I'm not sure how feasible this is, but I'd love if you found a way to integrate some of the 'local flavor' mods. Like the Norse pagan one, the England one--you've done the Spain one that I know at--and I'm really impressed by Ard Ri, the Welsh-Irish-Scottish mod, which only seems to be heading towards getting better.
As I said, don't know how feasbile it is, since each includes some mechanics--none major, of course--just for them. Like their own religious group to represent their isolation, or a restriction on crown authority as long as they have that religion. Still, I think that bringing together your amazing overall flavor with in depth-local flavor (plus all of your gameplay improvements, which I love) would make the mod even better.
I'll look into them once they are more developed and once I'm done balacing and bugfixing the current version.
How do you command your personal guard now? I established a personal guard, so isn't there supposed to be a "command personal guard" event in the intrigue screen, since all I see is the disband personal guard event. Also, how do you enable Ius Primae Noctis, I meet all the requirements, but the button in the intrigue screen is still grayed out.
I took off the option to command the personal guard, as it wasn't working properly. For the Ius Primae Noctis, I'm trying to fix it as well because it should trigger fine. Hopefully (probably) it will be solved for next version.
I just installed the mod, and I'm wondering if there is a Scottish name-change over time- like, Mael-Colum becomes Malcolm and soforth
Yeah there is a scottish melting pot event.
Found a couple of errors with the most recent version 1.07b:
As mentioned in an earlier post, the item for your lover event is spamming its notice at least once a week for me it seems. Probably will need to adjust that if you haven't already
Also, playing as the King of Ireland, and then also of England, I get spammed with the event regarding Geoffry Moumoth (forgive me if i spelled his name wrong). The notice starts to spam itself at least 2-4 times every 6 months and if you agree to take this man on into your court, the game will generate multiple versions of the same man, with different characteristics. Without even noticing it, I had like 8 of him in my court with different ages and traits. I ended up having to marry him off matrilineally just to get rid of them all lol.
Both should be fixed for next version.
After tinkering with the mod for a bit, I have a few questions:
Why do some characters have no education or traits? Playing as Malcolm III, I look at Cainnech of Buchan- he has no education or traits. Male-Colum of Clydesdale has an education but only one trait, whereas the Pope and William the Bastard have many traits. Is this normal?
In the ruler designer, should the purple traits be picked or should they only trigger in events?
And lastly, what is it like playing as a Jewish ruler? Any ups or downs?
I disabled random traits for historical characters. You can assign yourself a purple trait, I just made them be purple to distinguish them from the vanilla ones. Playing as a Jewish ruler is currently not the best of things as it might be buggy, but it should give you a different perspective and a big challenge.
Hi first off this is a great mod I love the events that fire every once in a while at least it makes it look like the game is alive.
However I'm not sure if this is a bug or not but when I try upgrading from a Goat Barn --> Goat Stable the game eats my gold, But the structure isn't build.
The same happens for Farming cottages to Small Irrigated farms.
Can anyone help me with this?
I tried looking up the issue with the search thread function but seems like it isn't an issue with anyone else.
I'll fix the issue for next version, coding buildings is quite tricky and sometimes even if the code is correct things don't show up right.