Some bug reports:
- There is no restriction for at least some of the religious heads to prevent them from taking another religion: my Monophysite patriarch turned Muslim.
- As well there is no restriction to prevent holy order's head to be a non-christian. Teutonic Knights have just turned Finnish and pagan (as they have some land there).
Also all the time my sword masters decline their skills and in 5-10 years they go from level 3-4 to 1.
Actually, I've a more concerning bug. After any marriage that I instigate, my character converts to Shia...
I'll test it more tomorrow as I'm off to bed, but it's happened to me no matter where I start.
For me it's not even after a marriage: I fire up the campaign and simulate for maybe a month... I get a "Family is important" event and then a "Something is wrong" event that converts me to Shia and that's game over for me (no SoI). 1.07c with portraits.
Version 1.07d is up, download link HERE. This should solve all the incosistencies, sorry for the previous problems but sometimes things get forgotten and files don't get saved..
I think the Templar events need to be fixed. I just found out the Zoroastrian Emperor of Persia is a Templar.
Thanks for spotting it, I forgot that zoroastrians have their own religion group.