None of them ever lasted very long in history but there has been a lot of dynasties claiming the name of earlier ones, Zhou, Wei and Han being just some examples that later dynasties (ruling parts of China) claimed in order to get some link of legitimacy to the earlier dynasties of that name.I have nothing particularly exciting to share right now, but here's a flavour event that is semi-related to the Grace rework that wasn't done when I wrote the dev diary.
View attachment 336732
Edit: By the way, the name isn't random. You cannot pick the name of the overthrown dynasty's China or the name of some other Chinese Imperial empire, but there are 24 names in total (Tang, Jin, Wei, Qi, Zhou, Han, Qin, Yan, Zhao, Liao, Yuan, Xia, Qing, Dai, Cheng, Liang, Song, Ming, Shu, Wu, Chu, Yue, Yin, and Shun; same as in vanilla) to choose from (though the AI is slightly restricted by culture and also very likely to pick a name associated with their dynasty if they are a historical dynasty). Furthermore, on inheritance from another dynasty (as opposed to usurpation), you get the option to keep going with the existing dynasty's name (the AI has a very low chance of doing this), which keeps all Grace and all Peace Deals/etc.
Temple names are also being added (and granted on death), though slightly buggy at the moment when it comes to giving historical emperors their historical temple name.
None of them ever lasted very long in history but there has been a lot of dynasties claiming the name of earlier ones, Zhou, Wei and Han being just some examples that later dynasties (ruling parts of China) claimed in order to get some link of legitimacy to the earlier dynasties of that name.
Can dynasties never claim the name of one previously used? (During the timespan of the game that is, since Han, Zhou, Qin and such are all available.) If I sound unclear I'm just asking if when the Tang dynasty collapses, can the name "Tang" later be claimed? The AI should probably do so if they share the same surname as the ruling family of the old dynasty, such as the new Emperor in the picture above, being of the same surname as the Emperors of Tang.
if would be really cool if you could, when reviving old dynasties, give a temple name to the last emperor of the dynasty you're reviving.They can take a previous name, but if they usurp e_china (or a pretender empire) they cannot take the immediately preceding name (e.g. if the Tang are overthrown, the overthrower can't claim to be the Tang dynasty (unless they are of the same dynasty, in which case the empire isn't renamed in the first place), but if the Song fall you can claim to be the Tang reborn (assuming there isn't a pretender empire of that name)).
However, tracking surnames is probably not going to happen, particularly as CK2 already didn't like it when I tried to check for dynasty flags so that someone could revive their own dynasty's name, which should be more straightforward than checking if dynasty X and dynasty Y have the same name (as that would have to be done explicitly).
if would be really cool if you could, when reviving old dynasties, give a temple name to the last emperor of the dynasty you're reviving.
Someone made a mod which allows you to choose dynasty name and temple names.May be a good idea to check it out.I have nothing particularly exciting to share right now, but here's a flavour event that is semi-related to the Grace rework that wasn't done when I wrote the dev diary.
View attachment 336732
Edit: By the way, the name isn't random. You cannot pick the name of the overthrown dynasty's China or the name of some other Chinese Imperial empire, but there are 24 names in total (Tang, Jin, Wei, Qi, Zhou, Han, Qin, Yan, Zhao, Liao, Yuan, Xia, Qing, Dai, Cheng, Liang, Song, Ming, Shu, Wu, Chu, Yue, Yin, and Shun; same as in vanilla) to choose from (though the AI is slightly restricted by culture and also very likely to pick a name associated with their dynasty if they are a historical dynasty). Furthermore, on inheritance from another dynasty (as opposed to usurpation), you get the option to keep going with the existing dynasty's name (the AI has a very low chance of doing this), which keeps all Grace and all Peace Deals/etc.
Temple names are also being added (and granted on death), though slightly buggy at the moment when it comes to giving historical emperors their historical temple name.
is it possible for independent confucian kings to adopt temple names, or for that matter, can temple names be localized?
well obviously i dont expect these things to be available any time soon even if they were possible to implement. i was just wondering if they were possible at all since the new temple name feature doesnt apply to kingtier rulers, which mean that temple names and personal names are still mixed up for realms like korea and vietnam, where the monarchs adopted the system. if they were possible, they would be a more elegant way to fix the issue than to elevate every polity into empire.
Any chances for this mod to merge with wtwsms so we can get a full Eurasian experience?
There is a closed alpha signup, but I'm not sure if it's still open. I saw a lot of beta testers on the public post, but that's all I saw.yea it looks good iam just to lazy to downgrade ck2 to play this i hope we will see this for current version of ck2