Vae Victis doesnt touch the map so on that account it should be fine. It does however mod some scripts whcih could be an issue. Essentially VV edits any files that chance a countries culture to also change the unit bonuses that they get.
Nice!Been working on a plague script for VV lately. long way to go yet but making slow progress View attachment 667819
Vae Victis doesnt touch the map so on that account it should be fine. It does however mod some scripts whcih could be an issue. Essentially VV edits any files that chance a countries culture to also change the unit bonuses that they get.
Ill have a look at what new modifiers they add with the 2.0 release. considering its focused on war im hoping that there will be a lot of cool new stuff to play with to mod war stuff a lot more.I can never meet Rome's historical expansion. Instead of 3 Punic wars, I have just finished the 8th Punic war with Carthage. I have the appropriate diplomatic stances to reduce war score cost and every tech to reduce it. Yet, I've only been able to take Sicily, Sardinia, and three provinces in Hispania. Carthage still holds all of North Africa and 8 more provinces in Hispania.
Would it be possible to make the Rome-Carthage wars like the Diadochi wars which allow massive territory exchanges? Im only asking about the Punic wars. Any other of Rome's wars and it would seriously unbalance the game.
Irl rome didnt annex most of carthages territories till way late in the game if not well after the end date. Try forcing them to release tags.I can never meet Rome's historical expansion. Instead of 3 Punic wars, I have just finished the 8th Punic war with Carthage. I have the appropriate diplomatic stances to reduce war score cost and every tech to reduce it. Yet, I've only been able to take Sicily, Sardinia, and three provinces in Hispania. Carthage still holds all of North Africa and 8 more provinces in Hispania.
Would it be possible to make the Rome-Carthage wars like the Diadochi wars which allow massive territory exchanges? Im only asking about the Punic wars. Any other of Rome's wars and it would seriously unbalance the game.
Yeah its a downside to the current levy system, if you cant maintain them eg have no horse imports i think then they suffer attrition. i dont like it so will look for a way to remove thatpart of the game as losing units also loses pops.Trying out the new version and really liking it, though I am having a strange issue. As the Romans, when I raise my levy I get to heavy cavalry. When raised, those two units suffer 50 men each attrition each month and do not reinforce, even when not otherwise suffering attrition (like still in Rome). This does not happen with the other units.
Trying out the new version and really liking it, though I am having a strange issue. As the Romans, when I raise my levy I get to heavy cavalry. When raised, those two units suffer 50 men each attrition each month and do not reinforce, even when not otherwise suffering attrition (like still in Rome). This does not happen with the other units.
Thank you!Mod updated for 2.0.2
Additional changes
- Mercenary army sizes reduced significantly (needs new game to see these changes)
- Martial stat for commanders increases movements speed (+2%) and morale (+1%) per level.