Go forth young Padawan.Having random things to do would be nice; flavor events only pop up every now and then, after all.
Catholic Foreign Tournaments: Might be too much for VIET, although it might be something interesting to suggest for the New Duel Engine. I do plan to properly integrate NDE once jordarkelf's back at it.
Hiring Out as Mercenary: Not sure how I could code this satisfactorily, or whether I could really code this without some sort of really really roundabout way. If the devs had allowed for the possibility as playing as an adventurer I could see a possible way of doing it, but unfortunately not I guess.
Frivolous wars: I was planning to do something like this, until I was hoping that Additional Objectives 2.0 could do some itself. One instance I was thinking of was when William the Conqueror's eldest son was pranked by his younger siblings, and when William didn't do much to punish the younger sons, the eldest sons decided to revolt against his father. So I was thinking of having two plots, one where you plot to humiliate someone and one where you plot to spread vicious rumors, and success gives the target a CB to redeem their name or protect their honor or something. Hmm, well, since AO 2.0 seems quiet for now, maybe I can work on something like that.
Actually, that reminds me I might as well integrate AO 2.0. I'm sure nobody will mind.
What I'm afraid is that it'd lead to really insane gameplay balance. I'm wonder whether anyone attempted that?
Those frivolous cb's are a must have.
You should aslo get a liberate cb when your spouse is kidnapped.