

A Slavic-themed update was originally planned to go along with the Turkish update; the two would have been, along with the HRE, in one big themed update for the "Other Romans" so to speak, but that was too ambitious so I settled on the Turks. Hopefully I'll be able to get to it... eventually.

Well, I guess I overlooked that, I read you use it for all versions and used it when I played Viet before, but I wasn't sure if I needed it for CK2+'s version, my mistake.

No problem. Just remember VIET Assets is required for all and any combinations and versions of VIET, except the music packs.
 

bindie

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First of all I must say I love this mod.

I only have 2 issues, however I will post the second issue later when i can upload a pic as I am currently at work.

Now when I used to run CKII with In Novo Iure: Dynamic de jure structure and improved cultural toponymy, I ruled as a duke in a Norwegian Duchy (petty Kingdom) called a Jarldom and the title given to my character was Jarl Styrkar I of Ostedtland, as the Jarldom I ruled in was Ostedtland.

Now I run the same Duchy in a new game, but this time I have the following mods In Novo Iure: Dynamic de jure structure and improved cultural toponymy, all CK2+ mods (except hardcore) and of course VIET (including zzz Traits). The problem I have now is Styrkar now has the title of King of the Petty Kingdom of Ostedtland, which I believe to be a unrealistic title. Besides I preferred the title Jarl as it had a scandinavian taste to it.

So now I am wondering is this because of a file in VIET or possibly CK2+ that is changing the title from Jarl to King. Is there a way to revert it back? if so how?


p.s. I have also posted this in the CK2+ thread
 

superskierpat

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First of all I must say I love this mod.

I only have 2 issues, however I will post the second issue later when i can upload a pic as I am currently at work.

Now when I used to run CKII with In Novo Iure: Dynamic de jure structure and improved cultural toponymy, I ruled as a duke in a Norwegian Duchy (petty Kingdom) called a Jarldom and the title given to my character was Jarl Styrkar I of Ostedtland, as the Jarldom I ruled in was Ostedtland.

Now I run the same Duchy in a new game, but this time I have the following mods In Novo Iure: Dynamic de jure structure and improved cultural toponymy, all CK2+ mods (except hardcore) and of course VIET (including zzz Traits). The problem I have now is Styrkar now has the title of King of the Petty Kingdom of Ostedtland, which I believe to be a unrealistic title. Besides I preferred the title Jarl as it had a scandinavian taste to it.

So now I am wondering is this because of a file in VIET or possibly CK2+ that is changing the title from Jarl to King. Is there a way to revert it back? if so how?


p.s. I have also posted this in the CK2+ thread
Thats actually vanilla, the culture file has a dukes_are_kings line that makes every independent dukes of that culture appear to have a King title, whilst still mainting duke level mechanics.
 

cybrxkhan

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First of all I must say I love this mod.

I only have 2 issues, however I will post the second issue later when i can upload a pic as I am currently at work.

Now when I used to run CKII with In Novo Iure: Dynamic de jure structure and improved cultural toponymy, I ruled as a duke in a Norwegian Duchy (petty Kingdom) called a Jarldom and the title given to my character was Jarl Styrkar I of Ostedtland, as the Jarldom I ruled in was Ostedtland.

Now I run the same Duchy in a new game, but this time I have the following mods In Novo Iure: Dynamic de jure structure and improved cultural toponymy, all CK2+ mods (except hardcore) and of course VIET (including zzz Traits). The problem I have now is Styrkar now has the title of King of the Petty Kingdom of Ostedtland, which I believe to be a unrealistic title. Besides I preferred the title Jarl as it had a scandinavian taste to it.

So now I am wondering is this because of a file in VIET or possibly CK2+ that is changing the title from Jarl to King. Is there a way to revert it back? if so how?


p.s. I have also posted this in the CK2+ thread

If this isn't a vanilla thing as superskietpat suggests, try running it with one of the mods turned off at a time and see whether one of them is causing your issue.


Slavic themed pack? I think I got some Slavic-themed music in my EU3 folder and youtube playlist I could find. Are there any restrictions on what kind of music can be included music?

VIET music is taken from stuff that is legally available online (so youtube stuff would be a grey area, i.e. not possible) (usually though mediafire will figure out if something's legally distributable or not), and it is important - though not absolutely necessary - that there's a link I can provide.


Is it in Immersion?

Yes. Decadence breakup pretty much changes to vanilla events, which is something for Immersion.
 
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